actually, I agree with this too - some of the stuff added to C++ is just not pleasant. Its like someone wanted a relatively specialised addition, got it in the standard, and there it is - for all to see and think "did we really need this?!".
I'd like to think the language should be 2-tiers, the easy stuff and the "advanced, specialised" stuff, but maybe that's just promoting the C++ style of "C with classes" that some people code. (not that its necessarily that bad a thing, C is good, RAII is good, together with some pre-rolled STL bits they're great).
Maybe a better question is to ask how much of the C++11 features he expects will actually be used by the majority of C++ developers. I can see for ranges being used a *lot*, but delete functions (ie you put =delete after a declaration to stop it being accessed, like you do with pure virtual functions set to =0), ro some of the other things. What about move operators - good idea, but it'd going to take a long time to get all the documents about C++ updated to include the 4 default constructors for example (ie ctor, dtor, copy ctor, move ctor), not to mention the nasty syntax for using them.