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Comment Re:No need for security (Score 1) 88

1. I got asked once if I played world of warcraft since they say a guy with the name "thegarbz" playing. I said no. By the way I know exactly who that person is because he impersonated me as a joke. I found that flattering and funny, but it has no impact on my life beyond that.

Reminds me of my first email account ;) One of my professors said we all had to register for an email account (this was in the mid-90s) so we could submit our homework to him, so I registered his name at hotmail.com to mess with him ;)

Comment Re:Does this mean it'll stop sucking? (Score 1) 23

I found GP2.5 to be great at academic-style research and writing; it was absolutely awful at writing code. So; I would tell it to plan some thing for me and write it in a way that could be used by another agent (Claude Code) to build the code to do the thing. In this way, it has been great! I haven't yet attempted it with 3.

That said, I found GP3.0's page to be hilarious:

It demonstrates PhD-level reasoning with top scores on Humanityâ(TM)s Last Exam (37.5% without the usage of any tools) and GPQA Diamond (91.9%). It also sets a new standard for frontier models in mathematics, achieving a new state-of-the-art of 23.4% on MathArena Apex.

It then proceeds to show, lower down on the page, an example of what it can do, by showing off 'Our Family Recipes". If there's anything that touts PhD-level reasoning and writing, it's a recipe book.

Comment Re:Step 1: Don't own any BitCoin (Score 1) 83

"Your teeth will get through anything," Mr. Kayll advised. "But it will bloody well hurt."

Speak for yourself, my teeth will barely get through a cheese sandwich at my age.

There's nothing like a good smack to the beitzim to stop a would-be rapist. And there's nothing like biting someone if it's all the leverage you have.

Remember, this is not a video game or a sanctioned fight in a boxing ring. This is your life versus the life of a terrorist or other attacker. Kill or be killed. Learn to fight.

Comment Re:Disposable income is less, perhaps? (Score 1) 41

I don't think that's it. Gaming PC's generally cost more than a console, and the "general purpose PC that can also dabble in some gaming" is becoming less common. It seems that people are buying less PC's but those who are still buying them are often buying them for a purpose.

I think it's that "gaming" (and by that I need AAA high dollar value gaming as opposed to casual cell phone/mobile device gaming) is becoming a little more niche of a hobby. Niche hobbies often have high costs associated with them because the small group of people who are willing to participate are willing to unload large sums of money into it.

PC gaming has always been where the best performance and visuals have been available - and it could just be that the remaining customer base are the ones who want that whilst more casual people are fine using their mobile devices for playing a different type of game.

I will say personally I've always bought consoles strictly for exclusives, while always also maintaining a gaming PC as well. As exclusives become less of a thing and everything seems to be available on PC anyways, I have little incentive to actually buy a console anymore.

Comment Re:moving toward pc's? (Score 2) 41

General purpose PC's are becoming more rare, but it seems like gaming PC's are starting to account for a larger chunk of the PC population. In general it seems like people who just want to do mundane tasks are largely moving away from full PC to tablets and smartphones, but people who actually want to game are still very much getting PC's to do it on.

I'm an old fart who still games, but every one of my 3 teenage nieces have asked me to build them a gaming PC because it's a "cool kid" thing to have one.

Comment Re:Future of DRM (Score 1) 41

I'm not sure DRM is hugely necessary. So many games do online play now that just getting a pirated copy of something generally isn't as functional. And honestly the LAST thing I'd do in modern times is run executable code from some random torrent site. Media files for audio and/or video sure, but anything executable is a no-go for me.

I don't know - maybe its because I'm not the broke teenager I once was, but I haven't pirated a game in probably 20 years. If you wait most of them will be $5 or less eventually on steam anyways.

Comment Re:A useful skill to have. (Score 2) 240

I don't mean "modern print" as opposed to "old print" - I mean print with modern writing instruments as opposed to the instruments of the time when cursive was invented. They didn't exactly have ball point pens back in the days of yore.

Cursive is not generally less movement in the 2d plane of the paper - it is just less movement up and down in the 3d space so that you are removing the pen from the paper less. The thing is, we can move in 2 directions at once. The tip of a pen can come off the paper as its moving to the next location with very little impact in overall speed.

The goal of cursive is to keep the tip on the page more which worked better for quills as coming off the page and back onto it would often cause an ink blot and could break the tip of a quill. Those issues are gone with ink pens. Plus have you ever looked at cursive from when they really focused on it? Like census reports from the 1800's? A lot of that stuff is basically illegible. Even the archives that have translated it will just have ????? in some spots because no one could make out what was written. While print isn't immune to

Trust me - I know how to write it. I'm old. I was forced to learn it in elementary school and had to do all assignments in cursive up through high school. Its still a dumb idea.

Comment Re:A useful skill to have. (Score 5, Informative) 240

Hand-writing is fine. Cursive itself is pointless. Print is just as fast in modern times and is FAR more legible.

If you look at cursive writing from like an 1800's census or something, half of it is virtually impossible to read. Cursive was invented for use with QUILLS. Even if you're writing by hand now you're using a pencil or an ink pen, not a quill.

Comment Re:C/C++ code covers more complex legacy code (Score 1) 34

Rust [...] makes it harder for you to work around the compiler when it comes to memory.

... which, to be clear, is a good thing. Working around the compiler is dangerous and a code smell, so it shouldn't be something that is easy to do. It usually indicates that either the compiler's capabilities aren't sufficient to meet your needs (in which case, a better solution would be either a better compiler, or to re-evaluate the wisdom of your approach), or that you are doing something the wrong way and should find a way to do it that works with the compiler, rather than around it, so that you get the benefits of the compiler's co-operation.

Comment Re:"USED CHATGPT TO WIN THE LOTTERY" (Score 1) 83

Modern models will take into account statistical biases in lotteries. For example, here's ChatGPT:

Pick good lottery numbers for the Virginia powerball lottery

Good question. First, a reality check: Powerball is pure chance — there’s no “good” numbers that are more likely to win. Every set of 5 white balls (1–69) + 1 Powerball (1–26) has exactly the same probability.
wwwuat.valottery.com
+1

That said, I can give you a few tips + a sample “random but balanced” pick, if you’d like to pick your own numbers rather than use Quick Pick.

Some tips when choosing your Powerball numbers

Spread your numbers
Try to pick a mix across the range (low, mid, high). According to lottery-strategy advice, not clustering all your numbers in one group is better.
samlotto.com

Avoid patterns
Many people pick birthdays, anniversaries, or sequential numbers. That’s fine—but if you win, you might have to share with more people because these are popular picks.
lotteryvalley.com

Use “due” or “hot” numbers carefully
Some sites (like lottery-analysis tools) track which numbers are “hot” (drawn recently) or “overdue” (haven’t appeared in a while). But remember: past draws don’t change future odds.
m.lottostrategies.com

Mix even and odd
According to some statistical analyses, it’s less likely to draw all odd or all even numbers.
samlotto.com

Play responsibly
Odds of winning the Powerball jackpot are extremely long: 1 in ~292 million.
lotterycritic.com

Sample “balanced” Powerball pick

Here’s a random-but-balanced combination you could use just for fun (or as a basis to tweak):

White balls: 8, 23, 41, 57, 65

Powerball: 12

If you like, I can generate 5 different “smart random” picks for the next Virginia Powerball draw (balanced by probability and number distribution). Do you want me to do that?

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