Inaba On Devil May Cry's Survival Horror Past 15
simoniker writes "Gamasutra has put up an in-depth interview with former Clover head and Okami co-creator Atsushi Inaba, conducted before the Capcom division was dissolved. Inaba explains exactly how Capcom's Devil May Cry franchise came about: 'I actually did get on the Resident Evil 3 team, but when I joined there was a Resident Evil 1.5 project, which actually became Resident Evil 3. When the PS2 came out, the Resident Evil 3 team's name was changed to the Resident Evil 4 team. That didn't go so well, so we thought — 'what can we do with this,' and Devil May Cry was the result.'" Relatedly, eToyChest has up a great post-mortem of Clover Studios, giving their own reasons why they think the little studio that could was shut down.
Read the title out loud. (Score:3, Interesting)
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Quality (Score:2, Interesting)
Inaba makes a good point about quality of games being released at any given time by a company. What I get from this is due to long-term development cycles on games it becomes very difficult to trace the "good game" decisions at a granular level. That can make for risky business if a sequel is developed before it's determined the original game is pop
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Well it's like the second article mentioned. Viewtiful Joe was a very fun and origonal game. Since it was a success, management decided to make a sequel (not that bad) as well as a fighting game from it (ug) and port them to tons of different platforms (PSP, DS). Doing all that basically went against the mission of Clover to make unique games. They weren't allowed to do what they were told to, to a degree.
PS: Bonus points to the second article for mentioning Shawn of the Dead. It's going to be on Commedy C
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Onimusha roots (Score:2, Interesting)
I swear I've known this since for years proba
Re:Onimusha roots (Score:4, Informative)
The True Story (Score:2, Funny)
In the beginning, there was no Devil May Cry and no Onimusha, for you see, they were originally crafted together as one game. That game, whose name has long been lost in the fog of history, was a true masterpiece, worthy of being played by the gods themselves. It had everything that a gamer could want from an action brawler. The graphics were colorful and creative, with models so detailed that even the 3D sculptor, Dreams
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