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Square and Blizzard Drop The Banhammer 244

Gamespot has the news that Square has banned some 2000 accounts from FFXI, and Eurogamer reports that Blizzard has banned 59,000 accounts from World of Warcraft. The bans come as game publishers continue to attempt to crack down on Real Money Traders in their titles. From the FFXI article: "The news follows Square Enix's crackdown of 250 accounts in June over money-farming and real-money trading, which is the practice of selling in-game currency for cash in the real world. Concerns over real-money trading prompted the Japanese government--particularly worried about large-scale money-mining operations in video games--to launch its own investigation last week."
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Square and Blizzard Drop The Banhammer

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  • Oh Noes!!! (Score:5, Insightful)

    by Scott Lockwood ( 218839 ) * on Thursday July 27, 2006 @03:16PM (#15793564) Homepage Journal
    Now what will I do?? - Oh wait - I know, I'll keep ignoring WoW like I have been since it first came out! How ANYONE can support Blizzard after the whole Bnetd thing is TOTALLY beyond me. Screw them. Screw them right in the ear.
  • by Anonymous Coward on Thursday July 27, 2006 @03:17PM (#15793577)
    First off, no one cares about FFXI outside of Japan. But even pretending anyone does:

    No one cares about Blizzard doing it, either. Why?

    Because they've been banning accounts all along. It's not news. Blizzard bans more gold farmers, twice as many spring up. It's not going to go away just because some accounts were banned.

    Now, if this were news about how Blizzard was planning on redesigning their MMORPG to make gold farming a non-issue (and, to be honest, it really is already: the best stuff is gotten through raids, which side-step the gold-seller aspect entirely), then this would be news.

    As long as the gameplay rewards people for collecting large sums of gold that can be traded amongst other players, people will be willing to pay others to collect that gold for them. It's nothing new.

    Banning cheaters isn't interesting. Trying to fix the root problems that result in cheating would be interesting, but they're not, they're just banning people who cheated.
  • by entmike ( 469980 ) on Thursday July 27, 2006 @03:22PM (#15793624) Homepage
    (Bannings) -59,000 * $15 = -$885,000/mo
    (New acct) 59,000 * $40 = +$2,360,000
    (Monthly fee) 59,000 * $15 = $885,000/mo

    Looks like the business model is working for the farmers and Blizzard. Kind of like a farming tax. :)
  • Re:Wrong Headline (Score:5, Insightful)

    by milamber3 ( 173273 ) on Thursday July 27, 2006 @03:23PM (#15793641)
    A lot of WoW players do care about the game and farming just as much. Unfortunately the game is not setup the same way EVE is and there isn't a mechanism to allow anyone to go out and kill/impede the farmers. Some PVP servers may allow for a small amount of policing but the majority of servers don't even have that.
  • Re:Oh Noes!!! (Score:5, Insightful)

    by dada21 ( 163177 ) * <adam.dada@gmail.com> on Thursday July 27, 2006 @03:27PM (#15793700) Homepage Journal
    How is this a troll? This is a very important opinion and one that I support 100%. Blizzard used the DMCA to blow an open source company out of existance (and take over their domain name and property). The attitude here should not be "Blizzard is doing this and that" it should be "Blizzard, the company that used the unconstitutional DMCA against individuals committing no property crime, is still in business. Let's remind each other not to ever buy anything by Blizzard or Vivendi again."

    I'm always shocked how pro-freedom geeks forget their morals when it comes to a game or a product they like. Blizzard is Vivendi, folks, and Vivendi is evil based on their corruption of Congress. Why are we still caring what they do to players who forgot they're evil?
  • by JavaLord ( 680960 ) on Thursday July 27, 2006 @03:29PM (#15793723) Journal
    About 2-3 months ago Blizzard really started to crack down on the buyers and the sellers of gold in World of Warcraft. Before that they would sometimes ban farmers if they caught them. What they've started to do is take back gold from the buyers when they ban seller accounts. This led to a large jump in the price of gold. Where gold was selling for around 2000G for $125 USD a few months ago, it's back around 1000G for $169 USD. That is a huge jump.

