Comment Re:Simple math (Score 1) 245
Oh, just Microsoft and Nintendo? So I can use a F22 Pro with some random USB HID class adapter board on the PS4? No? Hmm, didn't think so.
If the game supports generic flight sticks, sure. But that's true on PCs as well.
Yes, there is joy2key, but, holy crap is that a bad experience.
Again, you don't see it, so you don't believe in it. It is the very definition of the argument from ignorance.
Shouldn't games be fun to begin with?
There's lots of other things I want to do on the same machine I'm playing games on, especially if I'm doing it in the living room where there's just one big display. I might like to look up some reference for the game I'm playing, for example.
Vita, 3DS and PS3 can run their web browser while playing games. Not sure about 360, XB1 or PS4.
Also if I'm going to be doing that I'd rather just look down at the tablet that's as likely to be in my lap.
Well, there was a deep experience in being able to put in a cart and play. Then we got a different experience putting in a disc and maybe playing if it wasn't too scratched, the lens wasn't too dirty, and the optical drive was still working. Maybe you had to turn your playstation upside down, for example, before it would read a disc. The earliest optical drives for game consoles were all garbage, except the pop-top Sega CD which was simply lame. And by the time the later consoles came around, just put in a disc and play was over. Game consoles and games themselves now require updates!
The overheating PS problem was fixed in the 2nd rev of the console. The rest of this screed is basically, "Optical media sucks." Which it kind of does, but, again, not a console specific problem. How else do you ship a large volume of data when customers may or may not have broadband?
Sony has had their epic hardware failures as well, we tend to forget them because they are not from Microsoft. But the PS, PSOne, and original PS2 all had horrendously unreliable optical drives as well. Pretty pathetic when the company selling them is one of the inventors of the CDROM.
Numbers? 360 failed at a rate of 33%, and over many different revs of the console. PS2 and PS1 both were sorted out by the 2nd and 3rd revs of the console and at much lower rates of failure.
And I've also upgraded my 360's HDD, with a 160GB WD Caviar which came out of one of the small fleet of netbooks around here, and which I was able to convince the Xbox was a 120GB disk. Yep, I can use it on the Xbox by wasting part of it. Wow, I sure am getting a sweet deal with this whole console gaming thing! Having to boot a PC into DOS so that I could twiddle the drive firmware was so much easier than just slapping the disk into a PC and using the full capacity. The 60GB disk I was using just wasn't adequate any more, and I didn't feel like paying a special tax for a disk which has been blessed, even though any disk could technically work just fine.
Had you bought a PS3, you could've just opened the latch on the side, pulled the disk out, put a new one in and transferred your data. How is this a problem with consoles on a fundamental level? You bought a console that was designed by people with no taste.
You're talking about a handful of games which don't even appear on consoles. I agree that the file sizes have become offensive.
TF2 has the save behavior. Although I don't think that's endemic to PC gaming specifically, but I do see it more often on PCs rather than consoles.