You want to disable a division of tanks? I think the technical measure you're looking for is the CBU-100 cluster bomb. As long as you strike while they're still grouped together, you should be able to render them nonfunctional pretty effectively.
Software solutions to this sort of problem do not work. We've seen this a million times - if you have hardware access, getting software access is just a matter of time and effort. So you need to disable the hardware - and conveniently, we already have an entire category of "anti-tank weapons". So why not use them?
I actually run into emulation errors with games I want to play on a semi-regular basis.
Which emulators are you using? For NES/SNES/GBC/GBA, I've been using higan, and I've yet to find a single emulation error. Checking the forums, the kind of emulation bugs still getting reported are literally "on the Super Game Boy player for the SNES, an obscure series of cross-system memory writes with multiple joypads enabled ends up writing the wrong value to a register, which breaks this contrived test case". So it seems to be exceptionally solid. For more recent systems, yeah, I haven't found any truly good low-level emulators, but those are also not the ones you'd be breaking out the CRT display for.
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