Comment Re: Carmack makes a good point (Score 1) 56
> And studios aren't social institutions, money needs to come in to be able to support the development of a new game for many years and make a bit of profit, you need a lot of money to be able to support it, and if more money is going out, that means you have to do something to prevent that, or close up shop.
Looks like you're operating under an infinite (or at least continuous) growth assumption. But a company doesn't have to be like that. id software accumulated some "fat" over the years, they could have used it to keep going for a while. They could've continued working on things they enjoy working on, doing passion-driven development; and perhaps they could've produced another revolution.
Yes, they may eventually run out of "fat", but if they were an independent company - it would've been the consequence of their own choice. But now, this choice was forced onto them by Microsoft; and as a result - the world may have lost something valuable (which is not easy to quantify in a monetary sense).