> Am I the only one that can't imagine any possible value an AI assistant would bring to a game?
I use AI assistants lots when playing games!
At the moment it's Minecraft. I want to figure how to build something, e.g. a golem farm. I look for tutorials online but (1) they're all videos which I hate watching, (2) they're all hyper-specific and concrete, "place this block here then that block there", but what I want to understand are the foundational principles so I can know how to adapt the golem farm to my own purposes -- what are the mechanics, how do they spawn, how does water flow, what is the SOLUTION SPACE of possibilities.
Gemini AI has been really good at this kind of thing.
The other time is when I get stuck, or want advice on how to make a character build to achieve a certain end. Once again the online advice is typically in the form of "walkthroughs", do step 1 then step 2 then step 3, in other words just one possible way to play the game, and it's too easy to accidentally read too far and spoil the rest of it. I don't want that. I like the feeling of openness and possibilities. I again ask Gemini, and it gives me advice on just the particular bit I'm stuck on, and is better at showing for me the available options.