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Comment I think there are two importan points here. (Score 1) 117

1. We need to quit referring to them as RedHat. RedHat as well all know and think of it no longer exists. This is a division of IBM (the Big Blue we all know and loathe) and we need to refer to it as such. Doing so will clarify everything they are doing. 2. All you need to know about this statement is this phrase: "I feel that much of the anger from our recent decision around the downstream sources comes from either those who do not want to pay for the time, effort and resources going into RHEL or those who want to repackage it for their own profit." read that last part again, slowly "or those who want to repackage it for their own profit." and remember this is Big Blue saying this, not RedHat. I've said it elsewhere and I'll say it here. Alma and Rocky are NOT THE TARGET. They are collateral damage. The Target is OEL. period end of story.

Comment Re:QWERTY was never about speed. (Score 1) 123

more accurately, the QWERTY layout was specifically designed to slow you down so that you didn't jam the physical striking letter keys together when you typed... it's the antithesis of the modern input method... We've just kept it around because we are all used to it. also this thing would not be any faster for programming... unless you just programmed it with frequently reused blocs of code.

Submission + - Woman sues for return of phone seized by US border patrol agents (bbc.com)

Bob the Super Hamste writes: American Rejhane Lazoja's phone was seized by US Customs and Border Protection agents after she refused to unlock it for them. The suit alleges that agents took a copy of the data on her phone and kept the phone for more than 120 days before returning it. Additionally the filing states:

Neither was there probable cause, nor a warrant [to search the phone]. Therefore, the search and seizure of Ms Lazoja's property violated her rights under the Fourth Amendment


Submission + - 46TB Required to Creat the World's Largest Photo (lensvid.com) 3

Iddo Genuth writes: In order to create the largest panoramic picture ever taken (using commercially available gear), a team of international photographers led by Italian photographer Filippo Blengini had to climb to an altitude of 3500 metres wait for two weeks in a temperature of minus 10 degrees Celsius and look for a sunny bright day and than spend 35 hours shooting. During this time they shot over 70,000 images which were combined in to the giant 365 Gigapxiel panorama using a special robotic head with a long 400mm telephoto lens (and a 2x Extender).

But the work didn't end up in the snowy Alps — when the team got back they had with them no less than 46TB of images which they needed to process in order to create one giant interactive image 365 Gigapixels in size (1 Gigapixel is equal to 1000 MegaPixels). This processing required some very powerful hardware and took over two months to complete, but the result is a look at the Mont Blanc (the tallest mountain in the Alps and the highest peak in Europe outside of the Caucasus range raising 4,810 meters or 15,781 feet above sea level) — like it has never been seen before.

Earth

Dinosaur Feather Color Discovered 219

anzha writes "Do you remember being a kid and told we'd never know what colors the dinosaurs were? For at least some, that's no longer true. Scientists working in the UK and China have closely examined the fossils of multiple theropods and actually found the colors and patterns that were present in the fossilized proto-feathers. So far, the answer is orange, black and white in banded and other patterns. The work also thoroughly thrashes the idea that fossils might not be feathers, but collagen fibers instead. If this holds up, Birds Are Dinosaurs. Period. And colorful!"
Games

An Inside Look At Warhammer Online's Server Setup 71

An article at Gamasutra provides some details on the hardware Mythic uses to power Warhammer Online, courtesy of Chief Technical Officer Matt Shaw and Online Technical Director Andrew Mann. Quoting: "At any given time, approximately 2,000 servers are in operation, supporting the gameplay in WAR. Matt Shaw commented, 'What we call a server to the user, that main server is actually a cluster of a number of machines. Our Server Farm in Virginia, for example,' Mann said, 'has about 60 Dell Blade chassis running Warhammer Online — each hosting up to 16 servers. All in all, we have about 700 servers in operation at this location.' ... 'We use blade architecture heavily for Warhammer Online,' Mann noted. 'Almost every server that we deploy is a blade system. We don't use virtualization; our software is somewhat virtualized itself. We've always had the technology to run our game world across several pieces of hardware. It's application-layer clustering at a process level. Virtualization wouldn't gain us much because we already run very close to peak CPU usage on these systems.' ... The normalized server configuration — in use across all of the Mythic-managed facilities — features dual Quad-Core Intel Xeon processors running at 3 GHz with 8 GB of RAM."

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