    I've actually heard of people quitting WoW over this, because the only way they thought they could compete with full time players was with buying gold. Between the growing gear gap, and increasing price of gold, it's making some people reconsider playing.
  • Gold farmers (Score:5, Insightful)

    by Anonymous Coward on Thursday July 27, 2006 @03:30PM (#15793730)
    I always thought the best way to remove farmers was to create a game that's fun to play in ALL regards; farmers only exist because part of the game is so tedious that many players don't want to bother with it. Personally, I'd be insulted if people were paying money NOT to play my game...
  • Re:Wrong Headline (Score:4, Insightful)

    by SatanicPuppy ( 611928 ) * <SatanicpuppyNO@SPAMgmail.com> on Thursday July 27, 2006 @03:37PM (#15793796) Journal
    To police effectively in WoW, you have to be able to police your own side. It's too hard to tell who's farming on the other side when they're immediately hostile, and you can't talk to them anyway.

    I've been on guild "Squish the Farmer" events, but all to often it turns into a pitched battle because people on the other side misinterpret your assault on the farmers. Anyway, that's of extremely limited utility anyway, because the economics of the sides only impact each other through the little-utilized neutral auction houses.
  • Re:Good, Ban Them (Score:1, Insightful)

    by Anonymous Coward on Thursday July 27, 2006 @03:42PM (#15793845)
    It's not always just gold farmers, as players reach 60 and run out of things to buy, money piles up quite a bit. As the servers get older and the money piles up, people create secondary characters and twink em, spending large amounts of gold to make their earlier levels easier to get through. If you're server is older than a year (which most WoW servers are) - and with a market that doesnt constantly change and eventually stalls, money piles up and prices get sky high.

    In real life you run out of things to buy and that's full of free enterprise, now take a closed off world where new items aren't constantly introduced and you end up with this problem thats plagued any and all MMPORGS.
  • by Von Rex ( 114907 ) on Thursday July 27, 2006 @04:03PM (#15794059)
    I wish I had mod points today. You are exactly correct, people buy gold so they can skip a lot of the game. The reason they do this is because WOW is perhaps the most boring RPG ever created.

    I borrowed a friends discs once and bought a month's worth of access just so I can see what all the fuss was about. I simply couldn't believe how bad this game is. All of the quests were of the "find ten of these useless things and get back to me" or "kill that asshole over there" variety. My seven year old son's Putt-Putt and Freddi Fish games have more depth.

    And I really hate how everything seems to "charge" you in time. Cast a spell, wait a few seconds. Open a chest, wait a few seconds longer. It's like the whole mechanic of this game is to make me sit here wasting my life watching progress bars while charging me $15 a month to do so. And then there's the fact that half the game experience is watching your character's back while he trudges slowly across the landscape.

    And there's other really dumb things in the basic interface. You click on a guy attacking you from behind with your sword and it says "facing wrong direction". Well no fucking shit, man. I thought I communicated my intention to turn around and whack that fucker when I right-clicked on the monster. The game is filled with stuff like this. I had far, far more fun playing Diablo online.

    I'm just not getting why this is the most successful game of all time. Maybe it gives obsessive-complusive people something to do? Seems like the best play here is to just not get involved in it in the first place.

  • Re:Wrong Headline (Score:4, Insightful)

    by Incoherent07 ( 695470 ) on Thursday July 27, 2006 @04:41PM (#15794448)
    Except that in order to play on the WoW US realms you need a US account, and you can't interact between the different segments of the world (US/EU/China/Korea/etc.), so in order to farm gold for US buyers they'd need a US box.
  • Re:Oh Noes!!! (Score:2, Insightful)

    by Omnifarious ( 11933 ) * <eric-slash@omnif ... g minus language> on Thursday July 27, 2006 @05:06PM (#15794660) Homepage Journal

    So, before I come up with a new use for a red swingline stapler, or feature one in some piece of media, I have to get the permission of the company who makes them? That argument just doesn't fly. I don't care what relationship that company had with Blizzard's product and business model, Blizzard had no right to do what they did. Or rather, they were granted a right by a stupid law that shouldn't exist and they should've had the sense not to invoke.

    Can you sue your sewage treatment company for selling your processed feces to a farm that grows GMO food? I didn't think so. You have a pretty intimate relationship with that stuff. Your own body made it.

    And I don't care what you say about corporate ethics. If corporations have no ethics, we should punish them to make sure they behave properly when they do stupid things like buy bad legislation and use it for evil purposes. And if they do have ethics, they should be punished for violating them by buying bad legislation and using it for evil purposes.

