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Math

The Data-Driven Life 96

theodp recommends a somewhat long and rambling article by Wired's Gary Wolf, writing in the NY Times Magazine, on recording and mining data about your personal life. "In the cozy confines of personal life, we rarely used the power of numbers. The imposition on oneself of a regime of objective record keeping seemed ridiculous. And until a few years ago, it would have been pointless to seek self-knowledge through numbers. But now, technology can analyze every quotidian thing that happened to you today. 'Four things changed,' explains Wolf. 'First, electronic sensors got smaller and better. Second, people started carrying powerful computing devices, typically disguised as mobile phones. Third, social media made it seem normal to share everything. And fourth, we began to get an inkling of the rise of a global superintelligence known as the cloud.' And the next thing you know, exercise, sex, food, mood, location, alertness, productivity, even spiritual well-being are being tracked and measured, shared and displayed."
Math

Millennium Prize Awarded For Perelman's Poincaré Proof 117

epee1221 writes "The Clay Mathematics Institute has announced its acceptance of Dr. Grigori Perelman's proof of the Poincaré conjecture and awarded the first Millennium Prize. Poincaré questioned whether there exists a method for determining whether a three-dimensional manifold is a spherical: is there a 3-manifold not homologous to the 3-sphere in which any loop can be gradually shrunk to a single point? The Poincaré conjecture is that there is no such 3-manifold, i.e. any boundless 3-manifold in which the condition holds is homeomorphic to the 3-sphere. A sketch of the proof using language intended for the lay reader is available at Wikipedia."

Comment Re:Well - Since its Harriet Harman involved (Score 1) 237

Combining what you're saying with the blanket statements being responded to, you're saying that you believe that most feminists are man-hating sexists, to the point that it is fair to say that all of them are. I disagree with that statement quite vehemently. I suspect that you would object if I claimed that the majority of men are misogynists who just want women to do traditional feminine things like child-rearing and cooking. I also respectfully disagree with your statement that feminism views things from the perspective of a single gender. In general, the ones that associate with are concerned with examining multiple perspectives.

Comment Re:Well - Since its Harriet Harman involved (Score 2, Insightful) 237

As one of those rare female posters here on slashdot, thank you for this post. People on one of the feminist geek sites I go to (www.girl-wonder.org) like to point out that people are different even when they claim a particular group name. People disagree. We see this all the time with people on the fringes of political parties and religion, so why not feminism?

Comment Re:Must be said (Score 2, Funny) 474

Despite having approval on the novels (at least, that's what I've heard), Lucas let a lot of things go into the novels that he later contradicted with the prequels. I feel tremendous sympathy for these novelists scrambling to reconcile what has been written and things that are now, for good or ill, considered canon.

Re: GP's comments about the MMO, I got the impression that Bioware and the Old Republic era works have a much better odor among fans. I know that my husband, who is a much bigger fan than I am, is chomping at the bit for TOR to come out. (And I assure you, he is definitely anti-prequel. He's currently running a D6 WEG Star Wars tabletop game in which he has repeatedly hammered home to the players that the events of the prequels are NOT what happened in his game.)

Comment Re:Romantic spontaneously... (Score 1) 470

Because of the cultural perception that romance Isn't Manly, we've developed such low expectations that one to four days (throw in anniversary and birthday) seems great. I will say that the geeky males I've dated seem to be better at it than the average, though. :)

(And I'm from Michigan and I've heard of Sweetest Day.)

Science

Studies Reveal Why Kids Get Bullied and Rejected 938

Thelasko writes "I'm sure many here have been the victim of bullying at some point in their lives. A new study suggests why. '...now researchers have found at least three factors in a child's behavior that can lead to social rejection. The factors involve a child's inability to pick up on and respond to nonverbal cues from their pals.' The article sketches out some ways teachers and councilors are working with bullied kids to help them develop the missing social skills."
Games

Game Endings Going Out of Style? 190

An article in the Guardian asks whether the focus of modern games has shifted away from having a clear-cut ending and toward indefinite entertainment instead. With the rise of achievements, frequent content updates and open-ended worlds, it seems like publishers and developers are doing everything they can to help this trend. Quoting: "Particularly before the advent of 'saving,' the completion of even a simple game could take huge amounts of patience, effort and time. The ending, like those last pages of a book, was a key reason why we started playing in the first place. Sure, multiplayer and arcade style games still had their place, but fond 8, 16 and 32-bit memories consist more of completion and satisfaction than particular levels or tricky moments. Over the past few years, however, the idea of a game as simply something to 'finish' has shifted somewhat. For starters, the availability of downloadable content means no story need ever end, as long as the makers think there's a paying audience. Also, the ubiquity of broadband means multiplayer gaming is now the standard, not the exception it once was. There is no real 'finish' to most MMORPGs."
Games

