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Comment Re:And just like that, everyone stopped using Plex (Score 1) 76

That would be awful, your described setup won't be able to handle subtitles and various sound tracks (multilingual support), it wont' remember where you stopped watching and won't be able to resume it later and would make a total pain to search the library.

You do realize that what you're describing is all of about ten lines of Javascript with the right libraries (audioTrackList property, subtitle library, currentTime property), right?

Comment Re:And just like that, everyone stopped using Plex (Score 1) 76

What about tracking what episode you're on? And having profiles so each member of the family can track what episode they're on? I mean, I'll be switching to Jellyfin but that's a good reason to not just do what you say, unless I'm missing something.

Great opportunity for open source web services. :-)

Comment And just like that, everyone stopped using Plex. (Score 0) 76

There's no good reason to use it. Just encode your video for random-access streaming, set up Apache or nginx with a URL that you make sure isn't indexed, require a client cert on the directory if you really want to be careful, port forward to it from a port on your router, set up dynamic DNS, and use a web browser. No arbitrary restrictions, just your content on your terms.

Comment Re:Better if... (Score 1) 165

For a mobile device, I'm not sure I would let that much data stack up unique to the device. Pictures/video I would try to do backups on a PC before it got to that.

None of it is unique to the device — I have backups of everything — but I still want the photos and videos on the new phone. :-)

Comment Re:Better if... (Score 1) 165

Thank you for your reply. I can agree not all premium phone users are on the upgrade treadmill. I also bought what was billed as a flagship for its time, but it's 4 years old now and I'm not really feeling the need to upgrade to something newer. My impression was upgrading wasn't such a pain if you had a device that was recent and in high demand still as carriers seem to love running promos with trade-ins, and only mainstream makes/models tend to be eligible.

Transferring a terabyte of data from one phone to another takes the better part of an hour even at real-world USB 3 speeds.

Comment Re:Better if... (Score 2) 165

- Owners of flagship devices concerned with their image and having the latest tech would be more likely to replace devices more often to get access to the latest gear, perhaps handing the old device down to a spouse or child if they aren't getting a trade-in credit for it.

Counterpoint: My phone history includes:

  • iPhone (original), 5 years
  • iPhone 5, 3 years
  • iPhone 6s, 8 years
  • iPhone 15 Pro, 2 years so far

Assuming I keep the 15 Pro for 3 years (the prior minimum), that's 4.75 years average. I also buy the device with the largest capacity, and always wish it were bigger. Unfortunately, Apple doesn't increase capacity quickly enough for upgrading to help with that.

- Owners of cheap phones more focused on value. Top end features are nice but a luxury for something that has core essential functions for them (acting as a communication device). They lack the disposable income to replace devices as quickly, and wish to get the most return (usable life) for their purchase. They are more likely to keep a device until it becomes unusable (damaged, obsolete on mobile network, etc).

Upgrading is expensive and it is a pain in the a**. So there are multiple reasons to keep a device until it dies. Some people who buy flagship phones have the same concerns.

The main difference is that flagship phones typically get security updates for five to seven years. Low-end phones are often previous generation hardware that is still for sale, and may get security updates for as little as one year from the date of purchase. So unless you're willing to put your entire life at risk by using a phone that has gaping security holes, low-end phones are often false economy, purchased by people who see the price tag and are too broke to afford a better one, who then end up paying for replacement after replacement at a higher rate because they can't afford a phone that will actually last five or six years.

So I would expect low-end phones to get junked every couple of years, and for high-end phones to get junked when support is dropped, assuming that the owners know that the phone is no longer supported, and the rest of them just end up in a giant botnet, and they replace their phones because they're bogged down with malware a few months to a year after they go out of support.

