Similar process here, use it or lose it.
I haven't played a serious game of chess since I took up programming decades ago. Why spend time learning to play chess when I can write a program that will beat most humans? Even a novice programmer could create a very strong chess AI using information that's publicly available. Chess was an early area of interest in AI and game theory but it's largely a solved problem now, used as an example of minimax search in undergraduate textbooks on the subject.