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Comment: Re:Successor to Agile/Scrum (Score 1) 101

by Kethinov (#47958617) Attached to: 'Reactive' Development Turns 2.0

It's a bit of a circular argument to say that sprint planning meetings exist because product owners don't have time to frequently reassess priority on their own. Before Scrum really took off, I recall product owners having no trouble finding the time to own the issue tracker in this manner on a regular or even daily basis.

It seems to me everyone would have significantly more time for such things if there was less process in the way like unnecessarily verbose scrum meetings which can be replaced by less invasive forms of communication.

Comment: When will it support killing CPU-hogging tabs? (Score 5, Insightful) 90

by Kethinov (#47787167) Attached to: Mozilla To Support Public Key Pinning In Firefox 32

When will Firefox support killing CPU-hogging tabs individually?

That's the only killer feature from Chrome I'm waiting for to switch back to Firefox.

In Chrome, if I've got 50 tabs open (not uncommon) and one of them starts spiking my CPU, I can pull open Activity Monitor (on OS X) and kill the "Google Chrome Helper" that's eating all the CPU.

That kills the one tab that was the problem, not the whole browser. And lets me reload it when I actually care about that tab again.

I haven't found a similar way to imitate this workflow in Firefox.

The whole noscript / flashblock / adblock / etc approach hasn't worked. Tried it with Firefox, still had constant CPU issues after whitelisting sites I need JS or Flash turned on for, still had no way to kill runaway processes individually.

Comment: Re:Big Data (Score 1) 181

by Kethinov (#47709789) Attached to: Netflix CEO On Net Neutrality: Large ISPs Are the Problem

Not that I disagree, but right now I'm just finding it funny how Hastings can complain about ISPs doing bad things while he remains conspicuously silent about Hollywood forcing draconian DRM into Netflix and, indirectly, into the HTML5 spec itself. Maybe the major ISPs should look into buying Hastings' silence too. It would help with their PR.

+ - It's time for a 21st century successor to Agile: Async->

Submitted by Anonymous Coward
An anonymous reader writes "A parody of the Agile Manifesto and Scrum called the Async Manifesto has been floating around recently and despite its satirical framing device, it makes some good points by stressing modern tools and flexible work environments over meetings and office hours. The parody has inspired some good debates on /r/programming and hacker news so it seemed worthy of a discussion here too. What does Slashdot think of Async development? Should it or something like it replace Agile/Scrum?"
Link to Original Source

Comment: Re:gee so weird (Score 1) 190

This is why I don't understand why after all these years companies are still so reluctant to embrace telecommuting.

"We are hurrying back and forth across town at morning and night to situations which we could quite easily encompass by closed-circuit. Documents, contracts, data. All of these materials actually could be just as available on closed-circuit, at home." - Marshall McLuhan, 1965.

Comment: Re:In case you missed it... (Score 1) 75

by Kethinov (#46617289) Attached to: <em>Ultima Online</em> Devs Building Player-Run MMORPG

This has been going on for years already. RunUO.

And yet utterly devoid of entertainment value.

There's an extremely high barrier to entry for new players. Which client do you install? Which of the 3 or 4 third party assist tools do you need? Where do you download all that?

Even once you get the game client up and running, you end up with choice paralysis trying to find out what server to play.

Picking a server involves shitloads of googling and visiting each of their random websites while they explain mostly in game jargon terms which settings they have, or what "era" of the game they adhere to, without really explaining what that means.

And then there's the PVP, which is a joke on every server I've ever played. No diversity. No balance. One or two templates is all anyone ever plays.

And don't forget the ganks, because PVP is dominated solely by large, organized guilds everywhere. Want to duel? Good luck. Some servers have dueling systems, but they're ghost towns.

The most popular servers all seem to have declining player populations, which isn't surprising. Any community this hostile to newcomers deserves to wither.

So yeah, I welcome the UO devs one-upping existing player run UO shards with something new. Someone needs to do it right.

Comment: Re:Entitled Asshole (Score 1) 199

Or as Simpsons' Lenny would put it: "All we want is brand new, big-budget entertainment in our homes for nothing. Why doesn't Hollywood get that?"

Just because you invested an extraordinary amount of money in something doesn't mean you deserve extraordinary government intervention to guarantee you a return. If new technology undermines your business model, find another business model.

Comment: Re:Sideloading by developers (Score 1) 139

by Kethinov (#45142917) Attached to: Valve Shows How Steam Controller Works In Real Life

The same way as, for instance, iOS. Using some proprietary developer toolkit that requires registering a developer account (which may cost money) in order to grant sideloading capability.

That's what I'm hoping will not be the case with the steam machines and I'm trying to find some empirical evidence of that. All I'm seeing so far is just a bunch of optimistic speculation.

If Machiavelli were a hacker, he'd have worked for the CSSG. -- Phil Lapsley