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Comment Information lacking from summary/article (Score 4, Informative) 44

Artemis II is breaking Apollo 13's record by about 4100 miles. The primary reason they're going further is because they're passing much farther from the moon, about 4000 miles, compared to 158 miles for Apollo 13. The moon is also a little further from Earth, accounting for the other 250 miles.

Comment Re:This idea seems solid (Score 5, Interesting) 72

But this idea seems solid and worth pursuing. It’s a real market, for real goods, that probably could benefit from some tech.

Agreed. I live in the mountain west, and our forest and mountain landscapes are just covered with fencing, even though most of it is public land, because it's BLM "multi-use" land -- a lot of cattle graze on it. Fences are expensive to build and expensive to maintain. If you think a fence is something you build once and then ignore, you've never dealt with cattle.

Cowboys (and sheep herders) have a term "ride fence" as in "Bob, you're gonna ride fence today", and it's a regular and tedious task that means "get on your horse (or ATV) and ride past miles and miles of fenceline, looking for places where the fence is broken or going to break, and fixing them". It's necessary and expensive drudgery and having all of those fencelines is bad for other uses, and bad for wildlife. I've put down a few deer that jumped a barbed wire fence and didn't quite clear it, slicing their guts open and leaving them in agony as they slowly die.

In addition, there's an obvious tension between the cost of building and maintaining fences and the cost of rounding up cattle when it's time to move them. Obviously if you slice the land up into lots of small fenced areas, the cattle will be easy to find -- but they're also going to graze it out fast, so you're going to have to move them more often. If you use very large enclosures (common on BLM land), then your cows may have hundreds of square miles to roam and feed... but when it's time to move them you have to find them. Luckily they're herd animals so when you find a few you've found them all, but still. And occasionally, singles get separated from the herd and you just lose them, which isn't great since a cow is worth about $2k.

So... if we can replace those miles of expensive and constantly-breaking fences with virtual fences, that's good news for everyone. Wildlife and outdoorsmen can roam unimpeded, cattle can be far more tightly controlled, strays quickly identified, located and reunited with the herd -- via remote control!. This is an innovative idea that is worth quite a lot.

Comment Re:Java hasn't been in the browser for 10+ years (Score 1) 42

Loading a webpage shouldn't bog down a $4000 MacBook Pro...but the shitty front-end dev community said "M4 should easily be able to load my stupid and simple website?"...."Challenge accepted!"

Does it actually bog down a reasonably-speced computer? I don't think it does, I think the sluggishness is just from the sheer volume of stuff that has to be downloaded, and the inefficient way it's downloaded. And the reason the web devs don't notice the awfulness is (a) their browsers have 98% of it cached and (b) they have a GigE (or 10 GigE) connection to the server. They certainly don't have computers faster than your M4.

Comment Re:Needs to be optional (Score 2) 42

As long as I can turn it off, I don't give a rat's ass what stupid, annoying, and bandwidth-eating "features" they put into Chrome.

I think you didn't understand what this feature is. It's pretty much the opposite of annoying, and it has no effect at all on bandwidth consumption. Though I suppose when devs get used to their sites seeming to load faster they'll bloat them up even more...

Comment Re:Bad for us, but not "our fault" (Score 1) 108

The real reason we will never be able to "fix" the drought is because the American West is not in a drought right now.

Basically everyone who lives in the area or studies the climate or hydrology would tell you that you're insane.

The West's rapid aridification isn't being caused by a "once-in-a-century" weather event

More like a once-in-a-millennium event. Though I suspect it's going to be considerably more common going forward.

What we're dealing with in the West is not a drought because the current lack of rainfall isn't "abnormal" for a desert. Dry is the default setting. And you can't call it a "drought" because you wish deserts were wetter.

Deserts have some amount of normal precipitation, too. And when you get a lot less than normal, that's called a drought. Yes, even in a desert.

Comment Re: Why can't the pre-compiled ones be distributed (Score 1) 60

Oh, that's pretty neat. Microsoft is definitely the right level to address this at - they already have permission to enumerate the HW, own the hardware and software infra to tackle this, enjoy economy of scale other players are not privvy too, and can deliver a solution in a vendor agnostic way. Thanks for the heads up. It's the right thing to happen.

Comment Re: Why can't the pre-compiled ones be distributed (Score 1) 60

Of course there are. Tragedy of the commons. My point is that no single entity is likely to absorb the costs unless they're already enjoying economy of scale advantages and there are business experience/optic benefits to doing so. The poster above you pointed out that Microsoft seems to be addressing this, which makes a lot more sense to me than doing it at the 3d HW vendor level.

Comment Re:BitTorrent (Score 1) 60

Sure, but many people would opt in, especially if you explained that they would benefit.

Maybe. Maybe not. Before committing to developing such a thing, you'd have to at least do some research and analysis to find out if that's true and how the likely opt in/out ratios would impact the business case. Remember, this is hosting content in a daemon on your machine .. I think that'd a non-starter for a lot of people, despite the upside of shorter shader updates. (I'm not super up on what the US ISP market/landscape is like these days, but are not data caps still a thing on many plans there? I get the sense that hosting off a home line is not only a performance concern but a concern with actual possible financial ramifications.)

It can't be only when the game is open - this is when gamers are most sensitive to their computers doing other work, and the available of such a network would be far more limited.

Comment Re:BitTorrent (Score 1) 60

Also a torrent like network would be absolute loaded with cache misses. You need to fetch a shader from somebody who has the exact same hardware/drive/game version combination as you do, and they need to have opted in. I highly suspect the majority case for many would be to cache miss and end up compiling locally.

Comment Re:BitTorrent (Score 1) 60

Asking people to host and serve a non-trivial amount of content to other players is a non-starter. (The size of compiling all the shaders for CoD can range from a couple gigs to 10 gigs.) Opting in to a torrent-like network would have to be opt in - many people would just opt out (justifiably or not) minimizing the point of such a network.

You can probably assume that if you've thought of something, they've thought of it too. They simply have constraints and considerations - both technical and business oriented - you don't need or want to account for.

Comment Re: Why can't the pre-compiled ones be distributed (Score 1) 60

It's worth noting that many game studios/engines do support shared shader caches in their local studio pipelines, but the hardware config spread is much more limited, and the costs for lost productivity waiting for shaders is far greater than hosting a shader cache on premises.

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