It is unclear whether the animals are trying to stop humanity from unlocking the secrets of the universe.
The real workplace situation is often (as in my case) that the team just doesn't have a design expert at their disposal for any projects whatsoever. In this situation programmers are often the de-facto "designers". Typically they stink at it at first. The best approach in that context is to do what you can so they will make the better choices, and recognize problems and opportunities to fix them.
You cannot ignore the fact that your developers don't know design, but you can get them informed about what to try to attain, and to think in terms of the user.
"It's the best thing since professional golfers on 'ludes." -- Rick Obidiah