Comment Re:Oblig... (Score 1) 309
For e-mail encryption to be practical it needs to be extremely simple to use. It's not simple to use, so there's not much encouragement to use it, so it doesn't get adopted for wide use.
And their "belief" need not be based on anything at all, afterall.
I was reading a case about a man. A man who essentially bothered a police officer. He interfered with an arrest, he was told to leave the scene, he flailed his arms wildly while interfering and being told to leave.
This man was arrested for disorderly conduct. The courts basically neutered the entire concept of disorderly conduct and ruled none of this constituted it.
Now, if police had to base their belief as to what the law was on that, then maybe they would be liable for false arrest for arresting people for disorderly conduct as they continue to do today more than 20 years later. However, they still seem to "believe" that anything that annoys them is disorderly conduct.... so it continues to be an arrestable offence but not a crime because....all police need to do is "believe" the same way....and they are absolved of any liability.
Overkill it may be, but I've been writing my prototype security code to generate new AES256 keys for each session, using the pre-generated keys only to initialize communications and handshake the generated keys. Even I won't know what keys are in use.
The NSA can kiss my ass. So can CSEC, GCHQ, and everyone else who thinks they have a "right" to spy on me.
Approach the service provider with a properly signed warrant in the appropriate jurisdiction of the server if you want access to my data.
You spent 10.4 minutes in the bathroom this morning.
The staff in your department average 5.6 minutes.
The doors in your office will therefore remain locked until 5:04 today to ensure you make up the time.
This was a lot of years ago. Things weren't as tightly controlled back then. '386 days...
I think you underestimate how much of the design is actually done by computers and auto-routing/placement algorithms.
I've yet to meet a Buddhist who was anything like you describe. Don't confuse Buddhism with Californicatin' "New Age" hipsters. The latter only claim to be Buddhists, and only pick and choose a few select pieces of their scripture that goes with their crystal-worshipping nonsense.
A buddy's brother works (or worked, who knows now) for Intel, and used to bring along demos of the latest and greatest lab technology when he came for visits. Some of the stuff he had was up to 10-15 years ahead of actual release cycles in terms of performance and capability. I'm sure some of the ideas got scrapped, but a lot of them probably made it into production in the chips we use today.
Wild stuff. Both brothers were major hardware geeks.
I'd love to see what kind of technology he's showing his brother from the labs over Christmas and Easter holidays nowadays.
What kills all console games eventually is the difficulty of working with their development kits, and the paucity of documentation about how to wring maximum performance out of those development kits.
Write a game using OpenGL or DirectX, and you have millions of potential buyers. Write a game using Android or iOS APIs, and you have millions of portable buyers.
Consoles? Not so much. Your only market with those devices are dedicated gamers willing to spend money just to play games. It's a smaller market share by a huge margin.
Somebody beat me to it.
No matter what you do in life, you are going to die. There is no escaping that.
So live a life of wonder, mystery, and enjoyment, rather than spending it fretting about exactly what might be the thing that kills you. Eat a bacon sandwich. Put cream in your coffee. Have a steak once in a while. Have a doughnut once a month. And by all means, have a glass of wine with your meal and spark a bowl of cannabis afterwards.
A successful [software] tool is one that was used to do something undreamed of by its author. -- S. C. Johnson