Businesses

OpenAI Acquires Popular Tech-Industry Talk Show TBPN (cnbc.com) 25

OpenAI is acquiring tech news podcast TBPN, a fast-growing daily show hosted by John Coogan and Jordi Hays. OpenAI says TBPN will keep its editorial independence, even though the acquisition is widely viewed as part of a broader effort to influence public discourse around AI. CNBC reports: In the announcement, OpenAI CEO of AGI Deployment Fidji Simo wrote that their mission of bringing artificial general intelligence comes with a responsibility to have a space for "constructive conversation about the changes AI creates." Altman has appeared on TBPN multiple times and is a frequent presence across media and podcasts, even hitting NBC's "Tonight Show Starring Jimmy Fallon" in December.

The announcement says TBPN will maintain editorial independence and continue to choose its own guests. "TBPN is my favorite tech show. We want them to keep that going and for them to do what they do so well," Altman wrote in a post on X. "I don't expect them to go any easier on us, am sure I'll do my part to help enable that with occasional stupid decisions." OpenAI did not disclose the terms of the deal but said TBPN will be housed within its strategy organization.
"While we've been critical of the industry at times, after getting to know Sam and the OpenAI team, what stood out most was their openness to feedback and commitment to getting this right," wrote Hays in a statement. "Moving from commentary to real impact in how this technology is distributed and understood globally is incredibly important to us."
NASA

Artemis II Astronauts Have 'Two Microsoft Outlooks' and Neither Work (404media.co) 140

Even on NASA's Artemis II mission around the moon, astronauts apparently still have to deal with broken Microsoft Outlook. One of the crew members, Reid Wiseman, jokingly reported that he had "two Microsoft Outlooks" and neither worked. 404 Media reports: On April 1, four astronauts from the U.S. and Canada embarked on a 10-day flight to loop around the moon. Spotted by VGBees podcast host Niki Grayson on the NASA livestream of live views from the , around 2 a.m. ET, mission control acknowledges an issue with a process control system and offers to remote in -- yes, like how your office IT guy would pause his CoD campaign to log into Okta for you because you used the wrong password too many times.

One of the astronauts, Reid Wiseman, says that's chill, but while they're in there: "I also see that I have two Microsoft Outlooks, and neither one of those are working." Astronauts are trained for decades in some of the most physically and mentally grueling environments of any career. They're some of the smartest people on the planet, and they have to be, before we strap them to 3.2 million pounds of jet fuel and make them do complex experiments and high-stakes decisions for days on end. And yet, once they get up there, fucking Outlook is borked.

Graphics

Nvidia Rolls Out Its Fix For PC Gaming's 'Compiling Shaders' Wait Times (arstechnica.com) 61

Nvidia has begun rolling out a beta feature that automatically compiles game shaders while a PC is idle. It won't eliminate shader compilation the first time a game runs, but Ars Technica reports it could help reduce those repeated wait times. From the report: Nvidia's new Auto Shader Compilation system promises to "reduc[e] the frequency of game runtime compilation after driver updates" for users running Nvidia's GeForce Game Ready Driver 595.97 WHQL or later. When the feature is active and your machine is idle, the app will automatically start rebuilding DirectX drivers for your games so they're all set to roll the next time they launch.

While the feature defaults to being turned off when the Nvidia App is first downloaded, users can activate it by going to the Graphics Tab > Global Settings > Shader Cache. There, they can set aside disk space for precompiled shaders and decide how many system resources the compilation process should use. App users can also manually force shader recompilation through the app rather than waiting for the machine to go idle.

Unfortunately, Nvidia warns that users will still have to generate shaders in-game after downloading a title for the first time. The Auto Shader Compiler system only generates the new shaders needed after subsequent driver updates following that first run of a new title.

AI

Group Pushing Age Verification Requirements For AI Sneakily Backed By OpenAI 54

An anonymous reader quotes a report from Gizmodo: OpenAI hasn't been shy about spending money lobbying for favorable laws and regulations. But when it comes to its involvement with child safety advocacy groups, the company has apparently decided it's best to stay in the shadows -- even if it means hiding from the people actually pushing for policy changes. According to a report from the San Francisco Standard, a number of people involved in the California-based Parents and Kids Safe AI Coalition were blindsided to learn their efforts were secretly being funded by OpenAI. Per the Standard, the Parents and Kids Safe AI Coalition was a group formed to push the Parents and Kids Safe AI Act, a piece of California legislation proposed earlier this year that would require AI firms to implement age verification and additional safeguards for users under the age of 18. That bill was backed by OpenAI in partnership with Common Sense Media, which proposed the legislation as a compromise after the two groups had pushed dueling ballot initiatives last year.