  • by zooblethorpe ( 686757 ) on Thursday July 27, 2006 @05:11PM (#15794695)
    I would like to congratulate the Japanese government for solving all of its countries other problems. I mean, they must have solved everthing else if this is somehow now a priority to them, right?

    I'll assume you're just relatively ignorant and haven't spent much time living in Japan. As it is, they keep a very tight grip on the economic reins in a number of areas, and money laundering and taxation are two of the big ones. These are serious issues for anyone doing business in / with Japan, as banking and wiring service websites will show anti-laundering / anti-fraud messages from time to time, and the government's efforts to prevent money laundering and tax dodging are partly why it's so difficult now to get a bank account in Japan. If dodgy types have found out that gold farming is a quick and dirty way to skirt the laws, it makes perfect sense to me that the government would be interested in finding out about it -- hence the investigation.

    As another poster noted on the linked GameSpot page [gamespot.com],

    Right just think what would happen if bill gates got rid of a **** of his cash in vertual gold before filling out taxes, then was able to sell it off and spend it slowly.

    For crime, as with anything, follow the money. That's what Japanese law enforcement does, they follow the money as one of their many tools in trying to run a tight ship. And as virtual money starts to look more and more like the real thing, you can expect all sorts of government attention in other countries as well.

  • Re:Oh Noes!!! (Score:3, Insightful)

    by SatanicPuppy ( 611928 ) * <SatanicpuppyNO@SPAMgmail.com> on Thursday July 27, 2006 @05:16PM (#15794727) Journal
    Considering the uses the DMCA is commonly put toward, a game company using it so say, "If you're going to play one of our games over the internet, you've got to use our free service" is so low on the list so as not to register.

    I'd love to see that crappy law thrown out and copyright intelligently reformed, but this is hardly the place to pick your fight.
  • by dada21 ( 163177 ) * <adam.dada@gmail.com> on Thursday July 27, 2006 @05:39PM (#15794887) Homepage Journal
    How is the DMCA unconstitutional? (I'm not trying to be contrarian here; well, OK, maybe I am, but I'm honestly curious as well.)


    Good question. The U.S. Congress has very specific enumerated powers as listed in the U.S. Constitution. Anything that isn't specifically enumerated for Congress to govern/make laws for is considered a right of the State or the Individual.

    The DMCA has no provision in the U.S. Constitution. I believe that the law passes muster only because individuals of today have accepted an outrageous definition of what the "interstate commerce clause" offers as a Congressional power. Rather than have power over making sure that interstate commerce wasn't regulated by the States (as originally envisioned by the founding fathers), the U.S. Congress and Supreme Court believe that the clause offers Congress the right to regulate Interstate commerce as a force instead of as a watchman for individual rights.

    The DMCA and all IP laws show that you need to use government force to support inefficient and unprofitable businesses. Without government force, these businesses would be much more competitive, and new markets and profitable sectors would arise out of the creation of content. Unfortunately, the average consumer, taxpayer and voter doesn't see the freedom that real freedom would bring us -- instead they think we need more force to battle the problems that previous use of force created.
  • by brkello ( 642429 ) on Thursday July 27, 2006 @06:06PM (#15795057)
    Actually, no, neither of you are correct. It doesn't matter how fun the game is, there will always be people who want to get ahead of others by any means possible in an MMO. As long as some person with more money than sense wants to be greater than other people, this will be the case. If there is no economy in the game and characters progress on their own merits, then the accounts will be sold. Buying gold has nothing to do with the boredom, it has to do with getting ahead.

    You played a little of the game. You are right, a lot of the quests are fairly boring kill and fetch sort of things. But for the most part, you have no idea what you are talking about. Abilities you have take time because this game has PvP elements in it. If everything was instant, then it would be overpowered and make playing against other players less interesting. The same with the turning and facing your enemy. If there wasn't PvP, fine...make you turn and face and whack away. But this game was designed with PvP in mind. Controlling you chracter is essential when competing with other players.

    Beyond this, the best items in the game can not even be purchased with gold. All of it has to be done through working with other players to down interesting bosses that require teamwork and strategy. This is really where the game begins. Whacking a few bunnies at low level isn't going to show you anything.

