Distributed.net Has Lost Some Team Association 258
singularity writes "According to Nugget's plan at Distributed.net, some users have lost their team affiliation. I checked mine, and sure enough I needed to join team Slashdot again. As always, you can join Slashdot.org's team after you have contributed your first blocks and have your password.
"
This effects VERY VERY few (Score:1)
If I need to translate, that means only if you joined a team between December 27th, and December 29th.
Is this really big news for slashdot???
-Saxton
_________
Do teams ultimately matter? (Score:1)
Does team affiliation matter in the end, or is the greater goal the cooperative effort of so many people as members of distributed.net?
Does anything I say matter in the end? Probably not. Just wondering, is all. :^)
What is the need for teams to reach the goal? (Score:1)
Re:This effects VERY VERY few (Score:2)
We tried to recover
some of the team joins performed during the 27-Dec to 29-Dec and it
looks like our code accidently unjoined a few people from their teams.
All joins between 27-Dec and 29-Dec were lost, because the stats db was rebuilt.
However, when they tried to recover the lost changes
they accidentally unjoined other people from their teams.
Still possibly not slashdot worthy in everyones opinion, but it's about time distributed.net got another mention
--
David Taylor
davidt-sd@xfiles.nildram.spam.co.uk
[To e-mail me: s/\.spam//]
Re:What is the need for teams to reach the goal? (Score:1)
Re:This effects VERY VERY few (Score:1)
This is not big news for
Tournesol
"I might just go mad now and save sanity for later"
What does slashdot's perl coding intersect this. (Score:2)
Re:What is the need for teams to reach the goal? (Score:2)
-----------
"You can't shake the Devil's hand and say you're only kidding."
I stand corrected (Score:1)
-Saxton
_________
More important news (Score:2)
*sarcasm off*
There always has to be someone who will ask why? (Score:2)
I believe it was Socrates who said that "tge unexamined life is not worth living" or some such.
Why this is not a problem! (Score:1)
If people are affected, they wont loose blocks, everything is logged, so when they rejoin their team, the unasigned blocks that where processed get assigned to the team. NO BIG DEAL!
Re:What is the need for teams to reach the goal? (Score:1)
-----------
"You can't shake the Devil's hand and say you're only kidding."
Re:There always has to be someone who will ask why (Score:2)
-----------
"You can't shake the Devil's hand and say you're only kidding."
It's the vanity quotent. (Score:2)
Distributed.Net - Why? (Score:1)
What is the point of this? (Score:2)
I understand the original point was to show that 56-bit encryption wasn't enough, but RC5-64 is just not that interesting. (In fact, I could argue that this is proving that RC5-64 is more than adaquate, if they've only searched 17% of the keyspace in 2+ years of massive work).
Why doesn't someone think up a better project for all of this computer power? Even Seti-at-home is pretty dull, since I don't really believe they know what they're looking for.
Anyone have any better project ideas?
---
Re:It's the vanity quotent. (Score:1)
...therefore, bringing the 31337 skript kiddi3z back down on their kn33z...
Unless, of course, they've installed the client on every computer in their Jr. High Computer Lab.
-Saxton
_________
You have 2 options (Score:1)
Re:What is the need for teams to reach the goal? (Score:1)
I guess it works like this:
people like me that love stats (and hang out in #distributed) are most likely to have a team, we put a lot of work in recruting new people (and our mothers and other relatives in RealLife(TM)) to get a higher ranking on stats.
so if we did not have teams there would be less competition, and thus less people doing it.
and we all know that the more people that join up (on my team) the better
BTW SlicerAce is leet
Tournesol
Re:What is the point of this? (Score:1)
Re:What is the point of this? (Score:1)
Distributed net has a new project in the works, OGR
can be found at:
distributed.net OGR todo list [distributed.net]
and some good information can be found at:
distributed.net Project OGR [distributed.net]
Tournesol
Re: (Score:2)
Re:What is the need for teams to reach the goal? (Score:1)
Thank You.
Else i will refund you the money you paid for your slashdot membership.
