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Games

Submission + - The Grown-Up Video Game

Phaethon360 writes: More now than ever we're seeing more Mature (M+, 17+, 18) ratings being distributed by various national media regulators, but that isn't the only indicator for a game's intended audience. It doesn't take a thousand swear words, scantily clad women or gratuitous violence to differentiate a ten year old's game from a twenty year old's. The spectrum of human emotions encompass a wider palette than revenge, fear, and loss, but the ones that tend to shy away from this are often mistook for a younger audience.

Nick: "The idea of “The Grown-Up Video Game” can mean many different things to many different people. It could mean excessive violence, nudity, or difficulty. I like to believe that while examples such as those in the previous sentence make a game adult oriented it takes something a bit more to make a game “grown-up”. The human experience is one that is made up of great hardship, pain, loss, death, and a multitude of experiences seemingly designed to destroy a person. However, that same experience is also filled with joy, love, laughter, family and friends. It is from these experiences that we begin to question, “Why?”. What is the motivation behind a person’s actions? How did their life culminate in the experience that we bear witness to now? Is there a good reason to be waging war on this particular nation? Why did he just blow that guy’s head off with a shotgun? It is this sort of thinking that is beginning to make its way into our beloved interactive games, and I believe that it is a very good thing."
Role Playing (Games)

Genre Wars — the Downside of the RPG Takeover 248

Phaethon360 writes "From Bioshock and Modern Warfare 2 to even Team Fortress 2, RPG elements are creeping into game genres that we never imagined they would. This change for the most part has managed to subtly improve upon genres that needed new life, but there's a cost that hasn't been tallied by the majority of game developers. 'The simple act of removing mod tools, along with the much discussed dedicated server issue, has made [MW2] a bit of a joke among competitive players. Gone are the days of "promod," and the only option you have is to play it their way. If Infinity Ward are so insistent on improving the variety of our experiences, they don’t have to do it at the expense of the experience that many of us already love. It really is that simple. If they don’t want to provide a good "back to basics experience," they could at least continue to provide the tools that allow us to do that for ourselves.'"
Role Playing (Games)

Submission + - Genre Wars: Downside of the RPG Takeover (couchcampus.com)

Phaethon360 writes: From Bioshock, Modern Warfare 2, to even Team Fortress 2 — RPG elements are creeping into game genres that we never imagined they would. This change for the most part has managed to subtly improve upon genres that needed new life, but there's a cost that hasn't been tallied by the majority of game developers.
Science

Submission + - SPAM: Nanomedicine kills brain cancer cells

destinyland writes: Scientists from the University of Chicago and the U.S. Department of Energy have developed the first nanoparticles that seek out and destroy GMB brain cancer cells. Nanoparticles killed up to 80% of the brain cancer cells after just five minutes of exposure to white light, showing the promise of nanomedicine — highly-specific intervention at the molecular scale. Because nanomedicine could repair brain cells or damaged nerve and muscle tissue, the NIH has established eight Nanomedicine Development Centers around the country for their Nanomedicine Roadmap Initiative. Researchers have also used gold nanospheres to search out and then "cook" skin cancer cells with light — "It's basically like putting a cancer cell in hot water and boiling it to death," says one researcher. And the NIH Roadmap ultimately predicts "novel tiny sensors... that search for, and destroy, infectious agents."
Link to Original Source
NASA

Submission + - SPAM: NASA says 200-yard long asteroid will miss Earth 2

coondoggie writes: NASA scientists have recalculated the path of a large asteroid known as Apophis and now say it has only a very slim chance of banging into Earth.

The Apophis asteroid is approximately the size of two-and-a-half football fields and updated computational techniques and newly available data indicate the probability of an Earth encounter on April 13, 2036, for Apophis has dropped from one-in-45,000 to about four-in-a million, NASA stated.

[spam URL stripped]

Link to Original Source

Submission + - Harvard's robotic bees generate high-tech buzz (networkworld.com)

coondoggie writes: Harvard researchers recently got a $10 million grant to create a colony of flying robotic bees, or RoboBees to among other things, spur innovation in ultra-low-power computing and electronic "smart" sensors; and refine coordination algorithms to manage multiple, independent machines. The 5-year, National Science Foundation-funded RoboBee project could lead to a better understanding of how to artificially mimic the unique collective behavior and intelligence of a bee colony; foster novel methods for designing and building an electronic surrogate nervous system able to deftly sense and adapt to changing environments; and advance work on the construction of small-scale flying mechanical devices, according to the Harvard RoboBee Web site.

http://www.networkworld.com/community/node/45971

Idle

Submission + - Candy Linked to Violence in Study (usnews.com)

T Murphy writes: A study published in the British Journal of Psychiatry links daily consumption of candy at the age of 10 to an increased chance of being convicted of a violent crime by age 34. The researchers theorize the correlation comes from the way candy is given rather than the candy itself. Candy frequently given as a short-term reward can encourage impulsive behavior, which can more likely lead to violence. An alternative explanation offered by the American Dietetic Association is that the candy indicates poor diet, which hinders brain development. The scientists stress they don't imply candy should be removed from a child's diet, although they do recommend moderation. The study controls for teachers' reports of aggression and impulsivity at age 10, the child's gender, and parenting style.

The study can be found here: http://bjp.rcpsych.org/cgi/content/abstract/195/4/366 but full text is behind a paywall.

Handhelds

Submission + - Why The Sony PSP Had To "Go" (couchcampus.com)

Phaethon360 writes: A lot of controversy has been brewing since the announcement of the Sony PSP Go. Some of it valid, most of it skepticism and retailer anguish, but there is some truth to both sides. The UMD is for all intents and purposes dead, defeated, vanquished, extinct, inanimate, no longer alive. The fact of the matter is Sony dragged this out a bit longer than you can let things run, and so now everyone is appalled by an internally intelligent decision, however unsacrificing it may be. No one is really asking if this decision is going to debilitate the undermining issue the PSP had/has. For those of you asking âoeWhat one thing was it?â there really is more to it than that.
The Almighty Buck

The Nickel & Dime Generation 358

Phaethon360 sends in a piece that looks at how quickly game costs can add up these days, now that DLC, microtransactions and standalone expansions are commonplace, writing, "If you were trying to the think of the most expensive games to play, Rock Band or a monthly-fee MMORPG would come to mind. But Halo 3 is right up there, too." It's reminiscent of a recent post at IncGamers where the author tallied up how much he'd spent on World of Warcraft over the past several years, and was astonished to realize it numbered in the thousands of dollars.

Submission + - Halo 3: The Nickel (couchcampus.com)

Phaethon360 writes: "If you were trying to the think of the most expensive games to play, Rock Band or a monthly fee MMORPG would come to mind. But Halo 3 is right up there too."

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