Double kudos for writing it on touch screen devices. I do some Play-by-email roleplaying and at times I do posts on my Nexus 7, and man oh man it's difficult. I wouldn't even dream of doing long prose writing on a tablet.
No, I expect users who want to run services that listen on ports (which makes them not "average!")
Wut. The average user has ports open. Go install any major consumer OS and then nmap it. You can do better.
One of my clients is a deaf man who had corrective laser surgery on his eyes. The doctor accidentally blinded him permanently in both eyes. For someone who is deaf, this is devastating blow.
That is a horrifying story, but who the fuck does it on both eyes at once when they're already down a sense? That's insane.
Quite frankly, and this sounds stupid, but I'm emotionally attached to my glasses. I'm 42 now, and I've been wearing glasses since I was six. Frankly I don't even remember what it was like without them. I freely admit it's an irrational and emotional response, but I like my glasses.
Sorry, should have made it clear I was talking about my existing library.
Naturally, they made it easy to find games to buy
I want to find the games I already "own"
How do you manage routing, especially across multiple identically numbered private networks?
Well, you already don't route private networks across the internet, so that's how you solve that particular problem. You use IPv6 to solve many of the problems, of course. There are a number of mesh-networking projects out there already, if you're interested you probably should look 'em up.
You have to click each game to figure out if it has Linux support. It would be nice to let me filter (or make it obvious how to do so) or to just stick some icons by the boxes so I can see which platforms are supported in the list.
Personally, I hope we see a modernized Alpha Centauri Linux port on GoG soon. The Icclus one doesn't seem to fare to well on modern systems.
Fully-patched AlphaC ain't exactly stable on Windows, either. It seems to crash more when some kinds of automation are used than others, which makes me suspect code that's probably similar (if not identical) between platforms.
Since the tech behind it is DirectX 11 level, with multicore support as a first priority, it makes little sense to use something that old and unsuited.
Well, I shall attempt to dig through my various archives to see if I've stored the references. I'm not sure if I last looked them up before or after the period where I began using Scrapbook+ religiously. The stuff is hard to find now what with all the people making claims one way or another having taken priority in Google's database.
To clarify, both sentences in the first paragraph of my earlier comment were sarcastic.
I find that I have a harder time detecting sarcasm online as I age. Perhaps it's all the times I've seen such sentiments promoted honestly.
The 32 bit mode stuff was layered on top of DOS.
No. It is located after DOS in memory, that is all. And most of DOS is unloaded when Windows is loaded. Unless you are running in 16 bit mode, DOS is not doing anything while you are in Windows 95.
While Windows Phone 7 had the underpinnings of Windows CE... Windows Phone 8 had an NT kernel under the hood... ditto for the Xbox One.
The Xbone has a kernel derived from the Xbox which was derived from Windows 2000. It's a fork. Presumably they'll unify for the next platform, which probably won't just be like a PC, it will probably be made 100% with commodity parts and not even a custom GPU. Given that consoles are now inferior to PCs due to price points, there's no reason whatsoever to try to be fancy. This will also let them bring out a new console more often, which is important if you're trying to dominate the living room. You always want to offer the latest, snazziest.
Your computer account is overdrawn. Please reauthorize.