Why Game Movies Stink 264
Via Cathode Tan (who has some commentary of his own on the subject), a Guardian article attempting to ascertain who is at fault for crappy game movies. From the article: "Because, unlike cinema, computer gaming is a medium which requires the player to make things up for themselves. An individual game may be laden with 'plot points' but its narrative is always up for grabs. It is a format of scenarios rather than stories, elements which can be bolted together in differing orders with varying outcomes. Cinema, on the other hand, is designed for people who like to watch and listen, and who expect the film-maker to get their story straight before the movie reaches the theatres. Viewing a film based on a computer game is like hanging around in an amusement arcade, peering over the shoulders of other people playing video games. It has less to do with story-telling than conceptual shelf-stacking. And it is symptomatic of the painful death of the art of narrative cinema."
Re:1st person movie? for a 1st person shooter? (Score:1, Informative)
It's simple, really... (Score:2, Informative)
Game-based movies would be better if they were based on games with better plot. When you start out with a shootfest where your main hero doesn't even speak, you're gonna have a hard time making something out of it.
Re:Silent Hill (Score:2, Informative)
When I saw it, the audience burst out laughing at all of the "dramatic" points. A complete and utter failure in terms of inspiring fear, drama, or any other emotion but contempt.
Re:Seriously? (Score:2, Informative)
Also, I'd argue that if the game can't be understood without having played the games then that's just as much a failing as if an adaptation assumes you've read the novel.
Re:1st person movie? for a 1st person shooter? (Score:4, Informative)
Re:Game movies may be bad... (Score:4, Informative)
This article isn't even about game based movies... (Score:1, Informative)