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Comment Re:Wow (Score 1) 100

Users don't care about "brand experience", they care about product experience. Maybe if Mozilla hadn't spent the last 9 years making terrible decisions, poorly allocating resources and prioritizing bugs, distracting themselves with silly crap, useless feature churn, and making their flagship product copy every bad decision Chrome made, more people might still use their products. The path they're on is all but guaranteed to get them into the dustbin of internet relevance.

Comment 350k packages, so what? (Score 1) 133

What would be telling (especially in light on left-pad) about npm, JS developers, and JS itself is how many of those packages are larger than a size that would be considered ridiculously small in another repository: 25 lines of code (which is being quite generous), measured the same way that left-pad becomes 11 lines.

Comment Superficiality (Score 1) 145

The video game industry has long been most concerned with the superficial aspects of a game: primarily graphics and sound, and more recently online/MM aspects. These are the simplistic aspects that are easy to quantify and turn into sales drivers. The actual game play experience, which is more than just its appearance, is always somehow relegated to secondary importance because many elements are subjective. Classic cases of style over substance, and form over function.

Comment No, thanks. (Score 0) 414

If I'm going to patronize a business in meatspace, I expect the experience to include at least one interaction with... meat (as in, an employee). This is part of the social contract that goes back to the beginning of commerce.

As such, I detest self-checkout because as a customer I should not be expected to perform employee's duties without compensation.

Likewise I plan to boycott fully automated restaurants. Wendy's and McDonald's have already begun to automate, so no more of them for me.

Comment Re:Sounds like a waste (Score 1) 66

And probably CPU/GPU cycles. They'll inevitably animate a majority of elements, even things no other GUI animates, just to say they did it. Very little of this "beautification" will actually bring a net improvement to the experience.

MS design language used to be "shiny", now it's "flat", and soon to be "wiggly".

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