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Comment Re:Horse Shit (Score 5, Insightful) 407

Valve quit crying because they got bored with SteamOS. A major problem with Valve's "flat" model of no bosses and no structure is that they only work on something if they find it interesting. Once they get bored, it languishes. Half Life 3 is a great example. There was clearly more story to tell, they left it unfinished, and there is clearly market demand for a sequel to the point it would be virtually assured to make money. So why hasn't it happened? Because they aren't interested in it right now. It's not a business or creative decision, it is that people are playing with other shit.

Valve is now fascinated with VR and eSports so that is where most of their energy is going. They are the shiny new toys they like, until they change their mind and chase something else. So SteamOS is in the same general boat as Steam itself in that they work on it a bit and maintain it, but there isn't a lot going on because there are few people interested in it.

Also I think they thought that SteamOS and Steam Machines would be like Steam itself: minimal effort on their part and people would just flock to them and use them in droves. Instead the market has responded with a resounding "meh". They'd need to put in a lot more effort to have a chance of making it happen and they don't want to do that.

Comment There is no, it is doomsaying (Score 3, Insightful) 407

Maybe it'll end up being true, but so far there is zero evidence. The only thing so far they've done that would in any way limit Steam is that their universal applications (what used to be called Metro) are Windows Store only. So you can't sell those on Steam. Ok, except nobody but MS makes those because nobody gives a shit. The "universal" part doesn't matter, MS's phones and tablets are in their final dying moments so there's no need to make something that runs both on real Windows and Windows RT/Phone.

At this point Win32/64 programs run better and have less limitations, and also have the advantage of running on all versions of Windows not just 10, so that is what people keep making. MS themselves are releasing their games using their new UWP format, of course, but nobody else seems to give a shit.

So it is a meaningless limitation for now. Programs using an API nobody uses won't work with Steam. Who cares? Other than that, nothing has changed or been limited. Steam runs great on Windows 10.

Will something change in the future? We'll have to wait and see. There's no evidence now though, because it hasn't happened. This is a doomsday prediction, and like most doomsday predictions it is based on what the predictor feels to be true, not actual evidence.

Comment Ummm... no (Score 2) 407

For one, they haven't done anything yet. This is Tim Sweeny doomsaying. Now maybe his predictions will be accurate but they are false right now. Presently, Steam works excellent in Windows 10. You download it, install it, and it just works as it does on any other platform. They have done nothing to stop it from working.

You can't scream about "abuse" when nothing has happened. That is like claiming someone robbed you when they didn't actually take anything from you or even say anything to you they just "look sketchy, like they might rob you."

Second, all the monopoly stuff has gone out the windows with Apple around now. You can't argue MS is a monopoly in the desktop arena with Apple selling tons of their products. Macbooks are trendy as hell and all kinds of people buy them. Having a major, viable, competitor defacto makes someone not a monopoly. Same deal in servers to an even larger extent as Linux is huge in the server market. And in phones? Shit MS is hardly a player.

They aren't in a monopoly position anymore, so anti-monopoly arguments don't work.

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