Journal Marxist Hacker 42's Journal: Ask Slashdot: Any good OpenGL primer for the novice? 11
It occurs to me that the one thing missing is a good kid's programming language- no good sound & graphics generating language like we had on early 1980s microcomputers. While I could teach my kid TI Basic using the Classic 99 TI/99-4A emulator, I'd much rather teach him something good. Anybody know of any good OpenGL For Dummies (type, not actual title) books?
Go straight to the source (Score:2)
Better to get it straight from the source than filtered by some fly-by-night "expert"...
Re: (Score:2)
Re: (Score:2)
And therein lies the problem. It's better to understand how to program than to do "pretty things". OpenGL, and especially 3D API's in general - aren't going to be easy for a novice programmer.
As far as graphics, you might look and see what's available as far as a Logo compiler (since you used the 80's example in your JE).
Re: (Score:2)
And yet those pretty things are what entices a kid to program- games and simulations and demos.
As far as graphics, you might look and see what's available as far as a Logo compiler (since you used the 80's example in your JE).
And what I've found is extremely ancient- they don't take advantage of anything more t
You likely already knew this... (Score:2)
Re: (Score:2)
shoot, might be good for adults (Score:1)
Perhaps that is embarrassing, but it's been my experience, so I am not too shy to admit it out loud. My problem is, things have to be *exact*, one character or letter off and the stuff is crap. I think 3-d in images, not a long string of text.
Re: (Score:2)
It's a good way to learn loops, debugging techniques, if-then and switch statements, and basic boolean algebra.
Re: (Score:2)
it's called "progress" (Score:1)
I learned OpenGL back from the 2nd edition of this [amazon.com] book, the OpenGL "SuperBible" (ugh), now in its 4th edition. But OpenGL is a C languag
Re: (Score:2)