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Submission Summary: 0 pending, 16 declined, 5 accepted (21 total, 23.81% accepted)

Games

Submission + - The Grown-Up Video Game

Phaethon360 writes: More now than ever we're seeing more Mature (M+, 17+, 18) ratings being distributed by various national media regulators, but that isn't the only indicator for a game's intended audience. It doesn't take a thousand swear words, scantily clad women or gratuitous violence to differentiate a ten year old's game from a twenty year old's. The spectrum of human emotions encompass a wider palette than revenge, fear, and loss, but the ones that tend to shy away from this are often mistook for a younger audience.

Nick: "The idea of “The Grown-Up Video Game” can mean many different things to many different people. It could mean excessive violence, nudity, or difficulty. I like to believe that while examples such as those in the previous sentence make a game adult oriented it takes something a bit more to make a game “grown-up”. The human experience is one that is made up of great hardship, pain, loss, death, and a multitude of experiences seemingly designed to destroy a person. However, that same experience is also filled with joy, love, laughter, family and friends. It is from these experiences that we begin to question, “Why?”. What is the motivation behind a person’s actions? How did their life culminate in the experience that we bear witness to now? Is there a good reason to be waging war on this particular nation? Why did he just blow that guy’s head off with a shotgun? It is this sort of thinking that is beginning to make its way into our beloved interactive games, and I believe that it is a very good thing."
Role Playing (Games)

Submission + - Genre Wars: Downside of the RPG Takeover (couchcampus.com)

Phaethon360 writes: From Bioshock, Modern Warfare 2, to even Team Fortress 2 — RPG elements are creeping into game genres that we never imagined they would. This change for the most part has managed to subtly improve upon genres that needed new life, but there's a cost that hasn't been tallied by the majority of game developers.
Handhelds

Submission + - Why The Sony PSP Had To "Go" (couchcampus.com)

Phaethon360 writes: A lot of controversy has been brewing since the announcement of the Sony PSP Go. Some of it valid, most of it skepticism and retailer anguish, but there is some truth to both sides. The UMD is for all intents and purposes dead, defeated, vanquished, extinct, inanimate, no longer alive. The fact of the matter is Sony dragged this out a bit longer than you can let things run, and so now everyone is appalled by an internally intelligent decision, however unsacrificing it may be. No one is really asking if this decision is going to debilitate the undermining issue the PSP had/has. For those of you asking âoeWhat one thing was it?â there really is more to it than that.
Media

Submission + - Rest In Print Gaming Journalism (couchcampus.com)

Phaethon360 writes: "The film industry, the music industry and the gaming industry — three factions of entertainment in the throes of a vicious and unbridled tyrant. The internet is a toddler with a handgun, and its whims shall be met and with great abandon. It can be a source of great wealth or utter failure. But what seems to be so striking is the fact that no one seems to be seriously taking the necessary precautions to ensure a smooth and prosperous transition. I'm of course talking about doing away with the middle man. The gaming magazine. http://couchcampus.com/blog/2009/08/rip-gaming-journalism/"

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