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Space

How Many People Does It Take To Colonize Another Star System? 392

Hugh Pickens DOT Com writes: "The nearest star systems — such as our nearest neighbor, Proxima Centauri, which is 4.2 light-years from home — are so far away, reaching them would require a generational starship. Entire generations of people would be born, live, and die before the ship reached its destination. This brings up the question of how many people you need to send on a hypothetical interstellar mission to sustain sufficient genetic diversity. Anthropologist Cameron Smith has calculated how many people would be required to maintain genetic diversity and secure the success of the endeavor. William Gardner-O'Kearney helped Smith build the MATLAB simulations to calculate how many different scenarios would play out during interstellar travel and ran some simulations specially to show why the success of an interstellar mission depends crucially on the starting population size. Gardner-O'Kearny calculated each population's possible trajectory over 300 years, or 30 generations. Because there are a lot of random variables to consider, he calculated the trajectory of each population 10 times, then averaged the results.

A population of 150 people, proposed by John Moore in 2002, is not nearly high enough to maintain genetic variation. Over many generations, inbreeding leads to the loss of more than 80 percent of the original diversity found within the hypothetical gene. A population of 500 people would not be sufficient either, Smith says. "Five hundred people picked at random today from the human population would not probably represent all of human genetic diversity . . . If you're going to seed a planet for its entire future, you want to have as much genetic diversity as possible, because that diversity is your insurance policy for adaptation to new conditions." A starting population of 40,000 people maintains 100 percent of its variation, while the 10,000-person scenario stays relatively stable too. So, Smith concludes that a number between 10,000 and 40,000 is a pretty safe bet when it comes to preserving genetic variation. Luckily, tens of thousands of pioneers wouldn't have to be housed all in one starship. Spreading people out among multiple ships also spreads out the risk. Modular ships could dock together for trade and social gatherings, but travel separately so that disaster for one wouldn't spell disaster for all. 'With 10,000,' Smith says, 'you can set off with good amount of human genetic diversity, survive even a bad disease sweep, and arrive in numbers, perhaps, and diversity sufficient to make a good go at Humanity 2.0.'"

Comment Re:The nanny state continues (Score 1) 518

True story: at work (in the US), we'd all pile up in a few cars to go out to lunch. One day we get in the car of our new hire and she steps on it in reverse to get out of her spot. Someone blurts: "Don't you look before reversing ?!?". Her: "And how do you suggest I do that ?". "Well, either turn around or look in the mirror...". "Nah, they do that in the movies !"
Biotech

Overuse of Bioengineered Corn Gives Rise To Resistant Pests 259

An anonymous reader writes "Though warned by scientists that overuse of a variety of corn engineered to be toxic to corn rootworms would eventually breed rootworms with resistance to its engineered toxicity, the agricultural industry went ahead and overused the corn anyway with little EPA intervention. The corn was planted in 1996. The first reports of rootworm resistance were officially documented in 2011, though agricultural scientists weren't allowed by seed companies to study the engineered corn until 2010. Now, a recent study has clearly shown how the rootworms have successfully adapted to the engineered corn. The corn's continued over-use is predicted, given current trends, and as resistance eventually spreads to the whole rootworm population, farmers will be forced to start using pesticides once more, thus negating the economic benefits of the engineered corn. 'Rootworm resistance was expected from the outset, but the Bt seed industry, seeking to maximize short-term profits, ignored outside scientists.'"

Comment Re:Precisely how... (Score 1) 147

Besides, ACPI is complete overkill for booting.

Agree. I've written bootloader code and kernel drivers. All the bootloader really has to do is get the kernel in memory somehow and jump to it. Why can't you boot directly into the kernel you ask ? One reason is size; on many (embedded) systems, there are only a few Kb available for an executable on boot. The other is that the bootloader doesn't not change easily (it needs reflashing or is in some kind of ROM), allowing you to easily change the kernel.

Comment Death is necessary for evolution to take place (Score 1) 334

Without death, there's no evolution possible as one generation can no longer replace the previous one. Immortality would be death of the specie (*), just the same as when cells become immortal we call it cancer and the organism dies. If it happened at once society would collapse as children would no longer inherit (and be able to afford a house), you'd no longuer be able to replace your boss at work, and indeed never get a job because nobody would move up the corporate ladder... A pretty good novel about that: The Postmortal by Drew Magary.

(*) A justification is that an immortal 'specie' stays static. If another similar specie keeps evolving, it'll eventually outcompete it and beat it to death.

Want longer life spans ? Very simple: start breeding later in life and let evolution sort it out.

Comment Re:So, how does it smell? (Score 1) 126

I was about to ask the same question. I shat for a year in a 'burner'. It took some practise and self control to get used to piss and shit separately. But also that shit-burner (a resistor in our case), stank to all hell. Normally the smoke would go outside in a chimney... Until it froze. Imagine having the smell of cooking shit all over the building. I had to rappel down the building in -65C temperatures to fix the chimney ! Complete story here.
Transportation

Transformer-Style Scooter Lets You Ride Your Briefcase To Work 102

cartechboy writes "If you're going to sell a brief case for $6,000, there better be a pony inside — or at least an electric scooter. Who wouldn't want to transform their boring old briefcase into an electric scooter and zip off to (or away from) work? The Commute-Case, as it's known, is essentially a briefcase you can ride to work. While in briefcase mode, if you extend sections of the front and back, wheels, handlebars and a step for your feet pop out. In 3 to 5 seconds, your briefcase is now an electric scooter that can go up to 25 miles on a single charge and weighs 27 pounds. Don't count on actually carrying stuff to work with this briefcase (there's a scooter inside)."

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