The Android vs. iPhone angle can be more of a toss-up. I would expect the iPhone group to be more on the image/latest-tech group, but iOS devices are generally longer-supported at the OS level, so there is less need to update to stay on a device getting patches. But the Android group might care less about being on a device still getting patches.

iPhone users keep their phones longer than Android users, on average. 61% of iPhone users have owned their phone for more than 2 years, versus just 43% of Android users.

So patch availability does appear to have a significant impact on how long people keep their devices.

Submission + - K-12 Teachers Urged to Spread AI Gospel Using Microsoft 'Communications Toolkit'

theodp writes: "Sharing your students' experience builds awareness of AI literacy, shows families the amazing work their kids are doing, and inspires fellow educators to join the adventure. Our Communications Toolkit has everything you need to showcase your Hour of AI on social media, in newsletters, and across your school community," explains Microsoft to K-12 teachers in Friday social media posts announcing the Minecraft Education Hour of AI 2025 Digital Communication Toolkit.

The toolkit urges K-12 teachers participating in December's Hour of AI event — which is sponsored by Microsoft and run by the Microsoft-backed nonprofit Code.org — to use Microsoft-crafted messaging to extend the Hour of AI campaign by evangelizing AI and Microsoft Minecraft Education software in post-event social media posts, school and classroom newsletter messages, and direct messages to families (sample: "Today, our classroom took part in Hour of AI with Minecraft Education’s First Night, and it was incredible!").

The Hour of AI is replacing Code.org's Hour of Code, which was the premier event of Computer Science Education Week from 2013-2024. Microsoft last year boasted of reaching K-12 students with 300 million sessions of its Minecraft Hour of Code tutorials, presumedly helping Minecraft become the first video game to hit 300 million in sales in 2023. The activities for the new Hour of AI include six Microsoft Minecraft Education titles. "Just like the Hour of Code helped families see the promise of computer science," a Code.org press release announcing the activities explained, "the Hour of AI will give parents the tools to make sure our children can use this technology to build, create, and lead. This isn't optional-it's essential if we want our kids to thrive in a future that's already here."

Comment Re:Good products (Score 1) 104

Netflix and YouTube both use AV1, which is royalty free.

You're right about YouTube. I was thinking HEVC was one of their delivery formats, but apparently not.

Netflix definitely did use HEVC for delivery of some of its high-end content at one time. Whether they still do or not, I have no idea.

Either way, the fact that people are running into error messages suggests that there is some actual customer impact.

Comment Re:Shit tier clickbait that answers in the end (Score 4, Insightful) 104

Smart. Instead of charging each customer an additional $0.04 per unit, or even eating those costs ($600k, in other word chump change), they use it as an excuse to upsell their product line.

Except that nobody who buys one of their machines is going to think, "I could pay an extra $100 and my machine would work better." They're going to think, "This piece of s**t can't even do things that my cell phone from eight years ago can do. Why did I buy this, and why should I ever buy anything from this manufacturer in the future?"

This level of penny-wise, pound-foolish behavior is a sure way to permanently lose customers.

Comment Vulnerability to Trivial Attacks the Real Story? (Score 1) 56

First saw something like this 30+ years ago - someone grabbed a list of publicly available userIDs from the company's email system and apparently either manually or using a keyboard macro simply tried multiple times to logon with an incorrect password to lock out the entire company's thousands of user and team IDs. The company used mainframe systems/databases with centralized passwords, so didn't take long at all (not even 30 minutes, IIRC) to get everyone back in business. One imagines that such a simple 'attack' - essentially the same as what the guy did some 30 years later in 2021 - would wreak a lot more havoc in today's world with its overwhelmingly-complicated intertwined security layers, which are further compounded by the need to get consensus from a number of parties - e.g., security, risk, compliance, governance, operations, legal - that it's safe to reopen things for business even after a fix is identified. It seems part of this guy's hefty sentence is likely attributable to businesses relying on systems and infrastructure and bureaucracy that are vulnerable to and unable to recover quickly from even trivial 'attacks' like this that leave systems and data untouched, no?

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