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Comment: Re:39" display for workstations? (Score 1) 520

by Zencyde (#45926773) Attached to: 4K Is For Programmers
You're trying to say that someone doesn't know what they're talking about, essentially. You provide no proof for this. You attempt to appeal to yourself as an authority yet you clearly have no compelling argument in this situation. The fact that you have a Slashdot ID that is MUCH higher than the other person's is just amusing. You spouting nonsense is pretty normal given the ID situation. It's funny to me because I've been here long enough to see this happen over and over.

Oh, also, nice Godwin.

Comment: Re:A projection of what? (Score 1) 433

by Zencyde (#45665575) Attached to: Simulations Back Up Theory That Universe Is a Hologram
We're all basically swirling bits of matter, aren't we? The matter that enters your body will leave at some point. Everything is always in a flowing motion. Some things faster than others. That the sum of life is just some turbulence is a pretty poetic thought. Yes, one that brings solace.

Comment: Re:RoI (Score 2) 203

by Zencyde (#45001685) Attached to: Sinkhole Sucks Brains From Wasteful Bitcoin Mining Botnet
This is a joke, right? Economics are not always about individual profits. We only have so much production capacity and the economy is a way to organize that production. It's like when someone breaks into a car by smashing the window to steal a stereo that they then get, at best, 50 dollars for. So, for a 100+ dollar stereo and a 200+ dollar window repair, that 50 bucks took a lot of destruction to pull out. Overall loss to society? 250+ dollars worth of goods and services. If you were to get robbed in the street and have 50 bucks stolen from you without any destruction required to get it, you'd have suffered a far lesser economic loss for just as much gain on the thief's end. How is this not obvious to you???

Comment: Re:This actually looks really unusable (Score 1) 317

by Zencyde (#44978867) Attached to: Valve Announces Steam Controller
Oh yay, going to start trying to call people out on stuff, right?

I have tried dual touchpads before. Touchpad joysticks are, for the most part, crap. And that's for two reasons. First, capacity surfaces lack the accuracy necessary to make it useful. And secondly, there needs to be some sort of physical indicator for where "center" is. With these in place, touchpads are perfect replacements for joysticks that also allows each "trackpad" to double as that, a trackpad. So we have something with a lower profile, multiple ways of functioning, and a lower chance of product failure due to a lack of moving parts.

As well, the use of slightly concave trackpad surfaces allows the surfaces to double as speaker diaphragms, allowing for a cleverly simple solution to adding in haptic feedback.

How about this... have YOU ever tried this Steam controller? Then how do you have any idea whether or not it's going to be a functional device? Do you really expect a company like Valve to make a decision like this lightly? If you haven't tried the beta Steam controller yet, then your opinion is just as much bullshit as the next person's.

Comment: Re:This actually looks really unusable (Score 1) 317

by Zencyde (#44977861) Attached to: Valve Announces Steam Controller
I apologize, but I do not think this is gimmicky. I fail to see how everyone missed this, but the trackpad functions perfectly as a joystick. The raised portions give you an idea of where center is. I've wanted to see this for almost 2 years now, after seeing the Razer Hydra and imagining a version without the awkward joysticks. The concave shape of the trackpad makes it perfect as a joystick replacement, and there's the bonus of thinning the controller profile. Having recently started carrying a controller in my small pack, this Steam controller would be a blessing.

Comment: Re:This actually looks really unusable (Score 1) 317

by Zencyde (#44977855) Attached to: Valve Announces Steam Controller
I fail to see how everyone missed this, but the trackpad functions perfectly as a joystick. The raised portions give you an idea of where center is. I've wanted to see this for almost 2 years now, after seeing the Razer Hydra and imagining a version without the awkward joysticks. The concave shape of the trackpad makes it perfect as a joystick replacement, and there's the bonus of thinning the controller profile. Having recently started carrying a controller in my small pack, this Steam controller would be a blessing.

Comment: Re:Multi-Monitor Gaming Just Sucks (Score 1) 148

by Zencyde (#44883697) Attached to: Multi-Display Gaming Artifacts Shown With AMD, 4K Affected Too
It would look normal if you had a flat display that had infinite with. With the geometry of a flat screen, I don't recommend ever going to 180 degrees. :P FOV, for immersion, should always match how much of your FOV the monitor takes in real life. That's why the Rift is going to be so awesome!

Comment: Re:2x 1440p on 7970 teared like a bitch 2 years ba (Score 1) 148

by Zencyde (#44883671) Attached to: Multi-Display Gaming Artifacts Shown With AMD, 4K Affected Too
Were you running two different port types? Switching between the ports seems to be the cause of tearing. I was having MAJOR issues running across 5 screens and finally tracked it down to that. Which I had known so I could have looked for a card with all the same port type.

Comment: This guy has a point, but... (Score 1) 148

by Zencyde (#44883613) Attached to: Multi-Display Gaming Artifacts Shown With AMD, 4K Affected Too
I'm running what's called a "5x1P" (that's 5 portrait monitors arrange horizontally) array and have been using Eyefinity since it was released with the Radeon 5870 HD. Multiscreen is kind of the thing over at the Widescreen Gaming Forum. I gotta say, I've been experiencing little issues here and there for a while. Problems with tearing seem to originate more from using alternating port types. When grouped in, for instance, all DisplayPort, there is no tearing. I imagine a lot of the issue arises from having a buffer that's too small to handle the higher screen resolutions. Personally, I will drop multiscreen gaming as soon as 21:9 4K TVs come out. High resolutions coupled with an accessory Oculus Rift are going to kill multiscreen tech in the next few years. For the time being, though, it's worth the glitches and the bezels.

Also, having an Oculus Rift in my possession (borrowed from the wonderful WSGF), I can NOT, for whatever reason, get it to work from my desktop. All I get is a black screen on the Rift. I'm not at all sure if it relates to using Eyefinity or from having 5 other devices plugged into the card, but I don't care to tinker with more than the software as it was annoying enough to get it set up. I'm just running it from my laptop and putting up with the performance limits. The screen door effect is way too obvious to be fixed by upping to 1080p screens, but in the next few years it may be feasible to do away with external monitors altogether.

Comment: Re:What a lame ass piece of junk! (Score 1) 98

by Zencyde (#43977309) Attached to: New Company Set To Resurrect the Aptera
You're daft. That design is very stable. Regular trike styling has a habit of flipping over while turning. Just go look up the Reliant Robin. If anything, this design is far more intelligent than your usual trike. The drive train means that only rear force is going to be applied, and not from an angle. The back will slide out before it flips over. You want to see an inverted (someone else said "tadpole") trike at speed? Look up the T-Rex Motorcycle. It's a drift machine and looks like crazy fun. So please take your "trying to be artsy" presumption and stick it. You'd make a terrible engineer.

Assembly language experience is [important] for the maturity and understanding of how computers work that it provides. -- D. Gries

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