Become a fan of Slashdot on Facebook

 



Forgot your password?
typodupeerror

Comment: Re:Riddle me this, batman (Score 1) 159

by Wraithlyn (#48628995) Attached to: To Fight Currency Mismatches, Steam Adding Region Locking to PC Games

Because you purchased it while geographically located in Russia, using a Russian Steam account, a Russian billing address and a Russian credit cart (or Russian PayPal account or whatever)?

You can't easily accomplish these things by just "buying it from a Russian site".

Comment: Re:Expensive ? (Score 4, Informative) 39

by Wraithlyn (#48364361) Attached to: First Victims of the Stuxnet Worm Revealed

Ummm... why? You think it's preposterous that software exploits are bought and sold?

"It is common for individuals or companies who discover zero-day attacks to sell them to government agencies for use in cyberwarfare." - Zero-day attack

References:
- Zero-day exploit in Apple’s iOS operating system 'sold for $500,000'
- Nations Buying as Hackers Sell Flaws in Computer Code
- How Spies, Hackers, and the Government Bolster a Booming Software Exploit Market
- Cyberwar’s Gray Market

Comment: Re:It won't be Asimov (Score 1) 242

by Wraithlyn (#48362941) Attached to: HBO Developing Asimov's Foundation Series As TV Show

5-10 minutes? It's a television series, not a movie.

The entire first episode (at LEAST) will be devoted to the first short story ("The Psychohistorians"), of which Hari Seldon is the main character.

In fact, I expect they will want to do one season per book (3 seasons to cover the trilogy). If that is the case, having each of the 5 short stories that comprise Foundation take up two episodes each would make for an ideal 10-episode season of TV.

Comment: Re:Well, that's cool I guess (Score 4, Informative) 125

by Wraithlyn (#48254481) Attached to: It's Official: HTML5 Is a W3C Standard

Sorry, but the steaming pile of ignorance is yours.

> 1. Almost all serious websites are xhtml compliant.

Um, bullshit? Want to try backing that up with something? A random sampling of cnn.com, google news, apple.com, Facebook, Youtube, and LinkedIn shows they all use HTML5 doctype. And here's a graph showing XHTML's continuous decline as it dies a well deserved death.

> 2. Do you imagine that all the HTML5 support that already exists came from nowhere? It was browser devs implementing the pre-reccomendations for HTML5

No, it was browser devs (WHATWG, as the GP correctly pointed out) ignoring the W3C's strict XHTML idiocy and opting for a saner route.

The WHATWG was formed in response to the slow development of World Wide Web Consortium (W3C) Web standards and W3C's decision to abandon HTML in favor of XML-based technologies.

- Source: http://en.wikipedia.org/wiki/W...

We got HTML5 despite the W3C, not thanks to them.

Comment: Re:what is this even talking about? (Score 4, Funny) 112

by Wraithlyn (#47941367) Attached to: An Open Source Pitfall? Mozilla Labs Closed, Quietly

"The revenant's eyes were a deep, cold blue. As it shambled ever closer, he could smell the rot of outdated drivers and decaying DLLs. As its cold unfeeling fingers closed around his throat, he could just make out the secret truth written inside those dead blue eyes..."

"A fatal exception OE has occurred at 0028:C02A0948 IN VXD VWIN32. The current application will be terminated."

Comment: Re:Why? Nobody uses NFC payments (Score 1) 187

by Wraithlyn (#47804333) Attached to: Apple Said To Team With Visa, MasterCard On iPhone Wallet

Love or hate Apple, they're good at simple. There's no way they're going to make people do a full unlock and locate an app for NFC payments, it'll be integrated right into the OS and in all likelihood be disgustingly convenient.

I imagine something like, you'll have activated NFC from your slide-up tray... then probably just swipe your phone near the merchant terminal, slide to accept an alert box, and then thumbprint to confirm the transaction.

Comment: Re:various card games (Score 1) 382

by Wraithlyn (#47778187) Attached to: Ask Slashdot: What Are the Best Games To Have In Your Collection?

We play 5-6 player Catan all the time and don't find the extra build phase slows anything down at all.

When the dice are passed to the next player, anybody who wants to build something just says "Buying X at the end of your turn" and that's that. In the extremely rare case of a conflict, you just resolve the builds clockwise from the current player. There's no need to stop and ask each player in turn "are you building anything?", which is the only way I can imagine it "bogging things down".

If anything, it speeds things up considerably (you can get new towns/cities out that much faster which immediately improves your income position, and it really cuts down on people needing to discard half their hand on a 7).

I have never seen anything fill up a vacuum so fast and still suck. -- Rob Pike, on X.

Working...