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Submission + - Switching Game Engines Halfway Through Development

An anonymous reader writes: Third-party game engines are wonderful creations, allowing developers to skip a lengthy and complicated part of the development process and spend more time on content creation. But each engine has its own strengths and weaknesses, and they may not be apparent at the beginning of a project. If you realize halfway through that your game doesn't work well on the engine you picked, what do you do? Jeff LaMarche describes how he and his team made the difficult decision to throw out all their work with Unity and start over with Unreal. He describes some technical limitations, like Unity's 32-bit nature, and some economic ones, like needing to pay $500 per person for effective version control. He notes that Unreal Engine 4 has its problems, too, but the biggest reason to switch was this: "Our team just wasn't finding it easy to collaborate. We weren't gelling as a cohesive team and we often felt like the tools were working against us."

Submission + - 60,000 Oculus Rift DK2 Orders, 20,000+ Units Shipped, New Orders Ship in October (roadtovr.com)

An anonymous reader writes: The much lauded Oculus Rift DK2 is in high demand. Shipping began at the end of July and Oculus says they've already shipped more than 20,000 of their 60,000 orders. The company recently updated their order page to indicate that new units are expected to ship starting in October. The Oculus Rift DK2 is the company’s second development kit which offers a number of major improvements over the original kit, called the DK1, which was the result of a successful Kickstarter back in August, 2012. Although the DK2 is intended for developers, the company openly offers the VR headset up for sale to anyone interested for $350. The Oculus Rift DK2s most notable enhancements are a higher resolution display and positional tracking capability as well as a number of other under-the-hood enhancements make the DK2 a huge improvement over its predecessor.

Submission + - Groundwork Layed For Superfast Broadband Over Copper (itworld.com)

itwbennett writes: Telecom equipment vendor Adtran has developed a technology that will make it easier for operators to roll out broadband speeds close to 500Mbps over copper lines. Adtran's FDV (Frequency Division Vectoring), enhances the capabilities of two technologies — VDSL2 with vectoring and G.fast — by enabling them to better coexist over a single subscriber line, the company said. VDSL2 with vectoring, which improves speeds by reducing noise and can deliver up to 150Mbps, is currently being rolled out by operators, while G.fast, which is capable of 500Mbps, is still under development, with the first deployments coming in mid-2015. FDV will make it easier for operators to roll out G.fast once it's ready and expand where it can be used, according to Adtran.

Comment 200 volt power source (Score 2) 586

Recharge time is 8 hours with a 200-volt power source

Recharge time is dependent on amp-hours, not volts. If you hook up a 200 volt power source that can only deliver 1 amp, you are not going to charge your batteries in 8 hours because that is only 8 amp-hours.

I image that the car is designed around residential wiring, which is usually 12 gauge and rated at 20 amps, so in 8 hours you should get 8*20=160 amp-hours, which at the quoted 200 volts is 32kWatt-hours. Based on $0.10 per kWh, it should cost $3.20 per charge.

Comment Re:wireless is nice (Score 1) 377

I forgot to add you can set the elk up to call your cell phone when the alarm goes off, and you can tie it into the smoke system as well. Now I know that when I get home my house hasn't burned down (we live in the woods, in what is considered Extreme Fire Danger).

"You need tender loving care once a week - so that I can slap you into shape." - Ellyn Mustard