Comment Art style for a small team (Score 1) 245
I understand Hotline: Miami was a critical success, because lo-res, 2D games equal coolness with indie developers
Other than emulating 240p pixel art styles typical of third- and fourth-generation console platforms (C64, CV/MSX, SMS, NES, TG16, Genesis, Super NES), what other graphical style is practical for a small team seeking to build a portfolio?