But when the coalition started to reach out to child safety groups and other advocacy organizations to try to get them to lend support to the bill, OpenAI was apparently conveniently left off the messaging. The AI giant was also left out of the marketing on the coalition's website, according to the Standard. That reportedly led to a number of groups and individuals lending their support to the Parents and Kids Safe AI Coalition without realizing that they were aligning themselves with OpenAI. As it turns out, OpenAI isn't just one of the members of the coalition; it is the group's biggest funder. In fact, the Standard characterized the Parents and Kids Safe AI Coalition as being "entirely funded" by OpenAI. While it's not clear exactly how much the company has funneled to this particular group, a Wall Street Journal report from January said OpenAI pledged $10 million to push the Parents and Kids Safe AI Act.
Gizmodo notes that OpenAI's backing of the Parents and Kids Safe AI Act "could be self-serving for CEO Sam Altman," who just so happens to head a company called World that provides age verification services.
Open Source

AI Can Clone Open-Source Software In Minutes 125

ZipNada writes: Two software researchers recently demonstrated how modern AI tools can reproduce entire open-source projects, creating proprietary versions that appear both functional and legally distinct. The partly-satirical demonstration shows how quickly artificial intelligence can blur long-standing boundaries between coding innovation, copyright law, and the open-source principles that underpin much of the modern internet.

In their presentation, Dylan Ayrey, founder of Truffle Security, and Mike Nolan, a software architect with the UN Development Program, introduced a tool they call malus.sh. For a small fee, the service can "recreate any open-source project," generating what its website describes as "legally distinct code with corporate-friendly licensing. No attribution. No copyleft. No problems." It's a test case in how intellectual property law -- still rooted in 19th-century precedent -- collides with 21st-century automation. Since the US Supreme Court's Baker v. Selden ruling, copyright has been understood to guard expression, not ideas.

That boundary gave rise to clean-room design, a method by which engineers reverse-engineer systems without accessing the original source code. Phoenix Technologies famously used the technique to build its version of the PC BIOS during the 1980s. Ayrey and Nolan's experiment shows how AI can perform a clean-room process in minutes rather than months. But faster doesn't necessarily mean fair. Traditional clean-room efforts required human teams to document and replicate functionality -- a process that demanded both legal oversight and significant labor. By contrast, an AI-mediated "clean room" can be invoked through a few prompts, raising questions about whether such replication still counts as fair use or independent creation.
Transportation

Robotaxi Outage In China Leaves Passengers Stranded On Highways (wired.com) 31

An anonymous reader quotes a report from Wired: An unknown technical problem caused a number of robotaxis owned by the Chinese tech giant Baidu to freeze on Tuesday in the middle of traffic, trapping some passengers in the vehicles for more than an hour. In Wuhan, a city in central China where Baidu has deployed hundreds of its Apollo Go self-driving taxis, people on Chinese social media reported witnessing the cars suddenly malfunction and stop operating. Photos and videos shared online show the Baidu cars halted on busy highways, often in the fast lane.

[...] Local police in Wuhan issued a statement around midnight in China that said the situation was "likely caused by a system malfunction," but the incident is still under investigation. No one was injured, and all passengers have exited the vehicles, the police added. It's unclear how many of Baidu's robotaxis may have been impacted. [...] There were at least two other collisions on the same day, according to photos and videos posted on Chinese social media. A RedNote user in Wuhan confirmed to WIRED that she drove past a white minivan that had gotten into a rear-end collision with a parked robotaxi. The back of the Baidu car was badly damaged, but the two people standing beside the scene looked unharmed, she says. She added that she estimates she also saw at least a dozen more parked robotaxies.

Biotech

Startup Pitches 'Brainless Clones' To Serve the Role of Backup Human Bodies (technologyreview.com) 163

MIT Technology Review discovered that startup R3 Bio has pitched an ethically and scientifically explosive long-term vision beyond its public work on non-sentient monkey "organ sacks": creating human "brainless clones" or replacement bodies for organs as part of an extreme life-extension agenda. From the report: Imagine it like this: a baby version of yourself with only enough of a brain structure to be alive in case you ever need a new kidney or liver. Or, alternatively, he has speculated, you might one day get your brain placed into a younger clone. That could be a way to gain a second lifespan through a still hypothetical procedure known as a body transplant.