Sure it matters (Score:1)
Re: (Score:2)
Re:What is the point of this? (Score:2)
I think that the RC-64 project has shown that even 64 bit encryption is inadequate. The idea that a bunch of basically personal computers, workstations, and servers could put that big a dent in the keyspace in two years is not very reassuring, considering that organizations that may attempt to break it for gain are not going to be using the same machines as we've got.
They'll be using machines built for the singular purpose of cracking keys, rather than clumsy computers, that sometimes have 100% of their CPU available to the cracking effort, but at other times may disappear for days on end. And most importantly, each cracker will be multitudes of times faster, being that everything is in silicon, rather than being processed on (mostly) x86 processors...
But, tell me this, besides exportable browsers and other software, what applications are using 128 bits these days? Not my bank, brokerage, etc.
Re: (Score:1)
Re:More important news (Score:1)
I was wondering, are the stats for RC5 messed up? I noticed in nuggets plan that they had problems and now they are saying that the issues are resolved?
Why did d.net decide to compete in csc? Do they need the money do to financial problems or some other reason?
One last thing, I'm just curious why slashdot posts d.net issues and announcements but will not post anything regarding Dcypher.Net? That just does not seem objective. It makes me wonder what other type of information we are not finding out about.
No technical backup & the need to argue ad hominem (Score:1)
They are both interpreted languages - Perl compiles scripts into byte code just before execution just as Java does.
From what I've seen, Java just adds more bloat and bugs to anything it touches.
I think the major problem here is you see something *you* don't like. Despite the fact that many other thousands of users are quite happy with it, you feel the need to whine about it in a manner that causes annoyance - and ADDS to the the ``hundreds of thousands of bytes'' you must download.
Further, without a hint of irony, you call your detractors ``juvinile''. A quick lession: Attacking the author instead of the issue only makes your point look foolish. Ad Hominem tactics never get you anywhere.
In my own defense for attacking the author in this case - the authors credibility is now the topic at hand.
If you're so intent on ``utilizing your right to express yourself'', why do you insist on hiding behind a mask of anonymity?
-Jeff
CSC project??? (Score:2)
Re: (Score:1)
Re: (Score:1)
Re:CSC project??? (Score:2)
In DES-I we reached more than 90% of the keyspace, and still found the key
-Tournesol
I think it only affects team joins from 12/30 (Score:3)
As others have pointed out, no blocks have been lost, and if you weren't on a team before, your blocks will all get assigned when you join the team of your choice (part of the nightly statsrun assigns any blocks for a given participant with a team ID of 0 to that participant's current team, assuming that their current team isn't 0).
Sorry for the confusion. As other's have mentioned this really isn't a big deal. Of course, it never hurts to get mentioned on
dB!
decibel@distributed.net
Re:Sure it matters (Score:2)
If it showed anything else according to the real world, you'd see Windows machines dwarfing all others, for the simple fact that there's huge numbrs of them.... Macs would come in second, with linux having just made a huge run up to the #3 spot...
That's not what it shows, though... So I don't think that anything beyond platform popularity of distibuted's audience can be statistcally relevant.
Re:More important news (Score:1)
Next up is OGR ( optimal Golumb Rulers) and ECC ( elliptic curve Crypto), and we are looking at a couple of other projects including working with GIMPS
Re: (Score:1)
Re:What is the point of this? (Score:2)
Re: (Score:1)
Re:Sybase ? (Score:1)
Again with the personal attacks... (Score:1)
Your remarks are nothing but inflammatory drivel.
I hadn't stated that your concerns aren't valid - merely that your methods of expression are childish.
You've made a blind suggestion without any technical backing or how your particular solution has merits over others. You've made allusions to ``other sites do it better'' without any references or demonstration. Further - you're unfamiliar with how the ``real'' Slashdot actually works - an experience that is quite limited to the maintainers themselves.
It also seems that you lack the life experience to realize that repeating the same tired drivel doesn't make your point heard more - it just deafens the ears you hope might listen.
You've yet to offer any constructive criticism, and that is where you fail.
