Comment Re: Ihre Papiere (Score 1) 254
You seem to be confusing "wanting to get rid of communists" with "wanting their countries to be poor and dangerous".
You seem to be confusing "wanting to get rid of communists" with "wanting their countries to be poor and dangerous".
you're misunderstanding
Here's a real world example: Apple forced Patreon to give Apple 30% of the money that supporters wanted to give to artists, under threat of having their app removed entirely from Apple devices. https://news.patreon.com/artic...
Why is Apple entitled to anything here? Patreon doesn't want to use Apple's services but they have no choice.
Patreon should have just immediately pulled their app from Apple's store. They're a website. There's no obvious benefit to doing things in an app versus a website.
That said, nothing inherently prevents Apple from maliciously making it harder for Patreon's website to work on iOS. Apple controls the only web browser engine that is allowed to run on the platform.
Yeah, I agree that Microsoft should be able to do this. It's a strategic decision to be locked down or open. Playstation/XBox/Nintendo are locked down. iOS is locked down. Automaker OSes are locked down. It's not like Apple is some crazy exception here
Actually, it is. Cars don't generally allow third-party apps at all. They're an embedded system. Therefore, those are entirely moot.
Gaming systems are largely limited to games, and to a limited extent, media consumption (e.g. Netflix), which makes them a much more specialized system than an iPhone.
And gaming systems don't need to be a single tool that serves all of a user's needs in the way that a cell phone does. Cell phones are something you carry with you all day, and generally require a monthly cell service contract. So there are significant ongoing costs and hassles associated with having more than one. But most people play games primarily at home, which means it is relatively painless (apart from the initial purchase cost) to have multiple consoles; if a game isn't available on one, they can play it on another. Thus, game console app sales compete across platforms in a way that cellular phone app sales largely do not.
So while not entirely moot, gaming platforms are still a very different animal from a consumer perspective.
Apple is the only high-volume general-purpose computing platform I can think of that does not freely allow side-loading and third-party app stores. So in many critical ways, Apple stands alone on this one. And that's doubly true if you limit it to mobile platforms.
That said, I do agree that game platforms should not be allowed to be locked down, either. It is just far less important from an antitrust perspective because of fundamental differences in how the devices are used.
Apple's worldwide marketshare in mobile phones is ~25%.
U.S. courts could not give two s**ts about worldwide market share. Apple has more than 58% of U.S. market share for cellular phones.
The "actual costs" are all Apple's servers... so if Apple needs to segment these people into sandboxed physically separated servers for "security" then "reasonable" could be easily $100K / month.
Apple's servers aren't involved at all for in-app purchase payments through third party payment processors. And no sane person would consider such sandboxing to be reasonable for a server that just provides downloads of app binaries, because the server is not doing anything more than loading bytes from disk and sending them out over HTTPS. So that would get smacked down by the courts in a quarter of a second.
Competent lawyers do not play games like that, because they know that doing so is the surest way to incur treble damages for willful violation of court orders.
Given they have no monopoly on cellphones
They, in fact, have 58% of the U.S. cellular phone market, which is more than enough control over the market to regulate them under antitrust law.
There was plenty of information given during the case to show that 27% was not a reasonable fee for linked-out purchases based on Apple’s “actual costs” to “ensure user security and privacy." So they can charge something, but it can't be a profit center.
This. When Steve first introduced the App Store, he said they weren't trying to make a profit off of it. That was quickly proven to be a lie, because the economies of scale brought the costs way down, but the fees never decreased.
And the fact of the matter is that the decision to make apps go through the app review process is a decision made by Apple primarily for their benefit, not for the user's benefit. No other general-purpose platform (as opposed to game-only platforms like primitive cell phones and game consoles and iPod) ever did anything like that prior to Apple doing it, and it was never a security disaster.
Because the user has no choice about whether to buy apps from Apple or from a third-party, it isn't reasonable for Apple to charge fees on the review process. Doing so is effectively rent seeking, interposing themselves in commerce while adding zero value to that commerce compared with other alternatives. Doing so distorts the free market for in-app payment processors by basically making that market not exist. And so on.
And Apple already charges a fee for the review process. Every developer has to pay a $99 a year to distribute apps through the store. That's paying for app reviews and a couple of DTS incidents. If that isn't adequate to cover the costs, then Apple needs to make that reflect the actual cost of app review.
And IMO, Apple should be forced to open up the platform to third-party app stores globally, allowing companies to choose whether to pay that fee or distribute their app through a third-party store instead. Building a platform should not give you carte blanche authority to say what apps run on that platform, because Apple does not own the hardware once a consumer buys it. It looks like a sale, so it is a sale. And at that point, the law recognizes customers' rights to do pretty much whatever they want to with the hardware, up to and including wiping it and running Android if they can figure out how.
There's no clear security justification for not requiring Apple to provide a switch on iOS similar to the one on macOS that lets you install apps signed by Apple and distributed outside the store, nor for providing a switch that lets you install and run unsigned apps with the same security mechanism that macOS provided prior to code signing. It worked well enough to keep users safe for decades, and the code is already there. All they have to do is turn it on, provide a little bit of UI integration, and maybe unify the keychain implementation if they haven't already done so by now.
Users who want the current model would just not go into Settings and change the setting. Apple can have three or four dire warnings about how doing this reduces the security of the phone before allowing users to do so, ensuring that only users who understand what they are doing throw the switch.
And there's no clear justification at all for Apple demanding that third-party app stores pay money for sales of apps that Apple doesn't actually review. That is *pure* rent seeking. Apple isn't providing *any* value in those transactions, but is still charging money ("core technology fee"). No way should that be allowed. Users already pay for the operating system as part of the cost of buying the device. Those fees are pure double dipping, and that's really not okay to charge two parties for the same purchase.
The more Apple clings to control over the platform, the more fines they are going to get, both in the U.S. and the European Union. One company exercising near-monopolistic control over a large chunk of the cellular phone market is inherently problematic, and using that monopoly to control an unrelated market (apps) by deliberately preventing consumers from being able to install alternative app stores that avoid those fees is IMO a flagrant violation of antitrust law. I'm glad the courts have affirmed that.
I have no interest in a giant 4K monitor for my desk. But a 24" 4k monitor would look quite nice. I would want my font sizes to be the same as they are now, just sharper. I find sharper, higher resolution text easier to read as my eyes get older, than blurry text at the same size.
I was just thinking that although my eyes are getting older, I still can see the screen okay. Then I glanced up at the url bar in my browser and noticed I'm browsing the web at 150% zoom. Ha.
Okay so 27% feels like malicious compliance (and it is). But what is a reasonable fee, who decides what that is?
It's quite amusing that some troll follows me around modding down any comments where I suggest humans should cooperate with one another. They are literally proving my point by moving things backwards with their solitary cowardice.
It's a competitive system, and you have to maintain certain level of merit and academic progress.
That it's a competitive system is the problem. The world advances through cooperation.
Good job doubling down when called out on your horrific and stupid "joke"
You seem to have forgotten we have read your comments.
Done here.
Good. Fuck off and don't come back, hypocrite.
What on Earth are you talking about? Nobody is trying to make other countries poor and dangerous.
I see that you are ignorant of the USA's entire history in Central and South America. This is my surprised face.
Hahahahaha you think nationalists care about people other than themselves hahahhahahahahhahaha
You mean unlike a congressional parasite, or a PPP parasite, or a CEO parasite?
Give a man a fish, and you feed him for a day. Teach a man to fish, and he'll invite himself over for dinner. - Calvin Keegan