The fuller context of R3's proposals, as well as activities of another stealth startup with related goals, have not previously been reported. They've been kept secret by a circle of extreme life-extension proponents who fear that their plans for immortality could be derailed by clickbait headlines and public backlash. And that's because the idea can sound like something straight from a creepy science fiction film. One person who heard R3's clone presentation, and spoke on the condition of anonymity, was left reeling by its implications and shaken by [R3 founder John Schloendorn's] enthusiastic delivery. The briefing, this person said, was like a "close encounter of the third kind" with "Dr. Strangelove." [...]

MIT Technology Review found no evidence that R3 has cloned anyone, or even any animal bigger than a rodent. What we did find were documents, additional meeting agendas, and other sources outlining a technical road map for what R3 called "body replacement cloning" in a 2023 letter to supporters. That road map involved improvements to the cloning process and genetic wiring diagrams for how to create animals without complete brains. A main purpose of the fundraising, investors say, was to support efforts to try these techniques in monkeys from a base in the Caribbean. That offered a path to a nearer-term business plan for more ethical medical experiments and toxicology testing -- if the company could develop what it now calls monkey "organ sacks." However, this work would clearly inform any possible human version.

Businesses

Oracle Cuts Thousands of Jobs Across Sales, Engineering, Security (theregister.com) 46

bobthesungeek76036 shares a report from the Register: Oracle laid off thousands of employees on Tuesday as it ramps spending on AI infrastructure projects internally and with major technology partners. The layoffs were carried out via email, according to copies of the message viewed by Business Insider. The email told affected workers they would be terminated immediately and to provide a personal email for follow-up.

The cuts echo a TD Cowen forecast earlier this year, when the investment bank questioned how Oracle would finance its expanding AI datacenter buildout and suggested headcount reductions could reach 20,000 to 30,000. It is not clear how many employees were notified on Tuesday, but one screenshot that purports to show the number of internal Slack users showed a drop of 10,000 overnight.

[...] Oracle employs about 162,000 people, with 58,000 of those in the US and approximately 104,000 internationally. If the rumored cuts of 30,000 are correct, it would amount to 18 percent of the company's workforce. According to posts from Oracle workers on LinkedIn, the cuts were spread through multiple departments around the country, with employees in Kansas, Tennessee, and Texas taking to social media to say they were among those chopped.
"This news didn't seem to affect stock price," adds bobthesungeek76036. "ORCL is up 6% for the day."
Social Networks

Australia Readies Social Media Court Action Citing Teen Ban Breaches (reuters.com) 27

Australia is preparing possible court action against major social media platforms that are failing to enforce the country's social media ban on under-16s. "Three months after the ban came into effect, the eSafety Commissioner said it was probing Meta's Instagram and Facebook, Google's YouTube, Snapchat and TikTok for possible breaches of the law," reports Reuters. From the report: Communications Minister Anika Wells said the government was gathering evidence "so that the eSafety Commissioner can go to the Federal Court and win." "We have spent the summer building that evidence base of all the stories that no doubt you have all heard ... about how kids are getting around that," Wells told reporters in Canberra. The legal threat is a striking change of tone from a government which had hailed tech giants' shows of cooperation when the ban went live in December.

Under the Australian law, platforms must show they are taking reasonable steps to keep out underage users or face fines of up to $34 million per breach, something eSafety would need to pursue in a civil court. The regulator previously said it would only take enforcement action in cases of systemic noncompliance. But in its first comprehensive compliance report since the ban took effect, eSafety said measures taken by the platforms were substandard and it would make a decision about next steps by mid-year. "We are now moving âinto an enforcement stance," said commissioner Julie Inman Grant in a statement.

The regulator reported major compliance gaps, including platforms prompting children who had previously declared ages under 16 to do fresh age checks, allowing repeated attempts at age-assurance tests until a child got a result over 16 and poor pathways for people to report underage accounts. Some platforms did not use age-inference, which estimates age based on someone's online activity, and some only used age-assurance measures like photo-based checks after a user tried to change their age, rather than at sign-up. That made it "likely many Australian children aged under 16 have been able to create accounts on age-restricted social media platforms by simply declaring they are 16 or older", the regulator said. Nearly one-third of parents reported their under-16 child had at least one social media account after the ban took effect, of which two-thirds said the platform had not asked the child's age, it added.