EVE Online Battle Breaks Records (And Servers) 308

captainktainer writes "In one of the largest tests of EVE Online's new player sovereignty system in the Dominion expansion pack, a fleet of ships attempting to retake a lost star system was effectively annihilated amidst controversy. Defenders IT Alliance, a coalition succeeding the infamous Band of Brothers alliance (whose disbanding was covered in a previous story), effectively annihilated the enemy fleet, destroying thousands of dollars' worth of in-game assets. A representative of the alliance claimed to have destroyed a minimum of four, possibly five or more of the game's most expensive and powerful ship class, known as Titans. Both official and unofficial forums are filled with debate about whether the one-sided battle was due to difference in player skill or the well-known network failures after the release of the expansion. One of the attackers, a member of the GoonSwarm alliance, claims that because of bad coding, 'Only 5% of [the attackers] loaded,' meaning that lag prevented the attackers from using their ships, even as the defenders were able to destroy those ships unopposed. Even members of the victorious IT Alliance expressed disappointment at the outcome of the battle. CCP, EVE Online's publisher, has recently acknowledged poor network performance, especially in the advertised 'large fleet battles' that Dominion was supposed to encourage, and has asked players to help them stress test their code on Tuesday. Despite the admitted network failure, leaders of the attacking force do not expect CCP to replace lost ships, claiming that it was their own fault for not accounting for server failures. The incident raises questions about CCP's ability to cope with the increased network use associated with their rapid growth in subscriptions."

Comment News Reading First (Score 1) 258

I do all of my news (followed by webcomics) first thing, so all I had open was my email program and Firefox. Just for kicks, I opened up my development environment* and that bumped me to 18 - I didn't have a ton of files open before the holidays.

* Rational Apex - I do Ada work. Please, no expressions of pity.

Comment Education or work environment? (Score 2, Insightful) 686

I admit, my data is a little stale - I graduated HS/College in 95/99.

I work at a defense contractor. There's a little bit of sexism that seems to be primarily from older former military types, where I think it's less that I'm a female programmer than I'm a female programmer working on artillery software. And the one time that I overheard a co-worker who got passed over for promotion in favor of me comment that to get his promotion he would have to change his gender.

In college, I was in the first class of women that they admitted. (It was an all engineering and science university.) To placate people, they accepted additional students equal to the number of women so that no one would whine that they could have gotten in, if it weren't for those girls. The most sexism I had to put up with was actually from my Psych prof, of all people. Other than that, I think the divide was more between the merely-geeky-enough-to-go-there and the ubergeek types. Anyway, they opened up their pool of applicants and the average GPA went up quite a bit.

I was very lucky; we had conversations about this in college, given our environment. I knew someone who's own father didn't want her to go to college because "you'll just get married and waste all that learning". We all had to deal with teasing in high school, etc, but it's difficult to tell if it's the same as what other geeks went through, or worse for women. Personal experiences are difficult to compare.

Games

Revisiting the "Holy Trinity" of MMORPG Classes 362

A feature at Gamasutra examines one of the foundations of many MMORPGs — the idea that class roles within such a game fall into three basic categories: tank, healer, and damage dealer. The article evaluates the pros and cons of such an arrangement and takes a look at some alternatives. "Eliminating specialized roles means that we do away with boxing a class into a single role. Without Tanks, each class would have features that would help them participate in and survive many different encounters like heavy armor, strong avoidance, or some class or magical abilities that allow them to disengage from direct combat. Without specialized DPS, all classes should be able to do damage in order to defeat enemies. Some classes might specialize in damage type, like area of effect (AoE) damage; others might be able to exploit enemy weaknesses, and some might just be good at swinging a sharpened bit of metal in the right direction at a rapid rate. This design isn't just about having each class able to fill any trinity role. MMO combat would feel more dynamic in this system. Every player would have to react to combat events and defend against attacks."
Idle

Canadian Blood Services Promotes Pseudoscience 219

trianglecat writes "The not-for-profit agency Canadian Blood Services has a section of their website based on the Japanese cultural belief of ketsueki-gata, which claims that a person's blood group determines or predicts their personality type. Disappointing for a self-proclaimed 'science-based' organization. The Ottawa Skeptics, based in the nation's capital, appear to be taking some action."

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