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Comment Re:Pay up or shut it off. (Score 1) 191

When there are 6 PRO's, and say you pay 3 for licensing, how do you determine which works are licensed and which aren't? So your only two sensible options are to pay _all_ of a growing number of PRO's, or not play music at all. And with a growing number of PRO's, the price goes up. It's not like streaming where if you don't pay for Disney+, you can't stream Disney movies. It's more like a situation where you are responsible for paying the licensing of what you watch on TV: if a Disney movie comes on and you don't have a Disney subscription, and don't change channel before it starts playing, you get sued.

Comment Re:It should be very, very simple... (Score 1) 53

Given that: a) Hawkeye's decision would be final if appealed to; and b) Hawkeye can now determine its decision in real time, it makes sense to just have Hawkeye call everything. They haven't got it perfect first time around, and people expect too much. There have likely been far fewer incorrect calls than back with humans and challenges. One time they had the system inactive during a point, and the solution is just to have the system active the entire match. If there was video evidence of a call it got wrong, I'm sure we'd have seen it by now. Another teething issue is making the call clear to a hearing impaired player. Some kind of lights would work for that, kind of like how cricket now has stumps and bails that light up in top flight T20 competitions.

Comment False Claims Strategy (Score 1) 158

I'm guessing that China is trying to make the US overspend on defence R&D so as to cripple its budget elsewhere. Claim to have mach 12 missiles, even when you don't, and the US then has to spend many millions researching defences against mach 12 missiles. Rinse lather and repeat for many other areas, and the US spending massively dwarfs the cost of fabricated claims of progress.

Comment Backup Craziness (Score 1, Offtopic) 70

The trouble with Windows' insistence on backing up is this: it has no way to tell which files in Documents, Music, Videos, etc, need to be backed up, and which don't. For example FL Studio puts a ton of files in Documents\Image-Line. Around three gigs. Most of those are provided in the installer, so it's crazy to use cloud space for those. Of all that, only Documents\Image-Line\FL Studio\Projects needs backing up, and possibly a few user-created presets lurking somewhere. And it is a similar story for much of my music software. Then there are many gigs of music files that I have backed up on NAS anyway, so no need to back them up to the cloud (and if I did, I'd blow my 100G cap).

But Microsoft in their infinite wisdom think it's sensible to just try and back up all that to the cloud, possibly using a free account with only 5G total, for 100's of gigs of data.

Comment Re:50/50 (Score 1) 191

Learn to not make mistakes the same way musicians do. Practise as slowly as you have to to not make mistakes. Then slowly speed up, while remaining intolerant of mistakes. Also as an exercise, one I heard about from my Mum when she was taught professionally, was playing music with a clear pulse, and typing in time with the music: either one correct key per beat, or zero. But not more, and no mistakes. But treat typing as a discipline akin to playing the piano or some other musical instrument.

Comment Rather than 'touch type or not', think efficiency (Score 2) 191

For those learning touch typing, especially self taught, take the attitude that there is far more than just typing without looking, and using particular fingers to press particular keys.

The overall aim is to type: quickly, accurately, with minimal effort, and with good ergonomics.
As for what you type, for many tasks, it is useful to have your eyesight free to look at other things.
(It is similar with, say, the piano where if you want to read chords, lyrics, or sheet music while playing,
then you need to be able to play without looking at your hands.)
Having your eyesight free for other things is one of the reasons to touch type, consider reading
something out of a textbook, and how much harder it is to type what you see if you have to keep
looking back and forth between your hands, the source text and/or the screen.

Then, thinking old school, professional typists had to be able to type accurately. One single character
wrong, and they can probably get away with tipex and retyping it, but that takes a comparative age
compared to not making the mistake in the first place and going a little slower. (I write this as someone
who was self-taught, and wish I'd drilled accuracy into my technique way earlier.) Especially if
coding, not making typos is important. So learning not to make them is important. And as a suggestion,
consider how a pianist learns to press the right keys in the right order without making a mistake.
Treat accuracy in typing as just as important as accuracy when playing a musical instrument.
The trick is to go as slowly as you have to, to ensure correctness, and then only speed up when
you can do things correctly. If you go faster than that, you rush, you make errors, and then you learn
to make more errors, and to be tolerant of errors. Tolerance of errors is how errors creep in.

But going back to what I said: efficiency, accuracy, speed, effortlessness, and ergonomics.
Those are your real priorities, and they are often well-served by learning touch typing properly.

Comment Re:meanwhile... (Score 3, Insightful) 240

The trouble is that AI plagiarising is kind of like money laundering. You can't take the output of an AI and work out what went in, in general, an more than you can take the output of a hash function and determine the input that produced it. Reaching the bar necessary to win a lawsuit is probably impractical, and the AI companies and their expensive teams of lawyers know this.

Comment Re:Is this bad? (Score 2) 240

Killing the AI industry in its current form _worldwide_ would be a good thing. A big reset and rethink, kind of like reining in the nuclear arms race. Killing the AI industry in the UK only, while it remaining a free-for-all elsewhere is economic harakiri. If the UK bans it, but some other country doesn't, then companies will simply go set up shop in that other country, do all the creative output mining where it's legal, and then sell whatever they can to whomever they can. They make money, the UK doesn't. Basically creatives are being thrown under a bus, there's little a minnow like the UK can do about it acting on its own.

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