Programming

Claude Code's Source Code Leaks Via npm Source Maps (dev.to) 65

Grady Martin writes: A security researcher has leaked a complete repository of source code for Anthropic's flagship command-line tool. The file listing was exposed via a Node Package Manager (npm) mapping, with every target publicly accessible on a Cloudflare R2 storage bucket. There's been a number of discoveries as people continue to pore over the code. The DEV Community outlines some of the leak's most notable architectural elements and the key technical choices:

Architecture Highlights
The Tool System (~40 tools): Claude Code uses a plugin-like tool architecture. Each capability (file read, bash execution, web fetch, LSP integration) is a discrete, permission-gated tool. The base tool definition alone is 29,000 lines of TypeScript.
The Query Engine (46K lines): This is the brain of the operation. It handles all LLM API calls, streaming, caching, and orchestration. It's by far the largest single module in the codebase.
Multi-Agent Orchestration: Claude Code can spawn sub-agents (they call them "swarms") to handle complex, parallelizable tasks. Each agent runs in its own context with specific tool permissions.
IDE Bridge System: A bidirectional communication layer connects IDE extensions (VS Code, JetBrains) to the CLI via JWT-authenticated channels. This is how the "Claude in your editor" experience works.
Persistent Memory System: A file-based memory directory where Claude stores context about you, your project, and your preferences across sessions.

Key Technical Decisions Worth Noting
Bun over Node: They chose Bun as the JavaScript runtime, leveraging its dead code elimination for feature flags and its faster startup times.
React for CLI: Using Ink (React for terminals) is bold. It means their terminal UI is component-based with state management, just like a web app.
Zod v4 for validation: Schema validation is everywhere. Every tool input, every API response, every config file.
~50 slash commands: From /commit to /review-pr to memory management -- there's a command system as rich as any IDE.
Lazy-loaded modules: Heavy dependencies like OpenTelemetry and gRPC are lazy-loaded to keep startup fast.
EU

Euro-Office Wants To Replace Google Docs and Microsoft Office (howtogeek.com) 77

Euro-Office is a new open-source project supported by several European companies that aims to offer a "truly open, transparent and sovereign solution for collaborate document editing," using OnlyOffice as a starting point. The project is positioned around European digital independence and familiar Office-style editing, though it has already drawn pushback from OnlyOffice over alleged licensing violations. "The company behind OnlyOffice is also based in Russia, and Russia is still heavily sanctioned by most European nations due to the country's ongoing invasion of Ukraine," adds How-To Geek. From the report: Euro-Office is a new open-source project supported by Nextcloud, EuroStack, Wiki, Proton, Soverin, Abilian, and other companies based in Europe. The goal is to build an online office suite that can open and edit standard Microsoft Office documents (DOCX, PPTX, XLSX) and the OpenDocument format (ODS, ODT, ODP) used by LibreOffice and OpenOffice. The current design is remarkably close to Microsoft Office and its tabbed toolbars, so there shouldn't be much of a learning curve for anyone used to Word, Excel, or PowerPoint.

Importantly, Euro-Office is only the document editing component. It's designed to be added to cloud storage services, online wikis, project management tools, and other software. For example, you could have some Word documents in your Nextcloud file storage, and clicking them in a browser could open the Euro-Office editor. That way, Nextcloud (or Proton, or anyone else) doesn't have to build its own document editor from scratch.

Euro-Office is based on OnlyOffice, which is open-source under the AGPL license. The project explained that "Contributing is impossible or greatly discouraged" with OnlyOffice's developers, with outside code changes rarely accepted, so a hard fork was required. The company behind OnlyOffice is also based in Russia, and Russia is still heavily sanctioned by most European nations due to the country's ongoing invasion of Ukraine. The project's home page explains, "A lot of users and customers require software that is not potentially influenced or controlled by the Russian government."
As for why OnlyOffice was chosen over LibreOffice, the project simply said: "We believe open source is about collaboration, and we look for opportunities to integrate and collaborate with the LibreOffice community and companies like Collabora."

UPDATE: Slashdot reader Elektroschock shares a statement from OnlyOffice CEO Lev Bannov, expressing his concerns about the Euro-Office inclusion of its software with trademarks removed: "We liked the AGPL v3 license because its 7th clause allows us to ensure that our code retains its original attributes, so that users are able to clearly identify the developers and the brand behind the program..."

Bannov continued: "The core issue here isn't just about what the AGPL license states, but about the additional provisions we, as the authors, have included. This is a critical distinction, even if some may argue otherwise. We firmly assert that the Euro-Office project is currently infringing on our copyright in a deliberate and unacceptable manner."

