To be fair, I suppose perhaps my attitude might be colored by fanboyism of the original Fallouts. It just didn't have the same feel.
The fanboyism of the original fallouts really never ceases to amaze me. Maybe other people had a different experience with it, but some sections of the game crash so often that getting through any piece without some exception being thrown was grounds for immediate saving. I probably had something like 5 rolling save files devoted just to creeping my way through the mutant base, trying not to trigger any broken scripts. Yes, I'll admit there are good parts to the game, plotlines and story is great, but the experience as a whole actually leaves a lot to be desired in the state it was left in. A friend of mine actually managed to get completely stuck in fallout 2 due to a glitch in the boxing ring by filling up all his saves and the quest bugging out and not completing. So I guess it's really all about story, and crashes be damned I can load the save, as far as most people are concerned (unless you accidentally line up all saves behind a major bug).
And I'm not implying the newer Bethesda flavor is any better on that account. I had my fair share of bugs and crashes in Fallout 3. Stability was downright laughable until some patches arrived on the PC (although, I continued to crawl ahead anyway). I've actually only had a few problems so far in New Vegas where something has been downright broke. I've had Ed the robot get stuck inside terrain a few times, and same thing for a ghoul somewhere which was quest related, but it seems like the actual crashes have gone down. Maybe they just have a more graceful way of handling unexpected game states.
I just don't understand why people are so forgiving of major bugs in those games, same goes for Oblivion and all that. Kinda depressing to see such high profile titles with such terrible stability. Maybe I'm setting the bar too high, and some unwanted loading and replay is par for the course. Hopefully the new engine in Skyrim won't be so broken, but I have a lot harder time looking on a title favorably when it feels like I'm walking on broken glass the whole time, the slightest misstep could be disaster, better do another quick save just in-case. This is where I hope Bethesda can really benefit from having id software under their umbrella, because id has a great track record as far as stability goes.