Just put it in context: Today Russia struck the Pechenihy Reservoir dam in Kharkiv.
Russia launched the war because they thought it would be a quick and easy win, a step towards reestablishing a Russian empire and sphere of influence, because Putin thinks in 19th century terms. Russia is continuing the war, not because it's good for Russia. I'd argue that winning and then having to rebuild and pacify Ukraine would be a catastrophe. Russia is continuing the war because *losing* the war would be catastrophic for the *regime*. It's not that they want to win a smoldering ruin, it's that winning a smoldering ruin is more favorable to them and losing an intact country.
But I don't think I would like to use Ruby (or Python) for anything serious. If I want high level scripting I'd probably just use NodeJS, and if I wanted something more I'd use an actual structured language, preferably one with decent package management.
My beef is with Aptera. This is a company that has been around for a long time promising a car and never delivering that car. And the pattern of them appearing in the news when they're scrounging for money. A better company would have just made the fucking car. I don't accept this is some kind of problem with them being a boutique maker or whatever. A lot of companies make custom vehicles, boats, or whatever in limited quantities and do it in a timely fashion.
And to be clear I love EVs and I love the concept of solar powered cars. It's a tantalising prospect that may become real some day. Maybe that's the whole schtick with Aptera, dangling that prospect even though their business model is more like Star Citizen in perpetual development than one serious committed to actually releasing something.
Win9x and Win2k (and the other NT descendants) are fundamentally different operating systems. In general, NT had a much more robust kernel, so system panics were and remain mainly hardware issues, or, particularly in the old days, dodgy drivers (which is just another form of hardware issue). I've seen plenty of panics on *nix systems and Windows systems, and I'd say probably 90-95% were all hardware failures, mainly RAM, but on a few occasions something wrong with the CPU itself or with other critical hardware like storage device hardware. There were quite a few very iffy IDE cards back in the day.
The other category of failure, various kinds of memory overruns, have all but disappeared now as memory management, both on the silicon and in kernels, have radically improved. So I'd say these are pretty much extinct, except maybe in some very edge cases, where I'd argue someone is disabling protections or breaking rules to eke out some imagined extra benefit.
I have the same thoughts now about it as I did for Home - they should have just bundled a proper MMO into the headset with quests, zones, clans etc. Let people make avatars which are orcs, elves, fairies etc. Let them go into a game which has objectives and a purpose and start engaging with it. Perhaps if they did that they'd have a success instead of a dead albatross hanging round their necks.
"This is lemma 1.1. We start a new chapter so the numbers all go back to one." -- Prof. Seager, C&O 351