Yesterday saw Will Wright give a keynote ostensibly called 'The Future of Game Design'. The creator of the Sims took the opportunity to address two of the topics that went heavily into the background work on his current title: Spore. Mr Wright was attempting to make the point that lots of research in the pre-production phase of the project is one of the best ways of knowing what it is you're setting out to do. Folks at
Kotaku,
The Game Chair, and
Game Girl Advance have some notes from the talk. Read on for my own brief impressions from the event.
The key idea I took away from the event is the level of intelligence Wright possesses. I always knew he was *smart*, but the man went almost a full hour, racing from topic to topic, at a speed that was almost breathtaking to behold. I initially started taking notes but the man just moves so dang fast, I eventually gave up and enjoyed the experience. He went from the Fermi Paradox, to Drake's Equation, to Panspermia to the Rare Earth theory in a series of four slides, only pausing very briefly to explain what he was talking about. Rather than confusing the audience, lots of the elements he brought up were totally understandable just within the context of his talk. He really hit his stride after the thirty minute mark, and actually managed to talk even faster than he'd started off. It was sort of like watching a manic college prof teach an entire semester-long class in an hour.
He did talk about Spore a good deal in there, detailing how all of the Astrobiology and research were distilled down into usable ideas for game environments and creatures. This was a talk, though, less about games and more about the joy of learning. Will Wright's gift as a speaker is to make his audience excited about something they may never have considered before, simply by the sheer amount of enthusiasm he exudes. I heard some shifting in chairs towards the end of the talk, but despite the highly technical nature of the presentation the Civic Auditorium was still packed when the event ended. Like the Battlestar event, Wright's talk only peripherally talked about games, but it managed to be all the more valuable (I think) to the audience as a result.
Re:Will Wright again (Score:1, Redundant)
Re:Will Wright again (Score:1)
Re:Will Wright again (Score:3, Insightful)
Oh, I can't wait for Spore either, and I agree that Will Wright is one of the greatest game developers of all time. There are only a few that I would put ahead of him, even. Lord British, John Carmack, Sid Meier, and D
Re:Will Wright again (Score:2)
I don't know! Another great Japanese developer that I forgot to mention was Yu Suzuki, the creator of Hang-On, Virtua Fighter, and Shenmue.
I don't care when you were born.... (Score:2)
That's like reading the IT section and having never heard of that old Internet thingy.
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Re:Will Wright again (Score:2)
Re:Will Wright again (Score:5, Funny)
http://www.penny-arcade.com/comic/2005/05/27 [penny-arcade.com]
Joss Who? (Score:1)
a good, geeky, series in the beginning and at the wrap-up, I won't talk about the "popular" days.
"Angel"
no comment since I'm not a Junior High School girl in love with David Boreanaz
and He also Co-Wrote on "Toy Story"!
Before you go and call something Shitty you might also want to consider what else the "Fox Network" has managed to kill off
Re:Joss Who? (Score:1)
Only notes? (Score:1)
Re:Only notes? (Score:1)
http://www.kotaku.com/gaming/keynote/index.php
Re:Yes but all I want to know is (Score:1)
smells like I.D. (Score:1, Flamebait)
Re:smells like I.D. (Score:3, Informative)
Guesses for this galaxy range from 1.25 (including our
Re:smells like I.D. (Score:1)
OT: The Singularity is Near (Score:2)
Finish Spore Already? (Score:2, Insightful)
Re:Finish Spore Already? (Score:3, Insightful)
Re:Finish Spore Already? (Score:2)
Re:Finish Spore Already? (Score:1)
Re:Finish Spore Already? (Score:2)
Re:Finish Spore Already? (Score:2)
Gameplay video... (Score:2)
Hey, we all take these 'revolutionary game' ideas with a bit of salt, since we've been let down so many times in the past, but... still, that was a pretty damn awesome demo. Sooner or later, someone is bound to actually come up with a brilliant game.
Re:Gameplay video... (Score:2)
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Re:Gameplay video... (Score:2)
Looks like we'll be sharing that timesink with Tycho [penny-arcade.com] (of Penny Arcade):
Headlines (Score:1)
This is news?
I'm sure when Will's hungry we'll be subjected to:
"Will Wright Talks bagels, cumquats"
Or when at a stripper club:
"Will Wright Talks Boobs! Buttocks!"
Or when drunk:
"Will Wright Talks Blarforg Splabbappo!"
I can't wait Slashdot - don't let me down.
The value of listening to Will Wright... (Score:1)
Even if you don't like Will Wright's games (he has a fascinat
but will the game be fun? (Score:1)
It looks like you can create any half assed creature and it will survive long enough to build cities; that it doesn't really matter how you build your creature.
You can custom design buildings where the design has nothing to do with what it does - add a mushroom looking thing here for what?
The game looks interesting and I suppose will