The algorithm effectively strives to ensure that about half of your games end in a defeat. It does this just by nature of adjusting the skill level of your opponents: after a win, next time you get stronger enemies, after a loss, next time some weaker ones.
As such, there is no positive feedback for improving your skill in the game. If you play better, it will just throw better opponents at you, so you still lose half of the time. You always have the same Win/Lose ratio, just at the higher levels of play need to sweat more for it. Sorry, but the only winning move is not to play.
At least the open-world games such as Planetside 2 feel more fair, in regard that you can pick and choose your battles yourself, and if you get stomped it's solely your fault for going into a particular location against an overwhelming force, or not bringing a good squad composition with you, etc. Not because you just played a bit too well earlier today and an algorithm decided to smack you down.