-Jeff
Re:More important news (Score:1)
We started working on CSC not long after the contest was announced. I don't have the announcement handy, but I believe we announced we'd be working on it sometime in May or June of 1999. That announcement would probably have more details, but in a nutshell, we did CSC because it was relatively easy to add to our current network infrastructure, and because it would be a nice, quick contest that would serve as a nice break from RC5-64. Since we only keep 20% of the prize, I wouldn't say we really did it for financial reasons, not that $2k EURO is anything to sneeze at. }:8)
As for posting Dcypher announcements, I will only mention that there have been several articles posted about Dcypher, and several articles posted about distributed.net since Dcypher opened it's doors.
Moo!
dB!
Re:What is the point of this? (Score:1)
Re: (Score:1)
Re:Sure it matters (Score:1)
Not quite, if you go to http://stats.distributed.net/csc/os.html [distributed.net], you will see that while windows is indeed first, linux is #2, with the Mac at #5. But this is just the CSC contest--and csc cores have only really come out rather recently for the Mac (I think), so the numbers may be skewed. But the fact that the Mac is on there at all doesn't lend too much credence to that argument, especially given the margin between them.
Now if only they would run the Platform/OS analysis for RC5... :-)
Re: (Score:1)
Re: (Score:1)
CSC Coming to an Unfortunate End? (Score:1)
There is that point.... (Score:1)
It may feel good to be part of a 'group effort' and some can (like floodnet, electrohippies, etc) can be so stubborn that i can do a 'strobe attack' to all the targets and accomplish single handedly what the whole group of 'surfers' (serfs?) attempt to do.
I'd admit whoever gets the whole challenge deserves the Nobel Prize, but rest assured it will happen like this and in this decade! In closing, i'd be a bit suspucious of "seti@home" or other group efforts. As a matter of fact, it is general policy to not allow participation in any of this on my servers, that includes Napster, just another great waste of resources.
Re:You have 2 options (Score:1)
Daniel
Re:There always has to be someone who will ask why (Score:1)
distributed.net is more than just encryption (Score:1)
For those who are interested, I would suggest taking a peek at our mission statement [distributed.net].
Re:CSC Coming to an Unfortunate End? (Score:1)
CSC Coming to an Unfortunate End?
Not likely, there has been past projects where more than 90% of the keyspase has been searched, and still the key was found. here in CSC the keyspace is assigned randomly so the chance/risk of finding/missing the key is jus as big as in the start of the project.
last night on #distributed nugget said:
"[04:50] It's normal to start worrying at 90%. Doesn't mean it's "correct", but it is "normal".
-Tournesol
Damned newsgroup elitist (Score:2)
The http/perl interface is the best for all around compatability issues when things like this are involved. Personally if your little plan does go into production taco better provide an interface that everyone can use and not just the elities. If not a little lawsuit under the ADA will be in order to correct the matter for the betterment of the community. I really find this intreesting that you can't even just post to items and then you can see if anyone has actually read your remarks and then posted back by using the user page.
Even if you submit several thousand submissions a day only the last 50 will be counted and then you can see the responses to them. Another interesting fact I have used slow and low bandwitch connections at various locations and slashdiot works find and dandy in even the most low key setup. For starters you could change the HTML created to "lite" mode and that would most likely reduce the useless details of the posts to a minimum (in informal test that I have run preformance increased by at least 20-50%). So quite frankly quite your bitching and let us enjoy things the way we want ok?
Re:What is the point of this? (Score:1)
Distributed.net is just flexing its muscles
and OGR will start, DCTI is looking into short term (3 months) projects for the future. so if OGR wont start then another project will be found.
-Tournesol
Does he have contact info? (Score:2)
Quite frankly I don't think Malda gives a pile of horse shit about what you say and neither do I. He owns creative liscence to that site and that is his affair. What anonymous cowards say in his forum is of little concern to him or almost anyone else. In fact I would think that because I have not seen evidence that slashdot can expire old and or unused accounts that one of the main reasons that anonymous coward posting (versus posting anonymously) was implimenting was because he didn't want his ewntire database filled with expired logins for microsoft stoolies.
Re:OS vs OS or... Win32 vs Everyone (Score:1)
The core problem here is that its 2 different rankings and as you state people wont do CSC because the are affraid of their RC5 rating.
the sloution to this could be to make a single rating, so a work unit from either project would count.
