Comment Re:An open system (Score 1) 271
Blizzard games also take a very long time to reduce on price.
Blizzard games also take a very long time to reduce on price.
The only time Steam fucked me was about 5 years ago when I moved into a new house and didn't have the internet for about 6 weeks. The playing offline functionality didn't work so I couldn't access any of my games. Apart from that, its been fine... well maybe it takes too long to log in...but apart from that, fine.
What's going to be important is the encoding and decoding process at either end - they could have more of an impact than the network delay if done badly. Also if people use wifi I expect they may see much less consistent performance.
corporate pcs are typically rather locked down
Yeah their tech support guys strongly suggested they would charge me if I sent my hard discs back under warranty so I said screw them and have avoided them since. If they are not getting into the ssd market proper it suits me as I'll mainly only buy SSDs from now on.
Is the fundamental issue that people are sick of using shitty computers with shitty locked down versions of windows all day at work, so they don't want more of the same bullshit for their personal devices?
Many of those players would have had 5 drones (mini robot spaceships) so that's potentially 24000 moving entities.
It is simulating a few more objects than those muds though. For example, each player is likely to have 5 drones (mini robot spaceships), which takes the number of moving entities that have to be simulated up to 24000...
If you are an intermediate level programmer as you say then you can easily learn to use a new programming paradigm. There is a coursera course https://www.coursera.org/course/hetero which is ok and should do for your purposes.
To thine own self be true. (If not that, at least make some money.)