"As the creators of ONLYOFFICE, we want to make our position unequivocally clear: we do not grant anyone the right to remove our branding or alter our open-source code without proper attribution. This principle is non-negotiable and will never change. We demand that the Euro-Office project either restore our branding and attributions or roll back all forks of our project, refraining from using our code without proper acknowledgment of ONLYOFFICE."
Government

US Paves Way For Private Assets To Be Included In 401(k) Retirement Plans (reuters.com) 99

An anonymous reader quotes a report from Reuters: The Trump administration on Monday issued a long-awaited proposed rule to open up retirement plans to alternative assets, paving the way for private equity and cryptocurrencies to be added to 401(k) accounts. The measure, announced by the U.S. Department of Labor, is intended to ease longstanding barriers to incorporating these less liquid and less transparent assets into American retirement plans. It follows an executive order from President Donald Trump last summer and could clear the way for alternative asset management firms to tap a large new source of capital.

Industry groups have argued private market investments can enhance long-term returns and diversification for retirement savers, while skeptics warn higher fees, complexity and limited liquidity could limit those gains and pose risks for retail investors. Some private market funds that are already available to wealthier individual investors have shown signs of strain in recent months. Private credit funds known as business development companies have seen a wave of withdrawals. Treasury Secretary Scott Bessent said the proposed rule was "an initial step" and aimed to be "mindful of the importance of protecting retirement assets."

The guidance lays out how plan trustees, who have a legal fiduciary duty to act in the best interest of members, can incorporate these assets. They would have to "objectively, thoroughly, and analytically consider, and make determinations on factors including performance, fees, liquidity, valuation, performance benchmarks, and complexity," the DOL said. Trustees who abide by them will be granted safe harbor that protects them from lawsuits, it added. The Supreme Court agreed earlier this year to hear one such case filed in 2019 by a former Intel employee claiming trustees made "imprudent" decisions by investing in hedge funds and private equity funds.

Space

Quadratic Gravity Theory Reshapes Quantum View of Big Bang (phys.org) 41

Researchers at the University of Waterloo say a new "quadratic quantum gravity" framework could explain the universe's rapid early expansion without adding extra ingredients to Einstein's theory by hand. The idea is especially notable because it makes testable predictions, including a minimum level of primordial gravitational waves that future experiments may be able to detect. "Even though this model deals with incredibly high energies, it leads to clear predictions that today's experiments can actually look for," said Dr. Niayesh Afshordi, professor of physics and astronomy at the University of Waterloo and Perimeter Institute (PI). "That direct link between quantum gravity and real data is rare and exciting." Phys.org reports: The research team found that the Big Bang's rapid early expansion can emerge naturally from this simple, consistent theory of quantum gravity, without adding any extra ingredients. This early burst of expansion, often called inflation, is a central idea in modern cosmology because it explains why the universe looks the way it does today.

Their model also predicts a minimum amount of primordial gravitational waves, which are tiny ripples in spacetime geometry created in the first moments after the Big Bang. These signals may be detectable in upcoming experiments, offering a rare chance to test ideas about the universe's quantum origins.

[...] The team plans to refine their predictions for upcoming experiments to explore how their framework connects to particle physics and other puzzles about the early universe. Their long-term goal is to strengthen the bridge between quantum gravity and observational cosmology.
The research has been published in the journal Physical Review Letters.
Windows

Microsoft Plans To Build 100% Native Apps For Windows 11 (techspot.com) 118

Microsoft is reportedly shifting Windows 11 app development back toward fully native apps. Rudy Huyn, a Partner Architect at Microsoft working on the Store and File Explorer, said in a post on X that he is building a new team to work on Windows apps. "You don't need prior experience with the platform.. what matters most is strong product thinking and a deep focus on the customer," he wrote. "If you've built great apps on any platform and care about crafting meaningful user experiences, I'd love to hear from you." Huyn later said in a reply on X that the new Windows 11 apps will be "100% native." TechSpot reports: The description stands out at a time when many of Microsoft's built-in tools, including Clipchamp and Copilot, rely on web technologies and Progressive Web App architectures. The company's commitment to native performance suggests that some long-standing frustrations around responsiveness, memory use, and interface consistency could finally be addressed.

For Windows developers, Huyn's comments hint at a change in direction. Microsoft's recent development priorities have leaned heavily on web-based approaches, with Progressive Web Apps (PWAs) replacing or supplementing many native programs. [...] Exactly which applications will be rebuilt, or how strictly "100% native" will be enforced, remains unclear. Some current Microsoft apps classified as native still depend on WebView for specific features. But the renewed emphasis already has developers paying attention.

