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Description

Direct3D serves as a low-level application programming interface (API) designed for rendering primitives through the graphics pipeline, as well as executing parallel tasks using compute shaders. For further details, consider the following information. Direct3D 12 offers a robust API and platform that empowers applications to leverage the graphical and computational strengths of computers equipped with one or more GPUs that are compatible with Direct3D 12. Additionally, Microsoft Direct3D 11 is utilized for crafting 3-D graphics in gaming, scientific endeavors, and desktop applications. The DXGI component is responsible for various tasks, including the enumeration of graphics adapters, display mode management, buffer format selection, resource sharing across processes, and the presentation of rendered frames to monitors or windows. HLSL, or High-Level Shader Language, serves as the primary tool for creating C-like programmable shaders specifically for the Direct3D pipeline. Furthermore, the DirectDraw surface file format (DDS) facilitates both uncompressed and compressed (DXTn) textures, along with support for mipmaps, cube maps, and volume maps, enhancing the versatility of texture handling in graphics applications. This diverse range of functionalities underscores the significance of Direct3D in modern graphics development.

Description

Subscription Drop 5 remains committed to its trueHybrid™ promise, even when handling large volumetric datasets. finaRender represents the next evolution in Visual FX technology! Beyond being a standalone rendering plugin for 3ds Max, finalRender has become integral to every new release of thinkingParticles. Users can now work seamlessly with extensive OpenVDB operations within 3ds Max, and with the advancements brought by thinkingParticles Subscription Drop 10, these sizable datasets can be effortlessly managed and visualized with finalRender. Whether you're an architect, a general 3D visualization expert, or a professional in visual effects, finalRender encompasses all your needs. Simply choose the all-encompassing rendering solution that meets your demands. Subscription Drop 5 of finalRender not only focuses on direct rendering of industry-standard OpenVDB volumes but offers so much more! With robust support for the full OptiX™ RTX framework, specifically designed to enhance Ray Tracing performance on GPUs, architects and 3D visualization artists gain unprecedented capabilities for their projects, unlocking new levels of creativity and efficiency. This evolution in rendering technology positions finalRender as an essential tool for professionals looking to push the boundaries of visual storytelling.

API Access

Has API

API Access

Has API

Screenshots View All

Screenshots View All

Integrations

Sante DICOM Viewer
finalToon

Integrations

Sante DICOM Viewer
finalToon

Pricing Details

No price information available.
Free Trial
Free Version

Pricing Details

$24.5 per month
Free Trial
Free Version

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Vendor Details

Company Name

Microsoft

Founded

1975

Country

United States

Website

docs.microsoft.com/en-us/windows/win32/direct3d

Vendor Details

Company Name

cebas Visual Technology

Founded

2009

Country

Canada

Website

www.cebas.com/

Product Features

Product Features

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