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Comment Re:This is why Win11 required newer hardware ... (Score 1) 32

As I said, âoein partâ. Also, Win 10 hardly shied away from monetizing the user.

The goal of commercial software is to get paid, but Microsoft has been sleazebag number one or two in computing since forever. (It's hard to decide these days between them, IBM, and Oracle...) More on-topic though, if Microsoft wanted to ensure Xbox compatibility then they would have had to also require a relatively advanced GPU, which they didn't do.

Comment Re:i.e. they're just re-releasing old games (Score 1) 32

They both have access to and can use the same SDK, so... what?

That's why I said it was sideways. The distinction is artificial.

This is just more of the same from a company that never understood the mission

The mission is fuck you and with no remorse.

Its always been about marketing, tracking, and vacuuming your money out of your pocket.

Yes, and spare no sleazebaggery.

Comment Re:it keeps finding embarrassing bugs. (Score 2) 48

Is there any other kind?

Sure there are. Some bug reports, you look at them and dig in and say "Damn, that's obscure. It depends on subtly-wrong but arguably-correct-in-isolation mistakes in four different places. How the hell did they even find that?".

Granted that it's more common to glance at it and just be ashamed, or to look at it and say "Really? You think an attacker can do A, B, C, D, and E, all at the same time? Oh, and to do B or D they'd already have to have the system mostly compromised. Okay, I'll fix it, but no way in hell is that actually exploitable."

Comment Re:So much drama with Open AI and Anhropic models (Score 1) 155

I think you're right.

I'm surprised they're projecting profitability as soon as 2030, actually. That's only 3.5 years away.

I would guess they are ignoring some expenses there as well.

Maybe... if the projections are in formal filings I don't think they can do that without risking SEC penalties. They can be optimistic about revenues or falling costs or things, because who can tell? But straight up ignoring things, probably not.

Comment Re:They are trying to sell the "cyberwar" sujet.. (Score 1) 155

And it's not exactly an ad for US models when HuggingFace had to rely on a Chinese model to analyze their logs because the US model they tried refused to answer.

It is if the customer is the US military.

* US model is capable enough to hack its way out. * China's model was able to detect it. * ... now we have an arms race.

Nope. You misunderstood. It's not that the US model wasn't able to detect it, it's that the US model's guardrails prevented it from explaining. This doesn't demonstrate a capability gap against Chinese models, it demonstrates a two-sided failure of the safety protections of the US models. On the one side, the safety guardrails on the OpenAI model failed to prevent the attack. On the other side the guardrails on whatever US model(s) they tried blocked the model(s) from explaining the attack (presumably to protect against the explained-to people from learning how to perform it).

Nope. I didn't misunderstand. You may have misread what I said, or attributed the previous comment to me.

You said that this creates an arms race, which implies that it's a question of capability.

Comment Re: AI (Score 1) 121

To each their own. I'm a python guy. I don't like typed variables or specifying anything I don't have to. Lately I don't work with code at all. I have AI do it in Python first then port to C++. It would be interesting to see if I could port to rust.

I strongly dislike dynamically-typed languages like Python. They're okay for toy programs but for anything of any size... you'd better have one hell of a good test suite because the tools give you absolutely no help. I want strong, static typing. I want a very picky compiler that won't accept anything that isn't exactly correct. C++ is good. Rust is better. I do like type inference so I don't have to manually specify types very often. C++ is reasonably good at this. Rust is better.

I also do a fair amount of work on very tiny systems, programming on the bare metal. Something like Python is a complete non-starter there, it just won't fit. C is the norm for those cases, but C is almost as loosey-goosey as Python, but without any run-time checks. C++ is much better than C. Rust is better yet.

The worst non-hardware bug I've ever dealt with in nearly 40 years of professional programming was in Python, using the Twisted framework. I traced it down to one place that took a pure abstract interface, instantiated it, then called methods on it!. Even logging the type of the instantiated object showed that it was the abstract type. Someone way too clever had built a dependency injection framework that was so magical that there was absolutely no way to figure out what dependency was being injected.

I also have AI write most of my code these days, but that actually increases my desire for a very picky compiler, because AI does a lot better with those guardrails in place.

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