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Comment Re:What is Bruce Schneier's game? (Score 3, Informative) 397

This of course permits the NSA to do a classic Man-In-The-Middle attack. They give your browser the fake certificate chain and a copy of the website login page, you type things in, they decrypt them, and use them to log in to the real website, they get the results back from the real website, re-encrypt them with the fake certificate chain, and send them back to you. As far as you know you're using the real website, as far as the website server knows they're speaking with a normal browser, but the NSA is capturing everything either side transmits in clear text and can inject fake content in either direction whenever they want.

This is why there are browser addons such as Perspectives which allow you to verify the certificate and will notify you if a certificate's signature changes at any time.

Comment Re:Most unsurprising explanation is the most likel (Score 1) 82

An undocumented API has changed. Now can we stop overreacting?

How is the API undocumented?

Developers might also want to take note of the following:

Warning: The current Google Cast SDK is a preview SDK intended for development and testing purposes only, not for production apps. Google may change this SDK significantly prior to the official release of the Google Cast SDK.

Comment Indiegogo v. Kickstarter (Score 4, Informative) 125

As one commenter said:

Actually it does matter a great deal. A key difference is what happens to the money if the project is not funded to the goal level. On kickstarter if the project misses its goal, no money changes hands. On indiegogo campaigns can be set up as "Flexible Funding" and the hosts get whatever is pledged (minus 9% for fees).

From the Kickstarter page:

Why is Kickstarter funding all-or-nothing?

On Kickstarter, a project must reach its funding goal before time runs out or no money changes hands. Why? It protects everyone involved. This way, no one is expected to develop a project with an insufficient budget, which sucks. Remember you set your own funding goal, so aim to raise the minimum amount you'll need to create your vision. Projects can always raise more than their goal, and often do.

From the Indiegogo FAQ

What if I don't reach my funding goal?

If your campaign is set up as Flexible Funding, you will be able to keep the funds you raise, even if you don't meet your goal. If your campaign is set up as Fixed Funding, all contributions will be returned to your funders if you do not meet your goal. Flexible Funding campaigns that meet their goal are only charged 4% as our platform fee, whereas campaigns that do not meet their goal are charged 9%.

Comment Re:You can use Gmail + Penango! (Score 1) 158

For example, if you want to use your Gmail account with military-grade security that neither NSA can read, just install Penango in your browser and send messages encrypted - this solution is also used by US military and corporations. Penango does not hold any of your private information and/or your keys - so they can not be forced by anybody to give out your secret.. simply because they do not have it!!!! For more info, go to http://www.penango.com/

Except that penango is not really compatible with any current browser releases except Internet Explorer. Firefox is supported, but only up to version 20. The current release is version 23.

Comment Re:Why not WebP? Or straight video? (Score 1) 246

From the kickstarter page:

What about WebP?

Comparing WebP to APNG is like comparing Apples and Oranges. WebP is an up-and-coming web oriented image format from google. Part of the WebP standard mentions animation. WebP however does not currently have anything more than a sample implementation, and WebP will probably never be backported to older devices and software and may never be ported to a lot of software that already supports PNG. This means that if you start using WebP now you can expect a lot of people to not be able to view your images at all - whereas with APNG they will at worst simply see the first or fallback frame.

WebP solves different issues and has a variety of features, such as lossy compression profiles and filters that simply don't apply to PNG and will not be part of the simple APNG standard [though it could be noted these features and more were in MNG]. APNG and WebP are simply different, and though they solve some of the same problems they are not really competing formats. Ideally we'd like to see wide spread adoption of both formats on just about everything in the future - but we can have and use APNG right now.

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