Now if we can only figure out how to create 96 by 64 bit displays.
Stop the madness! It simply can't be done!
3D printing was the result of a lot of researchers working on a lot of parts, and when the dust settled, none of them could build a really practical printer without paying off all the other patent holders, most of whom were playing dog-in-the-manger with their patents while trying to elbow out the competition.
You see that with a lot of inventions. They may go through several cycles of invention / related invention / non-conbination / wait / patent expiration until enough necessary parts of the technology are patent-expired that the remaining necessary inventions can be assembled in a single company's product and the technology finally deployed.
Thermoacoustics, for instance, just had its second round of patent expiration and is in its third round of innovation. The basic idea is to make a reasonably efficient heat-engine and/or refrigerator (or a machine that combines, for instance, one of each) with no moving parts except a gas. Mechanical power in the form of high-energy sound inside a pipe is extracted from, or used to create, temperature differences.
There are some really nice gadgets coming out of it, built mainly out of plumbing comparable to automotive exhaust systems and tuned manifolds, maybe with some industrial-grade loudspeakers built in, or their miniaturized or micro-minaturized equivalent. (Example: A hunk of pluming with a gas burner, about 12 feet high and maybe eight feet on a side. Oil fields often produce LOTS natural gas in regions, like big deserts, where it's uneconomic to ship it to market. It gets burned off and vented. (CO2 is weaker greenhouse gas than CH4, by a factor of several). Pipe the gas into the plumbing, light the burner, and it burns part of it to get the power to cool and liquify the rest. As a liquid it's economic to ship and sell it. Then you get to use much of the otherwise wasted energy, displacing other fuel supples and reducing overall carbon emssion.
I hope this is the cycle where things hit the market.
Patents don't matter for making a printer for your own use.
They can matter if you build a business on them, like by selling objects built using them.
Especially if they improve make your process cheaper, easier, more convenient, flat-out possible, or produce a better part. (And if there ARE cheaper, etc. ways to do it, why are you using the patented tech anyhow? B-) )
Patents in the US were about increasing innovation by making first mover advantage truump second mover advantage: Giving the little guy with the bright idea time to set up manufacturing, make back his costs, reap some benefits, and get established enough to compete with existing large companies once they expire. Without them, it was thought, the existing big guys with the infrastructure in place could quickly clone the little guy's new invention and out-compete him in the market, but they wouldn't bother until the little guy had proved it was worth the effort. This would suck the incentive out of the little guys, the big guys would have little incentive to improve, and progress would be slow-to-stalled. The short-term inhibition on others deploying the invention was seen as less of an impediment to progress than having most inventions not be deployed, or even made, at all.
The idea was to set the time limit to maximize progress to the benefit of all/the country, and make manufacturing and technology grow like yeast (ala silicon valley B-) ). Part of the intent was to bias it toward innovators and make established processes free to use, because when the country was getting started the established players were owned by foreign interests. The founders wanted the country to develop its own industry, rather than being dependent on, and sending most of the profit to, big businesses in Europe.
But the time was set for heavy manufacturing at the pace of the period. It's a horrible mismatch for, say, software: With the availability of general purpose computing platforms, able to make distributable copies at electronic speed and copyright to prevent verbatim cloning, a person or company with a new software product can go from steath-mode program development to market establishment, profitibility, and even market dominance in a matter of months, before competitors can engineer their own version. So patents aren't necessary to promote innovation, leaving just their retarding effect holding down the blaze of creativity. (Then there's open source, with its alternitive monitization and/or reward strategies. But that's a "new invention". B-) )
It seems to me that:
- The expiration of patents on stereolithography did help produce the initial explosion of new, and often inexpensive, devices and the improvements in what can be made, how accurately, and how inespensively.
- The availability of machines suitable for practical industrial prototyping - even before the cheap machine explosion - pretty much forced the high-end CAD software producers to include some form of stereolithography output format, while an open output format made the choice obvious. That's a big benefit to the toolmaker for a small effort. The availability in the high-grade commercial tools is a great synergy and helps a lot. But the hobby machines needed CAD tools and open source was already up to the task: Had the big players not gone along it still would have been done, and those big players not "with the program" would be experiencing major competitive pressure from open source tools and competitors that did provide such output.
And here's the key:
- The availabitiy of these rapid general-purpose maufacturing tools will bring (is already bringing!) software's high-speed innovation and entrepenurial models to the manufacture of physical objects. Patents could be shortened in term or reduced to "design patents" - the manufacturing equivalent of copyright - and produce a physical-product explosion comparable to the computer revolution. (Or patents, like "content" copyright, could become the tool of obsoleted established players in the suppression of the competing business models.)
Brace yourself for either the physical-manufacture ramp-up to science-fiction's "singularity" or an ongoing RIAA / MPAA / conglomerate - style legal battle.
Apple needs to get their ruggedness act together. Meanwhile, here's a real phone, the Caterpillar B15.
Cat B15 tested by users. Dragged behind car. Used to play basketball. (As the ball, not as a computer game.) Dropped off bridge. Run through cement mixer. Frozen in bucket of ice. Run over by car. No problem.
Cat B15 tested by Caterpillar. Dropped into pool of water. Scooped out with heavy equipment. Run over by front end loader. (One of Cat's smaller front end loaders.) No problem.
It's an Android phone. The B15 runs Android 4.2; the new B15Q runs Android 4.4. Price around $300. Available in the US at Home Depot. Unlocked; pick any GSM carrier. T-Mobile works. No annoying carrier-provided apps. Caterpillar preloads apps for ordering Caterpillar heavy equipment parts and renting heavy equipment.
If you have one of these in a pocket, you will break before it will. I carry one of these horseback riding.
I know lots of people who go, but have no desire to go myself.
You say you're an experienced embedded-systems developer. Those are rare. Stay with that and get better at it. There are already a huge number of people grinding out appcrap, more than the app market can support. Soon there will be a glut of former phone app programmers, if there isn't already.
Try to get in on the back end of the "Internet of things". That crowd is overrun with appcrap people and has no clue about embedded.
The low-end 3D printers, the ones that try to weld ABS string together, still suck. TechShop has several of them. The Jet was a a flat failure. The Replicator 2 is OK if you're not building something more than about 2cm thick. I haven't tried the Type A Machines unit. In the end, it's a slow way to make prototype plastic parts that are inferior to injection-moulded ABS. Injection moulding requires machining a die, which is a big job, but then the production rate is high and the cost is very low.
The higher end printers have much better quality and more material options, but the machine cost is high and the process is slow. The really high end printers, the ones Space-X and Lockheed use to print aerospace parts, are very impressive, but still slow.
The real breakthrough in LED lighting is getting rid of electrolytic capacitors in the power supply. Those are currently the components with the shortest life. See "Elimination of an Electrolytic Capacitor in AC/DC Light-Emitting Diode (LED) Driver With High Input Power Factor and Constant Output Current" Variations on that technology are now going into production LED lighting units. This should push unit lifetimes up from 20,000 hours to that of the LEDs, 40,000 or so. (Provided the quality of the LEDs doesn't slip.)
So does Indian Mars look anything like American Mars?
It's time to demand that Fourth Amendment rights be taken as seriously as Second Amendment rights. That's starting to happen.
Nowadays it seems like almost everything is twisting to the right...
"Don't drop acid, take it pass-fail!" -- Bryan Michael Wendt