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Comment Re:Anyone mirror hf yet? ;-) (Score 3, Informative) 36

Nvidia has been a pretty big supporter of open source projects for AI over the last half-decade or so. Many of the company's technologies are open source, most notably their open-weights model, Nemotron, and Dynamo, their inference serving and distribution framework. So it would be surprising to see them do anything to close off the Hugging Face collection. If nothing else, keeping it open is in Nvidia's own self-interest. The frontier AI companies themselves are all designing their own AI chips (e.g. OpenAI Jalapeno, Meta MTIA), which reduces the amount of Nvidia hardware they need to buy. Whereas smaller operations using open source models will inevitably pair those with commodity COTS hardware, which is where Nvidia reigns supreme.

Comment Re:Which Epic games is that? (Score 2) 48

Epic added a Linux build target to Unreal Engine 4.1 in 2014. And since UE5 in 2020 the entire development toolchain has been feature complete in Linux. Meaning you could make your Unreal game on Linux and then release it natively for Linux (and Windows/consoles/mobile devices/etc).

So while Epic has not been the best supporter of Linux, they have not been ignoring it, either. The core engine is ready. What's left is that the anti-cheat software (Easy Anti-Cheat) and the store need to catch up.

Epic looks to be hiring to improve the anti-cheat situation as it currently lacks kernel-level support, and this latest announcement indicates that they're working on getting EGS running as well.

Comment Re: You say that like it's a bad thing (Score 1) 167

Do you think there's a world where Apple suddenly offers inexpensive replacement parts for anything? Sometimes the screens on Chromebooks are as low as $30. I'm sure they're third party panels, but they work and return the device to useful life. How likely is it that Apple offers screen replacements under $100, even to institutional buyers?

Comment Re: You say that like it's a bad thing (Score 4, Interesting) 167

That is repairable by the standards of Apple computers, not the standards of open hardware.

My experience dealing with a Chromebook deployment mirrors one of the grandparent commenters: 90% of the problems are broken screens, Screens are quick and easy to replace if you have the part, but screens cost money and you'll never had as many as you'll eventually need. You'll have extra parts for everything else because of the staggering number of broken screens.

I have an occasional side job dealing with PC/laptop/Chromebook repairs at a local weirdo private Christian Academy. Given that the place definitely seems to have a "go pick the stick I'm going to beat you with"-vibe, I suspect there's actually fewer broken systems than I might see from a similar deployment at a public school. Chromebook screens are still the biggest problem. One of the reasons I got this side gig is that an acquaintance saw the number of devices being written off and just assumed their day-to-day IT person couldn't possibly know what they're doing.

Anything else Apple does, unless their screens are indestructible or only cost $20 to replace, isn't going to help with that.

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