The Military

After 16 Years and $8 Billion, the Military's New GPS Software Still Doesn't Work (arstechnica.com) 73

An anonymous reader quotes a report from Ars Technica: Last year, just before the Fourth of July holiday, the US Space Force officially took ownership of a new operating system for the GPS navigation network, raising hopes that one of the military's most troubled space programs might finally bear fruit. The GPS Next-Generation Operational Control System, or OCX, is designed for command and control of the military's constellation of more than 30 GPS satellites. It consists of software to handle new signals and jam-resistant capabilities of the latest generation of GPS satellites, GPS III, which started launching in 2018. The ground segment also includes two master control stations and upgrades to ground monitoring stations around the world, among other hardware elements.

RTX Corporation, formerly known as Raytheon, won a Pentagon contract in 2010 to develop and deliver the control system. The program was supposed to be complete in 2016 at a cost of $3.7 billion. Today, the official cost for the ground system for the GPS III satellites stands at $7.6 billion. RTX is developing an OCX augmentation projected to cost more than $400 million to support a new series of GPS IIIF satellites set to begin launching next year, bringing the total effort to $8 billion.

Although RTX delivered OCX to the Space Force last July, the ground segment remains nonoperational. Nine months later, the Pentagon may soon call it quits on the program. Thomas Ainsworth, assistant secretary of the Air Force for space acquisition and integration, told Congress last week that OCX is still struggling.
The GAO found the OCX program was undermined by "poor acquisition decisions and a slow recognition of development problems." By 2016, it had blown past cost and schedule targets badly enough to trigger a Pentagon review for possible cancellation.

Officials also pointed to cybersecurity software issues, a "persistently high software development defect rate," the government's lack of software expertise, and Raytheon's "poor systems engineering" practices. Even after the military restructured the program, it kept running into delays and overruns, with Ainsworth telling lawmakers, "It's a very stressing program" and adding, "We are still considering how to ensure we move forward."
The Courts

Judge Allows BitTorrent Seeding Claims Against Meta, Despite Lawyers 'Lame Excuses' (torrentfreak.com) 9

An anonymous reader quotes a report from TorrentFreak: In an effort to gather material for its LLM training, Meta used BitTorrent to download pirated books from Anna's Archive and other shadow libraries. According to several authors, Meta facilitated the infringement of others by "seeding" these torrents. This week, the court granted the authors permission to add these claims to their complaint, despite openly scolding their counsel for "lame excuses" and "Meta bashing." [...] The judge acknowledged that the contributory infringement claim could and should have been added back in November 2024, when the authors amended their complaint to include the distribution claim. After all, both claims arise from the same factual allegations about Meta's torrenting activity.

"The lawyers for the named plaintiffs have no excuse for neglecting to add a contributory infringement claim based on these allegations back in November 2024," Judge Chhabria wrote. The lawyers of the book authors claimed that the delay was the result of newly produced evidence that had "crystallized" their understanding of Meta's uploading activity. However, that did not impress the judge. He called it a "lame excuse" and "a bunch of doubletalk," noting that if the missing discovery truly prevented the contributory claim from being added in November 2024, the same logic would have prevented the distribution claim from being added at that time as well. "Rather than blaming Meta for producing discovery late, the plaintiffs' lawyers should have been candid with the Court, explaining that they missed an issue in a case of first impression..," the order reads.

Judge Chhabria went further, noting that the authors' law firm, Boies Schiller, showed "an ongoing pattern" of distracting from its own mistakes by attacking Meta. He pointed specifically to the dispute over when Meta disclosed its fair use defense to the distribution claim, which we covered here recently, characterizing it as a false distraction. "The lawyers for the plaintiffs seem so intent on bashing Meta that they are unable to exercise proper judgment about how to represent the interests of their clients and the proposed class members," the order reads. Despite the criticism, Chhabria granted the motion. [...] For now, the case moves forward with a fourth amended complaint, three new loan-out companies added as named plaintiffs, and a growing list of BitTorrent-related claims for Judge Chhabria to resolve.

