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Leisure Suit Unix
Posted by
michael
on Mon Mar 12, 2001 01:01 AM
from the leather-goddesses-of-fear-and-terror dept.
from the leather-goddesses-of-fear-and-terror dept.
koshka writes "Remember wasting hours trying to navigate bamboo forests? Space Quest 3, Quest for Glory 1, and most recently Leisure Suit Larry 3 have all been completed using FreeSCI, an engine for running Sierra games on Unix." I can think of nothing better than using a $2000 computer to play Leisure Suit Larry. Oddly enough, some of Sierra's other games are also playable on Unix.
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Leisure Suit Linux
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Re:Please no. (Score:3)
Steven E. Ehrbar
Favorite lines of Space Quest series (Score:5)
"You get the ladder and put it in your pocket. Ouch." - SQ3
"Bet you can't fit that thing into your pants. Guess I was wrong; it does fit. There must be plenty of spare room in there." - SQ6 (As you pick up a large board)
"That's right. You have no head. That darn pool must have been filled with acid. You obviously can't go on living that way." - SQ1
"The odor coming from your person makes you regret skipping last month's shower." - SQ1
"I intend to infest your planet with genetically-engineered, door-to-door insurance salesmen." - SQ2
"The guard appears to be less thick than you remember him. Many of his formerly contained body fluids seem to be at large." - SQ2
"Only a dumb moron would fall for that tourist trap! Suddenly, you feel like a dumb moron." - SQ3
"We rejoin our friend and semi-hero, Roger Wilco..." - SQ4
"This rough area tastes strangely like blood. Oh, that is blood! You shredded your tongue! Your mother should have warned you about licking strange areas." - SQ4
Djurkwhad: Whats your mamma call you?
Roger: A mistake. But my friends call me Roger. Roger Wilco.
"...and finally... FINALLY... nothing much happens. That must be an invalid code. Try again." - SQ4 (After trying and getting the wrong code after a LONG ass time)
Roger: Let's boogie, girls!
(Roger dances around)
Roger: I sure know how to bust a move
(If you click on a mannequin while dressed like a woman)
"Hey, keep your hands off yourself! This is a family game." - SQ4 (Using hand on yourself)
"Wilco! Have you been whiffing cleaning fluid again?" - SQ6
"Don't touch that. We don't know where you've been." - SQ6
"She looks like one of those 'professional' ladies your mom told you about." -SQ6
"Oh, yeah, real smart. Let's go poking around inside a pod that's probably carrying a half-dozen miniature face-hugging, saliva-dripping, face-eating exo-skeletal alien piranha things. And while we're at it, let's split up so that we're all alone and defenseless, okay?" - SQ6
"I hope I never get so far gone that I start talking to myself... like... this." - SQ6
"Picking up your clothes? Dammit, Roger! You're a janitor, not a responsible adult!" -SQ6
"That's not recommended. That'll either get you an appendaged removed, or a date you don't really want." - SQ6
A good series all in all.
Re:stran9er days (Score:3)
The upsides to doing so would:
Cost nothing in their own budgets
Create more exposure for their companies
Could create revenue next time around for new games
Open a new market other gaming companies don't have. (Linux, BSD's)
It costs money in terms of:
Quality Assurance (aka Testing)
Packaging (yes, most people still buy boxes of software)
Tech Support -- the average Tech support call costs $5 to the company providing it. Sierra does this for free to their customers.
There's the whole marketshare angle too. There's literally no profit in doing the port. Give it a few years though, and who knows?
Simon
I actually wouldn't mind replaying classics... (Score:3)
So that means I have to hope I can illegally obtain the game files off of the net, and as we all know, that just ISN'T possible!
I mean, if it were then that would imply that poeple online were pirating. And nobody pirates, right!?
"Everything you know is wrong. (And stupid.)"
Ah, old Sierra games . . . (Score:3)
My first Sierra game was Leisure Suit Larry I (for those of you who haven't played this, it starts with an "age verification" quiz, where you have to answer questions like "Who was Spiro Agnew?"), followed by King's Quest IV. Then Space Quest III (Astro Chicken!). Then back to Space Quest I. Hero's Quest (later called Quest For Glory, for some reason) came next. Fun fun. Leisure Suit Larry III next; much racier than the first. Police Quest I . . . the best part was the overhead view of driving the car. Then Space Quest IV came out (to my knowledge, the first of the VGA series). This one was fun, but it marks the switch from EGA command-line to VGA point-n-click for Sierra. That title had some particurly funny parts, . . . like the throwback to EGA Space Quest I in the middle of all the 256-color beauty, and the parody software you could buy at the mall. But, all downhill from there for Sierra.
What the hell happened to them, anyway? Those were some brilliant game writers . . .
Re:Favorite lines of Space Quest series (Score:3)
[paraphrased]
>n
The door is locked
>n
The door is locked
>n
Really, it's closed and locked
>n
There's nothing in there
>n
Come on, I'm serious, there is nothing behind that door
>n
>n
>n
>n
Okay... Maybe there is something behind that door. But it is locked.
>n
You can't open it
>n
Really there is no way to open it
>n
Hmmm, okay, maybe it opens just a bit
etc...
This isn't the actual text, but it is roughly in the spirit of it (although I remember having to be a LOT more persistent than even this, for a couple of the puzzles. That was one damned hard game as a kid)
A Little Interview Might Help (Score:5)
As for looking back, I would have to agree that the Laura Bow mysteries were some of the best. Graphics were great for the time and it was all around fun that my mom and I would play (I was a youngin'). LSL was also a classic, but no one has mentioned Freddy Pharkas, Frontier Pharmacist, another classic from the designer of LSL, Al Lowe and with some help from Mark Seibert. Yes, they will be missed.
Bryan R.
Re:Whatever happened to Sierra? (Score:3)
ummmm (Score:3)
Retro games are more popular than you'd think (Score:5)
The hobbyist mentality of the average linux user is quite compatible with the emulator mentality -- just look at the popularity of MAME and other emulation software on Linux and the BSDs. Both operating systems are suited to people who would rather relive what once worked than senselessly reinvent themselves.
There is a lot of money to be made in pandering to people's nostaligias, as any record company or movie executive would tell you. Combo packs of old games have been a staple of the game market for years. Bringing them to a new platform and one which is dominated by people who loved the original is the next logical step.
I'm holding out for Day Of The Tentacle (Score:4)
Leisure Suit Larry In The Land Of The Lounge Lizards captivated my attention, mainly because it was funny and irreverant. I got quite a bit of play-time out of that one. Then I tried the second game in the series and found it significantly more tame. I guess Sierra decided that they didn't want to scare parents away from buying the thing for their kids.
I've tried a couple of other KQ/LLL-style games since then, but the only one which has grabbed my attention enough for me to run it all the way through has been Day Of The Tentacle, from LucasArts.
Now there's a classic game. I don't suppose anyone is porting it to Linux?
-deane
Gooroos Software: plugging you in to Maya