A large part of the experience was as a frustrating guessing game. There's no interpretation at all, so you have to put the exact string it is expecting to accomplish a task or action. And if you have no idea what that is, it can take hours or days to figure it out. And a whole lot of it was completely un-obvious. Invariably you rely on someone else who had figured out how to get past a certain part. It was a group effort.
The themes and the writing were cool. The experience of actually playing through the game, not so much.
It would be interesting to fish through the code to see how it was put together.