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Comment Re:It's a Feature (Score 1) 495

Someone spying on me is harm, even if it doesn't directly cost me money or stop me from engaging in activity. Harm comes in a lot of flavors.

Would you argue that it is harmless for entities to observe your every move even if they do not prevent you from engaging in legal behavior? I believe it is not harmless, that such surveillance does great harm to the social fabric, as well as simply being immoral.

Comment Re:It's life Jim, but not as we know it. (Score 2) 180

GO back even further when EA used to take chances on innovative games in the early to mid-80s

Ozark Softscape: MULE and 7 cities of Gold
Freefall associates: Archon series and Murder on the Zinderneuf
Bill Budge: Pinball construction set
Interplay: All the early Interplay Titles (primarily Bard's Tale and Wasteland - that being said, BT games are much like the old Wizardry title, no necessarily innovative, but was a hit)
Binary Systems: Starflight games

EA started out in like 82 or 83 and didn't make their own games until 87 - and it was the very late 80s and early 90s when crap really started flowing out of the company

Comment inconsistant (Score 1) 519

That's fine to say the ending was artsy and made you think. All true, though I would argue, "To what end?" Either way, the end was totally inconsistent with the rest of the series. The show makes the viewer remember things and understand things, but hasn't ever implied things before. Even after Tony was shot and had the dreams of being dead for a few episodes the viewer wasn't left hanging. Some speculation, sure, but even though it could have gone either way it didn't. Calling the ending an artistic existential triumph is a little much. It's never been that before and shouldn't have been now.

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