The main flaw with C++, in Blow's opinion, is that it's a fiendishly complex and layered ecosystem that has becoming increasingly convoluted in its effort to solve different problems; the more layers, the higher the stack, the more wobbly it becomes, and the harder it is to understand.
Blow is the developer of two games so far. Braid and The Witness and developed a new programming language known as Jai in hopes to help C++ game developers become more productive.
With Jai, Blow hopes to achieve three things: improve the quality of life for the programmer because "we shouldn't be miserable like many of us are"; simplify the systems; and increase expressive power by allowing programmers to build a large amount of functionality with a small amount of code.
Is Blow correct? Has C++ become a horrific mess that we should ultimately relegate to the bins of COBOL and Pascal? Are there redeeming qualities of C++ that justify the tangle it has become? Is Jai a solution or just yet another programming language?
Happiness is twin floppies.