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Comment Star Trek (Score 1) 153

In the early 80s, my high got a few microcomputers (Ohio Scientific, if you're interested). They had a 6502 CPU, 48K of memory, and two 8" floppy drives, with a total of about 540K of storage. They came with the old BASIC Star Trek game - the one that used numbers for commands, rather than the one that used three-letter abbreviations. I loved the game, but when I heard we could actually make modifications, or even write our own games, I was hooked. I wasted so much time in the computer room over the next couple of years, they had to ban me from it, a few times.

I remember one of the math teachers proudly saying that, if we upgraded to double-sided floppy drives, we could get more than full megabyte of storage online.

Comment Re:RIP for a slow death (Score 3, Informative) 423

8 inch drives never made it to consumer use. They were only for the big computers of the day. Things like newspaper typesetting machines.

No it's your memory that's failing. As other people have pointed out, one of the TRS-80s had 8" floppy drives. The first computer I ever used was an Ohio Scientific something-or-other - 6502-based, with 48k of memory and dual 8" floppy drives. These computers were at my high school, and they weren't multi-tasking systems, so they couldn't have cost that much.

Comment Re:Wrong (Score 1) 179

But on 6502 machines one did not have to wait for the vertical sync to update the video memory.

I'm pretty sure you believe that, because the only 6502-based machines you've worked with have very low resolution. (Both the C64 and Apple II were 40x24.) I have a 6502-based machine, at home, whose resolution is 64x32, and it does require you to pay attention to Vsync. It's easy to play tricks like that, when you cut corners.

6502-machines' 40-column displays are probably one of contributing factors to their reputation as gaming machines, since they don't work well for business, and most Z80-based machines at the time were 80x25.

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