Data Storage

Sony Shuts Down Nearly Its Entire Memory Card Business Due To SSD Shortage (petapixel.com) 50

For the "foreseeable future," Sony says it has stopped accepting new orders for most of its CFexpress and SD memory card lines due to the an ongoing memory supply shortage. "Due to the global shortage of semiconductors (memory) and other factors, it is anticipated that supply will not be able to meet demand for CFexpress memory cards and SD memory cards for the foreseeable future," the company said in a notice. "Therefore, we have decided to temporarily suspend the acceptance of orders from our authorized dealers and from customers at the Sony Store from March 27, 2026 onwards. PetaPixel reports: The suspension includes all of Sony's memory card lines, including CFexpress Type A, CFexpress Type B, and SD cards. The 240GB, 480GB, 960GB, and 1920GB capacity Type A cards have been suspended, as have the 480GB and 240GB Type B cards. The full gamut of Sony's high-end SD cards has also been suspended, including the 256GB, 128GB, and 64GB TOUGH-branded cards and the lower-end 512GB, 256GB, 128GB, and 256GB plainly-branded Sony cards, which cap out at V60 speeds. Even Sony's lower-end, V30 128GB and 64GB SD cards have been suspended, showcasing that the SSD shortage affects all types of solid state, not just the high-end ones.

It appears that only the 960GB CFexpress Type B card and the lowest-end SF-UZ series SD cards remain in production. However, those UHS-I SD cards are discontinued in the United States outside of a scant few retailers and resellers. "We sincerely apologize for any inconvenience this may cause our customers," Sony concludes.

Businesses

Tech CEOs Suddenly Love Blaming AI For Mass Job Cuts (bbc.com) 66

An anonymous reader quotes a report from the BBC: Sweeping job cuts at Big Tech companies have become an annual tradition. How executives explain those decisions, however, has changed. Out are buzzwords like efficiency, over-hiring, and too many management layers. Today, all explanations stem from artificial intelligence (AI). In recent weeks, giants including Google, Amazon, Meta, as well as smaller firms such as Pinterest and Atlassian, have all announced or warned of plans to shrink their workforce, pointing to developments in AI that they say are allowing their firms to do more with fewer people. [...] But explaining cuts by pointing to advances in AI sounds better than citing cost pressures or a desire to please shareholders, says tech investor Terrence Rohan, who has had a seat on many company boards. "Pointing to AI makes a better blog post," Rohan says. "Or it at least doesn't make you seem as much the bad guy who just wants to cut people for cost-effectiveness."

That does not mean there is no substance behind the words, Rohan added. Some of the companies he's backing are using code that is 25% to 75% AI-generated. That is a sign of the real threat that AI tools for writing code represent to jobs such as software developer, computer engineer and programmer, posts once considered a near-guarantee of highly paid, stable careers. "Some of it is that the narrative is changing, some of it is that we really are starting to see step changes in productivity," Anne Hoecker, a partner at Bain who leads the consultancy's technology practice, says of the recent job cuts. "Leaders more recently are seeing these tools are good enough that you really can do the same amount of work with fundamentally less people."

There is another way that AI is driving job cuts -- and it has nothing to do with the technical abilities of coding tools and chatbots. Amazon, Meta, Google and Microsoft are collectively planning to pour $650 billion into AI in the coming year. As executives hunt for ways to try to ease investor shock at those costs, many are landing on payroll, typically tech firms' single biggest expense. [...] Although the expense of, for example, 30,000 corporate Amazon employees is dwarfed by that company's AI spending plans, firms of this size will now take any opportunity to cut costs, Rohan says. "They're playing a game of inches," Rohan says of cuts at Big Tech firms. "If you can even slightly tune the machine, that is helpful." Hoecker says cutting jobs also signals to stock market investors worried about the "real and huge" cost of AI development that executives are not blithely writing blank cheques. "It shows some discipline," says Hoecker. "Maybe laying off people isn't going to make much of a dent in that bill, but by creating a little bit of cashflow, it helps."

Privacy

New Company Hopes to Build Age-Verification Tech into Vape Cartridges (wired.com) 103

Their goal is to use biometric data and blockchain to build age-verification measures directly into disposable vape cartridges.

Wired reports on a partnership between vape/cartridge manufacturer Ispire Technology and regulatory consulting company Chemular (which specializes in the nicotine market) — which they've named "Ike Tech": [Using blockchain-based security, the e-cig cartridge] would use a camera to scan some form of ID and then also take a video of the user's face. Once it verifies your identity and determines you're old enough to vape, it translates that information into anonymized tokens. That info goes to an identity service like ID.me or Clear. If approved, it bounces back to the app, which then uses a Bluetooth signal to give the vape the OK to turn on.

"Everything is tokenized," [says Ispire CEO Michael Wang]. "As a result of this process, we don't communicate consumer personal private information." He says the process takes about a minute and a half... After that onetime check, the Bluetooth connection on the phone will recognize when the vape cartridge is nearby and keep it unlocked. Move the vape too far away from the phone, and it shuts off again. Based on testing, the companies behind Ike Tech claim this process has a 100 percent success rate in age verification, more or less calling the tech infallible. "The FDA told us it's the holy grail technology they were looking for," Wang says. "That's word-for-word what they said when we met with them...."

