Submission + - How should I "sell" a game concept?
Anne Thwacks writes: I have invented a completely new type of game, which might have very wide appeal. There is no chance of me coding it myself, as my skills are not in the right area. (Ever tried coding a game entirely in SQL?) It needs the kind of skills used to produce team sports games (NBA, FIFA, etc) but is not sport. It is potentially both single and multi-player, with team playing and global networked versions possible. It would appeal to both sexes, with good appeal to older players (limited appeal to aliens* and superheros predicted). It would benefit from a Wiimote type interface.
This is really something that could only be done using computers (ie no board-game or ASCII* version possible), as it requires interaction, visual presentation and live motion.
I dont want to reveal too much in case someone else takes the idea and runs with it.
Who should I approach, and how?
(*Actually, an ASCII version might appeal to aliens, but not to many humans!)
This is really something that could only be done using computers (ie no board-game or ASCII* version possible), as it requires interaction, visual presentation and live motion.
I dont want to reveal too much in case someone else takes the idea and runs with it.
Who should I approach, and how?
(*Actually, an ASCII version might appeal to aliens, but not to many humans!)