    It is more successful than other games because it is more accessible to people who don't have a lot of time. Other MMOs force you to group up and spend hours online just to level. With WoW, you can solo your way up to the highest level at your own pace.
  • by Anonymous Coward on Thursday July 27, 2006 @06:12PM (#15795088)
    1. It is a _game_.
    2. No matter how big someone else's equipment is, yours is good enough to play, have fun, and be happy.
    3. Trying to compete with others for time, money, or equipment size is always going to leave you lacking.
    4. Trying to play with "full time players" if you aren't one is a waste of time. Find "part time players" and play with them. The full time players aren't having more fun.

    Please, if you have to compete by purchasing gold to "catch up" then don't play.
  • Money Sink (Score:2, Insightful)

    by KylePetty ( 990568 ) on Thursday July 27, 2006 @06:48PM (#15795301)
    I don't know about WoW, but in other MMORPG's I have played, there is simply too much money in the economy. The game had several ways to make money, but few ways to take it out of the economy. The effect was rampant inflation as the total amount of money in the economy kept increasing. If a new skill or event was created that would take large amounts of money off the economy, inflation and money farms would have less of an effect.
  • Re:Wrong Headline (Score:2, Insightful)

    by westyx ( 95706 ) on Thursday July 27, 2006 @10:27PM (#15796189)
    I like how you started out discussing EVE and then take a violent turn into what must be one of your pet hates, plus you managed to get +3 Insightful. kudos. I look forward to future rants of yours.
  • Re:Oh Noes!!! (Score:3, Insightful)

    by angel'o'sphere ( 80593 ) <angelo,schneider&oomentor,de> on Thursday July 27, 2006 @11:28PM (#15796388) Journal
    Hm,

    Blizzard is one of the best game companies, for me at least.

    Bnetd is a clone of Battlenet, disrupting blizzards way. It was completely leagal for them and in my eyes completely appropriated to go against Bnetd. And if the poor (my pitty) developers of Bnetd had any clue about anything they did have not done that stupid project. Everyone working as creator (programmer) should have some basic idea how copyright works.

    How ANYONE can support Blizzard after the whole Bnetd thing is TOTALLY beyond me. Hm I'm not supporting Blizzard. Blizzard is supporting ME. Thy deliever the games *I* want to play. The only other game comming close is EVE but they don't support Macs. Sadly I descided some 10 years ago I only play games that run on Macs as good as on Windows, so I only play Descent I/II/III, Starcraft and Warcraft I/II (not III) and now WoW (and obscure games like Wesnot etc.)

    angel'o'sphere
  • Comment removed (Score:1, Insightful)

    by account_deleted ( 4530225 ) on Thursday July 27, 2006 @11:49PM (#15796458)
    Comment removed based on user account deletion
  • Re:Wrong Headline (Score:3, Insightful)

    by CodeBuster ( 516420 ) on Friday July 28, 2006 @03:19AM (#15797016)
    The problem is that WoW does not have complete open ended PvP in that you cannot kill members of your own side, alliance or horde, who are farming or generally being jerks. The duel is crap because you have to issue the challenge and they can always refuse. The loser of the duel doesn't loose very much either so that makes the duel doubly unappealing. They need to have a server where anyone can kill anyone else at any time for any reason. That may sound like a bad idea, but really some of the best MUDs back in the day used this model with great success. People tend to be more polite, in character, and less of an ass when they can get ganked just for being an ass.
  • by bryanp ( 160522 ) on Friday July 28, 2006 @10:20AM (#15798448)
    Because you're supposed to have to make hard choices. I knew I wanted my mount the instant I hit 40. Therefore I saved my gold as I levelled. You didn't and as such you should have just suffered. Instead you contributed to the inflation of the in-game economy. Personally I hope they finally start banning the accounts of people who buy gold, not just the farmers/sellers.
  • Re:Oh Noes!!! (Score:3, Insightful)

    by SilentChris ( 452960 ) on Friday July 28, 2006 @01:21PM (#15800123) Homepage
    As with most things, there are some heavy shades of gray with the bnetd thing.

    Most people were using bnetd not only to emulate Battle.net servers, but pirate the games. There is no DRM on any Blizzard CDs. People were logging into bnetd because there was no CD key check like batt.net.

    Slashdot users cleverly ignore the fact that the majority (nay, nearly all) bnetd users were using it to get around buying the games from Blizzard. I personally get rather tired of this "Blizzard/Vivendi is evil" crap when the users themselves were the unethical ones.

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