Re:More important news (Score:1)
--
Re:What is the point of this? (Score:1)
mersenne.org [mersenne.org] has lots of links to more scientifically interesting distributed projects.
--
Re:who's got the key (Score:1)
I have it!
I wrote it down on a pice of paper this morning, tho unfortunately i lost it again.
i had it on a StickyNote(TM) sitting on my monitor, i guess my cubicle neighbour must have stolen it.
i knew i should not have written "top secret key" on the note
/joke off
-Tournesol
Re:distributed.net is more than just encryption (Score:2)
Re:What is the point of this? (Score:1)
Yeah but MS has a commercial intrest
Distributed.net has not, and whoever works on OGR only helps (OGR not being a contest but a open project that anybody can work on at any speed)
so it really does not matter is D.net will do OGR or not. nobody can win in OGR and ther are no prize money!
i think that says it all
-Tournesol
Re:Why? (Score:1)
because it was supposed to add stability and scalability that was not available in the NT/SQL config they had before.
Statsbox II is more stable and scalable than Statsbox I. sbI was having more and more hardware issues. It was also a single Pentium 166 that was OC'd to 200MHz. sbII is currently a dual PII-300, and the motherboard should support any Slot 1 CPU. This mobo will also support up to 1G of RAM and currently has 1/2G installed. sbI was maxed out with 256M, iirc.
Well, it's no faster. Crashes and corrupts just as often,
Based on what measure? The RC5 statsrun dropped from over 6 hours with stats turned off to under 4 hours with stats left on. Even with the ever increasing RC5 statsrun time (it will keep getting longer until the project is done) and CSC stats, we're still finishing stats in less time than on sbI, and we're leaving HTTP access enabled durring the run.
We've also had far less unexpected downtime with this setup than with sbI. In fact, I can't think of any hardware issues that have affected sbII. The current problem was caused by human error, read my
they have failed misserably at putting the functionality back into the stats pages.
This is the only argument yake that holds any weight, as far as I can see, but I'd like to know what is missing other than all of the CPU/OS info that the old site had? Also please note that there is CPU/OS info available for CSC (see here [distributed.net] and here [distributed.net]).
Since I do d.net more 'cause stats are cool than any other reason, it kinda pisses me off...
You're certainly not the only participant who is a stats-junkie (I'm one myself). We do try and take stats very seriously, but unfortunately, there's only so much time in our days. Nugget, Bruce, and I are working on our next version of stats, which will be far more robust (and hopefully will include cross-project stats). Sometime in the future, we will also be looking to bring some more PHP and SQL folks on-board.
I hope you can undertand how discouraging a post that is full of misinformation can be to those of us who are working to improve stats.
Re:I think it only affects team joins from 12/30 (Score:1)
My account has been active 534 days (although that includes two retired accounts, the most recent account retired about six months ago, at least).
If I had thought it was just people for a couple of days in Decemeber, I never would have submitted. But my experience leads me to believe that it is more that just that.
And it never hurts to check and make sure you are on the team you think you are.
In answer to some of the questions I see on here:
No, joining a team in no way effects how quickly we crack keys. But isn't it nice to see Team Slashdot at the top of the overall rankings? I believe thatis how I first heard of Slashdot in the first place.
You have a choice of many contests to run in. Distributed.net RC5 cracking is just one. But just because you do not run the client (or hate the idea of it) does not mean that others do not. Lay off a bit.
I am runnning RC5 because the most recent version of the MacOS client does not want to see both of my processors no matter what I do. The old one does, and runs RC5 faster anyway.
Firstly how is NNTP "moving things forward". (Score:2)
If you mean finite fine grained control for every possible function to be something that is advanced. You know I guess that their are two considerations here.
1. Bandwidth that you have is limited
2. NNTP solves the bandwidth problem by allowing you to access things at least as fast or at least competitively due to the lack of moving more data.
Now in all the implimentations that I have seen of any newsgroup program you have an option to download headers and then you can look at the subject and determine what it says. If this is your argument then it is dead wrong. Try this experiment for me. Find a browser preferably some version of netscape because IE messes up the formatting. Find a story that is either scrolled off the page of stories in either standad but preferably on maxium stories for today and then save it as text.