Wang says the goal is to implement additional features in the verification process, like geo-fencing, which would force the vape to shut off while near a school or on an airplane. In the future, the plan is to license this biometric verification tech to other e-cig companies. The tech may also grow to include fingerprint readers and expand to other product categories; Wang suggests guns, which have a long history of age-verification features not quite working.

HP

Apple's Early Days: Massive Oral History Shares Stories About Young Wozniak and Jobs (fastcompany.com) 55

Apple's 50th anniversary is this week — and Fast Company's Harry McCracken just published an 11,000-word oral history with some fun stories from Apple's earliest days and the long and winding road to its very first home computers: Steve Wozniak, cofounder, Apple: I told my dad when I was in high school, "I'm going to own a computer someday." My dad said, "It costs as much as a house." And I sat there at the table — I remember right where we were sitting — and I said, "I'll live in an apartment." I was going to have a computer if it was ever possible. I didn't need a house.
Woz even remembers trying to build a home computer early on with a teenaged Steve Jobs and Bill Fernandez from rejected parts procured from local electronics companies. Woz designed it — "not from anybody else's design or from a manual. And Fernandez was one of those kids that could use a soldering iron." Bill Fernandez: The computer was very basic. It was working, and we were starting to talk about how we could hook a teletype up to it. Mrs. Wozniak called a reporter from the San Jose Mercury, and he came over with a photographer. We set up the computer on the floor of Steve Wozniak's bedroom.

Well, the core integrated circuit that ran the power supply that I built was an old reject part. We turned on the computer, and the power supply smoked and burnt out the circuitry. So we didn't get our photos in the paper with an article about the boy geniuses.

But within a few years Jobs and Wozniak both wound up with jobs at local tech companies. Atari cofounder Nolan Bushnell remembers that Steve Jobs "wasn't a good engineer, but he was a great technician. He was pristine in his ability to solder, which was actually important in those days." Meanwhile Allen Baum had shared Wozniak's high school interest in computers, and later got Woz a job working at Hewlett-Packard — where employees were allowed to use stockroom parts for private projects. ("When he needed some parts, even if we didn't have them, I could order them.") Baum helped with the Apple I and II, and joined Apple a decade later.

Wozniak remembers being inspired to build that first Apple I by the local Homebrew Computing Club, people "talking about great things that would happen to society, that we would be able to communicate like we never did [before] and educate in new ways. And being a geek would be important and have value." And once he'd built his first computer, "I wanted these people to help create the revolution. And so I passed out my designs with no copyright notices — public domain, open source, everything. A couple of other people in the club did build it."

But Woz and Jobs had even tried pitching the computer as a Hewlett-Packard product, Woz remembers: Steve Wozniak: I showed them what it would cost and how it would work and what it could do with my little demos. They had all the engineering people and the marketing people, and they turned me down. That was the first of five turndowns from Hewlett-Packard. Steve Jobs and I had to go into business on our own.
In the end, Randy Wigginton, Apple employee No. 6 remembers witnessing Jobs, Wozniak, and Ronald Wayne the signing of Apple's founding contract, "which is pretty funny, because I was 15 at the time." And it was Allen Baum's father who gave Wozniak and Jobs the bridge loan to buy the parts they'd need for their first 500 computers.

After all the memories, the article concludes that "Trying to connect every dot between Apple, the tiny, dirt-poor 1970s startup, and Apple, the $3.7 trillion 21st-century global colossus, is impossible." But this much is clear: The company has always been at its best when its original quirky humanity and willingness to be an outlier shine through.

Mark Johnson, Apple employee No. 13: I was in Cupertino just yesterday. It's totally different. They own Cupertino now.

Jonathan Rotenberg, who cofounded the Boston Computer Society in 1977 at age 13: People want to hate Apple, because it is big and powerful. But Apple has an underlying moral purpose that is immensely deep and expansive...

Mike Markkula, the early retiree from Intel whose guidance and money turned the garage startup into a company: The culture mattered. People were there for the right reasons — to build something transformative — not just to make money. That alignment produced extraordinary results...

Steve Wozniak: Everything you do in life should have some element of joy in it. Even your work should have an element of joy... When you're about to die, you have certain memories. And for me, it's not going to be Apple going public or Apple being huge and all that. It's really going to be stories from the period when humble people spotted something that was interesting and followed it

I'll be thinking of that when I die, along with a lot of pranks I played. The important things.

Slashdot Top Deals