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Submission + - Is the Gaming Industry Moving Online Too Fast? (goozernation.com)

RyanDJ writes: "Ryan Johnson | GoozerNation
With the recent PSN hack attack, as well as the instability of digital only copies of games, Ryan Johnson of GoozerNation gives his opinion on how we need to either embrace safety in the new technology or be prepared to revert to older ways."

Comment Choice (Score 1) 1

I love choice in gaming, but it is admittedly a deeper story when people don't have to make branching story arcs. Similar to reading a classic novel vs. reading a Choose Your Own Adventure.

Comment Re:move on (Score 1) 2

Yeah, I agree with you for the most part. My beef is that the systems are created with composite as an option. I know wholeheartedly I need to upgrade, and finding the cash is interesting with a baby on the way. :) Just my two cents. As I state in the article, if someone makes a console that doesn't support component or composite, I won't have room to complain. One day they will go the way of the dodo, just like oldschool RF. (side note: i'd like to see an HDTV support older things, like the light gun games from old consoles. Still fun to play, inoperable on HD)
Games

Submission + - Split screen co-op is dying (goozernation.com)

kube00 writes: Split screen co-op and local multiplayer are becoming something from the past. Games like the Halo series and Rock Band 3 sort of fill that void. What happened to cramming a bunch of gamers into a room with two TVs and doing a system link match in Halo? Where have the all night Goldeneye matches gone? Like the arcades of gamers' youth, local multiplayer and co-op bonding experience has been replaced with individual gamers and a network

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