Go back and look at the actual difference between the text of the subject and the text of the article (in NNTP language the news body) you will see a striking difference between the actual content of the body and what is being discused.
That plan would only usually use just having more user intervention and most likely almost the same download time. Having a high user threshold usually helps for downloads takig less time plus the other tips I have given in posts.
As far as being a fool for replying well I guess I am but that is only because I have seen too many examples where people wanted to "improve" something and it just made things much, much worse that as Shakespeare said "it moves me to stand"
Re:...basically killed the existing OGR project... (Score:1)
I'd think slashdotters are used to holding strong to an underdog. Like someone's just going to quit working on some app for Linux just because some other company announces they are going to make it for Windows?
You get the anology.
Secondly, distributed.net supports distributed computing efforts as a whole, not just their own. See their Mission Statement [distributed.net] where they say "...we will advocate distributed computing..." implying as a whole, not just themselves. Their mission is to do things "...in the advancement of distributed computing..." not just distributed.net.
Thirdly, distributed.net even credits the Origional Effort [aol.com] on their OGR Page [distributed.net]... and in no way told the origional effort to stop what they were doing.
-Saxton
_________
Re:That's a bit misleading (Score:2)
It's funny. Laugh. Just don't moderate it as funy, because it's not really thatfunny.
Re:What is the need for teams to reach the goal? (Score:1)
Re:What is the need for teams to reach the goal? (Score:1)
Re:Again with the personal attacks... (Score:1)
"Ooh, do me, you coward!"
"If you were a *real AC*, I wouldn't have to look at you when we do this!"
Ppbbbtthhhhht!
Re:Nutfuck speaks out again (Score:1)
Not that he's not a nutfuck, of course, but it really would be convenient to be able to read /. using, say, slrn (I'm thinking slrn's scoring/killfiling abilities, here)
--
"HORSE."
Re:What is the point of this? (Score:2)
--
Re:More important news (Score:1)
The other chunk of work was the master server and proxy network - we want this to be fully automatic and not require any more work on the user's end than RC5 or CSC requires today (that is, nothing except saying "yes, I want to help with this project"). If you've ever run the original OGR client, you'll know what I'm talking about.
Finally, the distributed.net announcement that we would be searching for OGRs did not "kill" the original OGR effort. Mark et al discontinued the search after the 23 mark ruler for various reasons unrelated to distributed.net.
Currently, the d.net OGR client is nearly ready to go with the exception that there is an elusive bug that causes the client to hang for no apparent reason. The source code is available at http://www.distributed.net/source/ so if you'd like to try to track it down, feel free.
IMNSHO (Score:1)
I hate to say this, but... (Score:3)
Anyone who's been following their
Wait--did I say this was the latest in their string of fuckups? Well guess what--as several hours had passed without a new bug report coming out of distributed.net, wouldn't you know it, now it turns out that they haven't actually completed 91% of the CSC project after all. [distributed.net]
Yep, you read that correctly. Oh, but don't worry--it's not a bug, it's a feature. For those of you who won't take the time to click on the last link, here's how dbaker's latest
As we near the 100% mark of CSC keyspace completion, I think it's
time to explain what that CSC statistics mean, and how they are
determined.
It is perhaps a common misconception that each CSC work unit
completed is unique...
He goes on to describe the fact that they've implemented redundancy checking to weed out hacked clients with the CSC project--a very good if a bit overdue move (although perhaps they could have disclosed this earlier?)--and that they've decided to give everyone full credit for all their blocks, even redundant ones--also a good idea--and so therefore there's obviously absolutely no way that they could avoid the actual keyspace being more than 100% of the reported "keyspace". Obviously. And this was the plan all along. Which is why they even wrote up not one but two new scripts which (falsely) calculate that the "keyspace" will be exhausted in only 2 days now. Obviously.
