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Comment Re:It uses cartridges? (Score 1) 35

Nintendo appear to be calling it a 'home system' which goes against all the (single source) handheld rumours.

I'm guessing that the video will have some imagery of the console and controller/handheld devices, and we can use their sizes to work out very roughly how much heat needs to be dissipated and their rough power. It should also confirm cartridges, controller design and modularity, but nothing about the internals.

I'm guessing about 20 seconds of hardware money shots and 2m 40s of Zelda...

Comment Re:Fake GPS (Score 1) 156

It used fitness trackers (which surely skews the results towards those bothered enough to get one of those things), not Pokemon Go, for step counts.

Most older people seem to play Pokemon Go in the pub, so if it wasn't for the fact they would be in a pub already, it surely is decreasing their life expectancy! :D

Comment Re:No programmers' typeface (Score 1) 175

Every programmer has their own favourite font, from 8x13 bitmap through Courier (why oh why!), old school mono fonts like Andale Mono, Monaco and Consolas, and more modern ones like Firacode, Hasklig, Iosevka, Monoid and SourceCode Pro.

Whilst it's nice to have another option, I don't think this mono font's main aim is to satisfy programmers.

Comment I wonder if Chromebooks will move back to ARM (Score 0) 56

The recent ARM SoCs are competitive with the low end Intel chips (and in Apple's case, the A10 is approaching mid-range Intel i5s) used in this type of laptop, and indeed many exceed them. Next year the SD830 and the MT X30 should both be extremely powerful options.

This could help Google reduce costs and achieve the thinness this laptop suggests, without resorting to poorly performing Atom SoCs.

Comment Re:Motion Sickness (Score 1) 233

Indeed it seems that business is going to try and push employees for another 2 hours of time a day, even though the end result is even lower productivity than ever before due to the fact that people really only have about 6 hours a day in them to be productive, according to studies anyway.

So yeah, let's make commuting more pleasurable. Cars with cocktail cabinets, a games console, some music, leather wingback chairs, humidor, etc.
Because at some point the technology will work, and when it does, and when all cars are self-driving, the fears about watching the road will fade away, and car interiors will change drastically. Let's say this happens around 2040...

Of course in cities by then most people will be catching self-driving bustaxi type services because of congestion - but at least they will be nearly door-to-door.

Or maybe working from home will have actually happened seriously ... nah.

Comment As expected, to nobody's surprise (Score 1) 192

This was always the endgame for Uber - drivers are costly and aren't available all the time.

Pretty much everyone knew this, I'm sure even the drivers knew this - if they didn't then more fool them.

This is why it's absolutely pointless to even get into the taxi/rideshare business now - there's a few year's left for meat drivers, and after that customers will be saved from human interaction as all the rides drive themselves, and due to not having to pay the meat aspect, the rides will be slightly cheaper - enough to be the obvious choice over the feared-rapey dodgy meat driver anyway :p

Comment Re:Or just have patience (Score 1) 91

Yeah, I'm with you. In fact I think the game makes level progression too easy early on, setting up a false expectation of one level/day progression that suddenly turns into one level/week, then one level/month around level 30 for casual players.

But ... it should be harder to level up!

The game is getting better, buddy pokemon is cute, and finally I can power up rarer pokemon that I have only seen once.

The game needs something for the winter months however. I'm thinking non-local PvP matches (which would require some form of friends system) you can do from home. Obviously first any form of PvP would be nice (I guess PvP Training for Same Team Players, and PvP Battles for Intra-Team). That will get some people back into the game.

The good thing is that I haven't spent much time on the game itself, I only play it when doing things I would have had to do anyway - walking to the train station, etc. So it enhances wasted time!

Comment Re:Players getting wiser of the scam (Score 1) 91

I'm level 23 and I haven't spent a penny. Nor will I ever have to, as there all the objects are available by walking around and using the Pokestops. However the game SUCKS for non-urban players due to a lack of pokestops and gyms ... and pokemon.

Just walk to the pokestops and get the balls. Pokemon frequency seems to scale in line with pokestop frequency so you don't have to run out. Spending money on the pokeball option is the stupidest thing to do out of all the items on the shop. You can even earn in-game currency by using the Gyms.

I don't feel it's unfair to have to spend a week or two levelling up once you hit higher levels. And the game is trying to discourage pidgey-farming (lucky egg mass evolutions) by making them harder to catch at higher levels.

Comment Re:What are the Benefits (Score 1) 41

HDR makes pictures more real, as in bright light emitting objects will finally look like bright light emitting objects. Nuclear explosions in movies will actually blind you. Etc.

HDR needs a HDR supporting TV (HDMI 2a). This appears to mean a TV with a 10-bit panel (or 12-bit panel), and the ability for individual pixels to be displayed at very high light output levels (500 - 1000 nits).

Theoretically a 1080p TV could be sold with HDR capability, but so far it's being bundled with high-end 4K TVs. I expect it will come to 1080p panels at some point.

IMO it's worth holding off on a TV purchase atm until HDR TVs meet your price point.

Comment Re:Wait, are there really HDR monitors? (Score 1) 41

There are HDR TVs.

What they do is increase the max brightness level of the TV from around 300 nits to a higher level. LCDs seem to get 600 nits, OLEDs seem to get 1000 nits.

HDR movies are mastered with metadata that says what the max brightness means in terms of nits. HDR10 has 10-bits per channel, and a typical HDR10 movie is mastered with 1023=4000 nits (but 1000 and 10000 are also used). The encoding is non linear to prevent the issue of blacks being distinguishable.

Dolby have their own HDR standard, which is 12-bits per channel, and mastering in this says that channel value of 4095=10000 nits. The encoding is different from HDR10 (dual-stream - SDR with HDR metadata).

I presume in a games console that they will target 1000 nits as max channel value, because there aren't TVs yet that support more.

It is very visually different, and most reviews I read say it's more important than 4K in terms of visual improvement over 1080p.

Comment Re:HDR via HDMI 1.4? (Score 1) 41

This depends on a lot of things.

1. Dolby HDR can work over HDMI 1.4, but most TVs support HDR10 which needs HDMI 2.
2. The biggest difference in versions of HDMI is the bandwidth available, and HDR10 really means 10-bit 4K video.
3. The HDMI controller in the PS4 is programmable. It may be possible that the firmware can update it to HDMI 2 in featureset (even if it can't do 4K modes)
4. It may be that 1080p HDR10 will work as long as the PS4 HDMI 1.4 port is connected to a TV that supports HDR10 on its HDMI 2 port.

I don't see any reason why HDR10 should be limited to 4K resolutions - that may be the headline resolution but there is nothing stopping the same HDR10 bitstream working on a 1080p signal, indeed it would be kind of stupid to limit that. However stupid things do happen.

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