And of course it's perfectly fine that they just hoped that the project would get solved before it his 100%, so that they wouldn't have to inform their users that they've implemented redundancy checking. And no, they're not going to tell us how many percents are actually in the keyspace (105%? 110%?), or how many days it will actually take before we check all the keys and get to find out if they've somehow managed to fuck up yet again. Why should we be entitled to know silly information like that??
Meanwhile, dcypher.net [dcypher.net] has sprung up, and, in only a couple months, and with what certainly seems to be fewer people working for them than distributed.net has debugging their database they've:
come out with a CSC client which is 250% faster than distributed (on x86, at least).
Yes, that's 2.5 times as fast.
had stats which (gasp!) don't break or have new bugs in them every couple days and (gasp!) don't have a 2 hour scheduled downtime to update every night and even (gasp!) update in real time, almost like real databases do!
started the Gamma Flux project which, while not personally my cup of tea, is certainly the first distributed computing project which is actually useful (it helps calculate ideal containment solutions for nuclear waste).
promised to pass on the entire share of the CSC winnings to the person who wins, as opposed to distributed.net's 20% (10% if you join a team).
/. Guess what, Decibel--there's a word for preannouncing programs months before you plan to release them so as to scare off any potential competitors. It's called "FUD", and it's a particularly disgusting kind; in fact, even Microsoft's backed off a bit from that sort of thing lately.
But what finally pissed me off the most was reading this post [slashdot.org] earlier in this thread from Decibel at distributed.net, in response to an admittedly pretty hostile post [slashdot.org] from Armin Lenz at dcypher.net, in which he has the gall to imply that dcypher shouldn't have done CSC at all because distributed had "announced" that they intended to work on it soon after the contest was announced, way back in May. Of course, Decibel doesn't mention the fact that they didn't launch the project until November 17, 2 weeks *after* dcypher.net, and only then with a broken client (yes, a brute force program that's 2.5 times slower than it should be is certainly broken), and that they haven't even *released* a finished client for the Mac!
And furthermore, he doesn't even understand that making the argument that "we announced first" isn't likely to garner too much respect at
And despite all that, he still says "we did CSC because it was relatively easy to add". Well I'd hate to see how badly they can screw up a project that's a little "hard".
I'm hoping I won't get the chance with OGR. Despite everything, I think OGR is a pretty cool project, and I just might be persuaded to stick with distributed.net if they (finally) come out with their OGR client, and it works, and isn't orders of magnitude slower than competing clients, and they fix their stats and get their act together. I suppose in the end I was always a sucker for the moo.
But distributed has a lot of lost trust to earn back.
Re: (Score:2)
Re:I hate to say this, but... (Score:1)
Interesting you mention this, since Distributed.net did recently release a new Mac client (finally), one that is capable of running CSC. However, what is ironic is that you promote dcypher, which I would love to run, but a quick look at their clients [dcypher.net] shows no MacOS client, nor even a LinuxPPC client. In fact, it does not seem that they have a non-x86 platfom mentioned.
For a web page that so often has such an anti-monopoly, anti-Wintel stance, Slashdot's hatred of Distributed and love of Dcypher seems strange.
You mention that Dcypher is running CSC about 2.5 times faster than Distributed, but fail to mention that Distributed has RC5 running about twice as fast on Altivec-based MacOS machines. Can you imagine a Dcypher-based, Altivec-aware CSC client? Well, it will take imagination since they do not have one.
Yes, I realize that Dcypher is working with only a few coders and is trying to get a Mac client out the door, but at the rate they are going at, do you really thing they will get one out before CSC is done?
Distributed net in the post Adam Beberg stage (Score:1)
Re:I hate to say this, but... (Score:1)
>and that they haven't even *released* a finished
>client for the Mac!
Interesting you mention this, since Distributed.net did recently release a new Mac client (finally), one that is capable of running CSC. However, what is ironic is that you promote dcypher, which I would love to run, but a quick look at their clients shows no MacOS client, nor even a LinuxPPC client. In fact, it does not seem that they have a non-x86 platfom mentioned.
You're right. I missed the fact that distributed.net actually released a final client and not the buggy and barely workable beta clients they'd let the Mac users have as a stopgap measure. Still, the fact that CSC had already hit 85% completion by that time (whatever 85% means in distributed.net land) says something.
You mention that Dcypher is running CSC about 2.5 times faster than Distributed, but fail to mention that Distributed has RC5 running about twice as fast on Altivec-based MacOS machines. Can you imagine a Dcypher-based, Altivec-aware CSC client? Well, it will take imagination since they do not have one.
Yes, I realize that Dcypher is working with only a few coders and is trying to get a Mac client out the door, but at the rate they are going at, do you really thing they will get one out before CSC is done?
No, I'm sure they won't get one out before CSC is done...but you have to realize two things. First off, not only does dcypher have fewer coders, and no Macintoshes to work on (anyone at Apple want to lend them one?), but they have so far done a much better job than distributed of actually optimizing the hell out of their clients--hence 2.5 times as fast--which, of course, means it takes longer to write a port for a completely different architecture. But more importantly, unlike distributed.net, they didn't already have a mac client to upgrade. Updating an existing client to support a new contest, and completely writing an entire client from scratch, are simply not comparable tasks. I'd wager that dcypher supports more OS/architecture configurations now than distributed.net did 2 months after launch, and that they'll continue to expand their list as quickly as they can.
For a web page that so often has such an anti-monopoly, anti-Wintel stance, Slashdot's hatred of Distributed and love of Dcypher seems strange.
Here we really disagree. (For one thing, I fail to see how you can identify dcypher as a "monopoly" and distributed presumably as the nimble and superior underdog, but I digress.) First off, if I were to characterize what
While I really really want to like distributed, and they're certainly the pioneer in the field, they've simply screwed up too many times recently to be considered a solution that works. And even without the screwups, I have to say that distributed.net doesn't meet the "/. test" of something that works. Their CSC core, despite being months late, simply does not work--when speed is the only relevent criteria, 40% == broken. And their stats, which are the core of their webpage, even if they managed to be accurate, are similarly broken: once a day updates that require 2 hours of downtime are simply not acceptable. And it's been months and months since they announced that they'd do OGR, killing the existing project--and there's still no OGR core in sight.
When an upstart project with 1 client coder and 1 web coder can produce a product which fixes all three of these ridiculous flaws--substandard cores, once-a-day stats, and preannounced new projects that take a year to be released--then that really says something.
Even if they do run their website on IIS.
Re:What is the need for teams to reach the goal? (Score:1)
The guy that everyone is bashing on, actually has a valid point.
Slashdot has gone down hill in the last year. I used to enjoy coming here to see what's going on, but now it's just a waste of time.
I find myself checking this site fewer and fewer times each week.
Let's face it, open forums with anonymity causes chaos. Every environment needs some sort of order to it, and slashdot has none.
(Yes, my threshold is set to 1, and I still read a bunch of crap. Setting it to 2 just makes the threads incohesive.)
Re:What is the need for teams to reach the goal? (Score:1)
What a tragic state you have come to, in the United States, if you think proper litterate discourse is "putting on airs." Or this just another EyeDeeTenTee error?
I'm glad this AC is allowed to express his opinion, and I'm glad he has some education of the litterary sort. If you don't want to see him, get an account and increase your browse level.
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Re:What is the need for teams to reach the goal? (Score:1)
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Re:What is the need for teams to reach the goal? (Score:1)
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Re:You have 2 options (Score:1)
I thought we all agreed it was Lewinski doing the sucking. At least, that's what I got from the findings of fact..
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Re:Does he have contact info? (Score:2)
Rob's not put a new Slash Code up on the code page sine 1998.
I'm very tempted to pull GPL on his ass and force him to release code.
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Re:You have 2 options (Score:2)
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Re:What is the need for teams to reach the goal? (Score:1)
If he continues to ignore us, some of us may become inspired enough to do "slashdot" the right way.
Some people already have worked on rebuilding a Slashdot-like engine from scratch. Take a good look at squishdot [squishdot.org]. Squishdot is not implemented in Perl (good for quick hacks, ideal for small text processing jobs, unweildy for much else) or Java (bondage and discipline language far too platform dependant ("write once run anywhere" - on a few select platforms)) but instead in Python (not very fast at run-time, but development is fast and code is readable).